Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Enzeekiel
Hou Yi
Level 21
God Stats
2W - 2L
1,237 SR
Queue Stats
67W - 78L
1,338 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HiRandomPerson
Cu Chulainn
Level 26
God Stats
11W - 13L
1,541 SR
Queue Stats
60W - 58L
1,383 Elo+
Solo
Hel
Hel
Johnny_5503
Hel
Level 21
God Stats
13W - 8L
1,638 SR
Queue Stats
71W - 82L
1,350 Elo+
Party 2
Jormungandr
Jormungandr
itmechuckd09
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,414 Elo+

VS

Team Averages
Level 20
1,541 SR
1,467 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Casianpek
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SlimAddictionz
Da Ji
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 117L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
TheOnIyLegend_27
Danzaburou
Level 48
God Stats
18W - 9L
1,710 SR
Queue Stats
88W - 98L
1,363 Elo+
Party 1
Hades
Hades
WomanHater
Hades
Level 12
God Stats
6W - 2L
1,494 SR
Queue Stats
112W - 116L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 14 / 4
10,686
486
12,745
18,031
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Enzeekiel
Hou Yi
16
10 / 8 / 2
10,879
495
18,132
19,405
7,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
HiRandomPerson
Cu Chulainn
9
1 / 3 / 0
7,486
340
4,058
6,854
3,246
12
2 / 7 / 5
8,497
386
7,339
14,530
4,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
itmechuckd09
Jormungandr
12
1 / 12 / 5
9,657
439
5,341
21,405
18,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 0 / 10
11,024
501
8,951
15,772
10,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Casianpek
Yemoja
14
3 / 6 / 8
11,284
513
3,654
12,325
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
15 / 6 / 8
12,401
564
12,438
16,482
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TheOnIyLegend_27
Danzaburou
14
2 / 5 / 7
10,115
460
5,862
15,157
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
19
17 / 1 / 12
13,571
617
23,167
24,487
16,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
18
Kills
43
44
Deaths
18
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
14
4
0.43
W
Amaterasu
 
Amaterasu
6
0
10
11
W
Yemoja
Casianpek
Yemoja
3
6
8
1.17
L
Hou Yi
Enzeekiel
Hou Yi
10
8
2
1.38
L
Cu Chulainn
HiRandomPerson
Cu Chulainn
1
3
0
0.33
L
2
7
5
0.64
W
15
6
8
3.17
W
Danzaburou
TheOnIyLegend_27
Danzaburou
2
5
7
1.1
W
Hades
17
1
12
23
L
Jormungandr
itmechuckd09
Jormungandr
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
54,072
80,225
Taken
84,223
39,270
Mitigated
51,962
8,715
Healing
35,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,745
1,658
0
140
18,031
5,412
299
5,343
12,688
60,128
0
W
Amaterasu
 
Amaterasu
8,951
3,113
1,033
7,822
15,772
10,134
3,003
3,894
11,760
0
45,902
W
Yemoja
Casianpek
Yemoja
3,654
1,187
1,778
256
12,325
10,689
1,480
4,993
7,198
28,654
0
L
Hou Yi
Enzeekiel
Hou Yi
18,132
9,882
84
1,017
19,405
7,194
752
9,635
9,770
0
60,698
L
Cu Chulainn
HiRandomPerson
Cu Chulainn
4,058
954
0
1,427
6,854
3,246
500
842
6,012
0
20,416
L
7,339
624
811
5,026
14,530
4,642
135
4,438
10,092
37,001
0
W
12,438
3,838
0
3,948
16,482
9,012
0
4,834
11,468
679
66,912
W
Danzaburou
TheOnIyLegend_27
Danzaburou
5,862
2,032
0
6,214
15,157
5,160
2,215
3,859
11,144
0
42,915
W
Hades
23,167
3,749
348
13,993
24,487
16,967
2,196
7,053
17,228
79,448
0
L
Jormungandr
itmechuckd09
Jormungandr
5,341
1,753
0
210
21,405
18,776
76
6,896
14,509
21,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
58,395
341
Minions Killed
396
0
Camps Cleared
0
1,451,856
Distance Traveled
1,897,557
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,686
486
99
5
0
336,412
0
W
Amaterasu
11,024
501
67
3
0
479,122
0
W
Yemoja
11,284
513
51
2
0
259,371
2
L
Hou Yi
10,879
495
87
4
0
351,695
1
L
Cu Chulainn
7,486
340
40
2
0
196,132
1
L
Hel
8,497
386
77
4
0
302,049
0
W
Da Ji
12,401
564
96
4
0
392,807
1
W
Danzaburou
10,115
460
70
3
0
377,314
0
W
Hades
13,571
617
112
5
0
388,943
1
L
Jormungandr
9,657
439
38
2
0
265,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role