Player Matchup

Bacchus
Bacchus
A LITERAL WHALE
Bacchus
Level 8
God Stats
6W - 10L
1,500 SR
Queue Stats
39W - 49L
1,308 Elo+
Party 2
Izanami
Izanami
Golddeany
Izanami
Level 28
God Stats
5W - 8L
1,534 SR
Queue Stats
11W - 12L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
Level 28
God Stats
40W - 40L
1,475 SR
Queue Stats
70W - 77L
1,419 Elo+
Solo
Heimdallr
Heimdallr
UncommonPanda76
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 72L
1,286 Elo+
Party 2
Anubis
Anubis
rebote_factible4
Anubis
Level 26
God Stats
35W - 28L
1,582 SR
Queue Stats
241W - 263L
1,425 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,361 Elo+

VS

Team Averages
Level 17
1,441 SR
1,474 Elo+
Medusa
Medusa
IBrandN
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 1
Pele
Pele
MUI I Goku
Pele
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 12L
1,678 Elo+
Solo
Ymir
Ymir
PotatoSimo
Ymir
Level 28
God Stats
2W - 4L
1,206 SR
Queue Stats
7W - 14L
1,275 Elo+
Party 1
Loki
Loki
RisK_ViraI
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,547 Elo+
Party 1
Ra
Ra
SuperManBas
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 10
8,369
492
4,647
15,295
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Golddeany
Izanami
15
12 / 0 / 12
10,085
593
12,357
10,287
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
16
4 / 1 / 5
9,883
581
6,699
9,523
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
UncommonPanda76
Heimdallr
14
7 / 5 / 10
9,658
568
8,870
10,430
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 0 / 18
9,823
578
13,363
11,424
6,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBrandN
Medusa
12
8 / 5 / 3
8,255
486
10,168
11,648
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 6 / 4
5,669
333
1,608
4,717
953
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 8 / 8
7,767
457
6,089
20,023
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 9 / 1
6,833
402
4,169
13,574
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 8 / 2
7,579
446
7,905
9,805
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
35
Kills
11
12
Deaths
36
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
W
Izanami
Golddeany
Izanami
12
0
12
18
L
Medusa
IBrandN
Medusa
8
5
3
1.9
W
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
4
1
5
6.5
L
0
6
4
0.33
L
2
8
8
0.75
L
0
9
1
0.06
L
1
8
2
0.25
W
Heimdallr
UncommonPanda76
Heimdallr
7
5
10
2.4
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,936
Damage
29,939
56,959
Taken
59,767
35,751
Mitigated
34,941
20,423
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
661
0
1,404
15,295
17,416
519
3,807
11,393
14,282
0
W
Izanami
Golddeany
Izanami
12,357
7,907
0
6,071
10,287
4,245
8,425
2,711
7,308
0
61,513
L
Medusa
IBrandN
Medusa
10,168
5,493
0
577
11,648
4,225
776
5,050
6,598
0
37,482
W
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
6,699
1,411
0
5,273
9,523
3,333
562
529
8,926
0
68,912
L
1,608
363
0
210
4,717
953
0
1,029
3,688
0
12,174
L
6,089
1,052
0
743
20,023
22,321
182
5,089
14,934
20,026
0
L
4,169
602
0
250
13,574
4,127
0
2,906
10,668
0
38,540
L
7,905
216
527
875
9,805
3,315
0
3,936
5,869
45,895
0
W
Heimdallr
UncommonPanda76
Heimdallr
8,870
4,026
700
1,894
10,430
4,271
2,889
2,651
7,673
0
40,423
W
13,363
813
0
5,081
11,424
6,486
1,228
3,489
7,665
44,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,818
Gold Earned
36,103
409
Minions Killed
295
0
Camps Cleared
0
1,504,827
Distance Traveled
1,318,441
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,369
492
18
1
0
315,107
1
W
Izanami
10,085
593
98
6
0
301,446
1
L
Medusa
8,255
486
75
4
0
257,383
0
W
Tsukuyomi
9,883
581
148
9
0
337,575
0
L
Pele
5,669
333
21
1
0
190,356
2
L
Ymir
7,767
457
29
2
0
327,761
2
L
Loki
6,833
402
76
4
0
262,781
0
L
Ra
7,579
446
94
6
0
280,160
2
W
Heimdallr
9,658
568
70
4
0
271,695
0
W
Anubis
9,823
578
75
4
0
279,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role