Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BoudinBandit
Hercules
Level 124
God Stats
34W - 24L
1,513 SR
Queue Stats
224W - 233L
1,467 Elo+
Solo
Osiris
Osiris
Dany_Dany_17
Osiris
Level 90
God Stats
6W - 3L
1,533 SR
Queue Stats
286W - 340L
1,415 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,461 Elo+

VS

Team Averages
Level 48
1,514 SR
1,457 Elo+
Baron Samedi
Baron Samedi
PurpleHazzer
Baron Samedi
Level 106
God Stats
1W - 4L
1,517 SR
Queue Stats
54W - 60L
1,480 Elo+
Party 1
Osiris
Osiris
acemanmace
Osiris
Level 33
God Stats
45W - 47L
1,525 SR
Queue Stats
61W - 73L
1,390 Elo+
Party 1
Nemesis
Nemesis
svjfjmjrm
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 11
7,883
788
6,730
1,450
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BoudinBandit
Hercules
11
6 / 1 / 8
8,448
845
5,103
13,619
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
11
6 / 1 / 9
8,216
822
8,101
8,977
7,834
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PurpleHazzer
Baron Samedi
11
2 / 5 / 0
7,080
708
6,791
8,015
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
acemanmace
Osiris
8
0 / 2 / 1
5,892
589
2,597
9,966
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
svjfjmjrm
Nemesis
6
0 / 9 / 2
5,756
576
2,022
8,689
3,066
Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
11
9.5
W
Hercules
BoudinBandit
Hercules
6
1
8
10
W
Osiris
6
1
9
10.5
L
Baron Samedi
PurpleHazzer
Baron Samedi
2
5
0
0.4
L
Osiris
acemanmace
Osiris
0
2
1
0.25
L
Nemesis
svjfjmjrm
Nemesis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
11,410
24,046
Taken
26,670
17,690
Mitigated
14,421
10,995
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,730
705
1,978
810
1,450
619
904
37
1,413
24,429
0
W
Hercules
BoudinBandit
Hercules
5,103
1,716
705
7,377
13,619
9,237
509
3,992
9,251
0
11,148
W
Osiris
8,101
2,840
0
125
8,977
7,834
552
2,224
6,591
0
21,883
L
Baron Samedi
PurpleHazzer
Baron Samedi
6,791
941
774
1,306
8,015
3,510
0
1,187
6,628
24,122
0
L
Osiris
acemanmace
Osiris
2,597
912
0
1,401
9,966
7,845
0
3,253
6,416
0
10,918
L
Nemesis
svjfjmjrm
Nemesis
2,022
988
0
291
8,689
3,066
0
1,674
6,896
0
4,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
18,728
81
Minions Killed
68
0
Camps Cleared
0
546,033
Distance Traveled
420,949
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,883
788
43
4
0
162,790
0
W
Hercules
8,448
845
6
1
0
193,158
0
W
Osiris
8,216
822
32
3
0
190,085
0
L
Baron Samedi
7,080
708
39
4
0
133,539
1
L
Osiris
5,892
589
24
2
0
172,396
0
L
Nemesis
5,756
576
5
1
0
115,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role