Player Matchup

Chaac
Chaac
Empire_Slayer1
Chaac
Level 4
God Stats
5W - 5L
1,709 SR
Queue Stats
208W - 299L
1,621 Elo+
Party 1
Set
Set
JLG_The_Mexican
Set
Level 49
God Stats
3W - 6L
1,486 SR
Queue Stats
197W - 232L
1,290 Elo+
Party 1
Vulcan
Vulcan
dariuswilliamdri
Vulcan
Level 27
God Stats
16W - 38L
1,709 SR
Queue Stats
177W - 281L
1,260 Elo+
Party 1
Team Averages
Level 27
1,634 SR
1,390 Elo+

VS

Team Averages
Level 34
1,512 SR
1,285 Elo+
Da Ji
Da Ji
Th3Gold3nTiger22
Da Ji
Level 66
God Stats
5W - 2L
1,492 SR
Queue Stats
116W - 128L
1,409 Elo+
Party 2
Chaac
Chaac
Th3Silv3rTiger22
Chaac
Level 28
God Stats
3W - 4L
1,627 SR
Queue Stats
131W - 161L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
duckplucker4
Kukulkan
Level 9
God Stats
3W - 2L
1,416 SR
Queue Stats
3W - 9L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 3
9,260
661
7,381
19,158
10,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 10 / 4
9,536
681
6,709
15,161
5,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 11 / 4
8,999
643
5,092
13,195
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 1 / 11
12,506
893
17,970
11,616
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
11 / 2 / 17
11,722
837
16,235
13,050
18,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
duckplucker4
Kukulkan
13
2 / 3 / 18
9,559
683
6,863
6,523
2,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
6
Kills
32
33
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
2
10
4
0.4
W
19
1
11
24.5
W
11
2
17
9.75
L
1
11
4
0.27
W
Kukulkan
duckplucker4
Kukulkan
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,182
Damage
41,068
47,514
Taken
31,189
19,096
Mitigated
26,278
3,063
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,381
1,582
0
383
19,158
10,036
90
2,943
15,785
0
14,045
L
6,709
2,584
99
1,603
15,161
5,044
889
1,544
13,426
0
20,969
W
17,970
5,189
583
1,603
11,616
5,715
1,303
2,222
9,394
0
37,210
W
16,235
3,984
284
5,498
13,050
18,121
426
2,031
11,019
0
48,019
L
5,092
2,274
0
978
13,195
4,016
517
2,376
10,434
33,533
0
W
Kukulkan
duckplucker4
Kukulkan
6,863
712
0
165
6,523
2,442
357
839
5,684
24,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
33,787
92
Minions Killed
126
0
Camps Cleared
0
581,721
Distance Traveled
729,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,260
661
10
1
0
200,535
0
L
Set
9,536
681
29
2
0
197,712
2
W
Da Ji
12,506
893
41
3
0
249,669
1
W
Chaac
11,722
837
45
3
0
272,927
0
L
Vulcan
8,999
643
53
4
0
183,474
1
W
Kukulkan
9,559
683
40
3
0
206,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role