Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AnimateSilver
Scylla
Level 83
God Stats
3W - 1L
1,610 SR
Queue Stats
164W - 170L
1,599 Elo+
Party 3
Bellona
Bellona
CarrierOfRob
Bellona
Level 29
God Stats
8W - 1L
1,500 SR
Queue Stats
226W - 154L
1,634 Elo+
Party 2
Apollo
Apollo
JMHtown
Apollo
Level 106
God Stats
4W - 7L
1,565 SR
Queue Stats
207W - 193L
1,611 Elo+
Party 3
Sobek
Sobek
PaperBoater64
Sobek
Level 28
God Stats
32W - 26L
1,620 SR
Queue Stats
41W - 35L
1,593 Elo+
Party 3
Team Averages
Level 81
1,559 SR
1,588 Elo+

VS

Team Averages
Level 72
1,666 SR
1,595 Elo+
Artemis
Artemis
Aram402
Artemis
Level 108
God Stats
13W - 9L
1,783 SR
Queue Stats
418W - 305L
1,615 Elo+
Party 1
Scylla
Scylla
Cocaublet
Scylla
Level 37
God Stats
10W - 9L
1,702 SR
Queue Stats
70W - 67L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
Corkerman
Gilgamesh
Level 144
God Stats
8W - 11L
1,666 SR
Queue Stats
407W - 327L
1,617 Elo+
Party 1
Ymir
Ymir
GooeyPeen
Ymir
Level 10
God Stats
17W - 15L
1,510 SR
Queue Stats
159W - 85L
1,578 Elo+
Party 1
King Arthur
King Arthur
Rengade50
King Arthur
Level 61
God Stats
37W - 27L
1,668 SR
Queue Stats
225W - 176L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 2 / 2
6,279
628
3,765
7,809
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 4
6,359
636
2,896
4,104
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
CarrierOfRob
Bellona
11
5 / 1 / 5
6,728
673
5,872
6,687
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JMHtown
Apollo
11
6 / 0 / 1
6,447
645
6,900
5,532
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 4
5,407
541
2,321
6,320
2,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aram402
Artemis
9
0 / 3 / 0
5,001
500
5,007
5,766
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Cocaublet
Scylla
8
1 / 5 / 0
4,954
495
2,821
5,156
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Corkerman
Gilgamesh
8
2 / 5 / 0
5,360
536
3,439
7,808
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 2 / 1
4,458
446
958
5,050
2,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Rengade50
King Arthur
11
2 / 2 / 1
6,023
602
4,258
7,529
3,281
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
5
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
2
1.5
W
3
2
4
2.5
L
Artemis
Aram402
Artemis
0
3
0
0
W
Bellona
CarrierOfRob
Bellona
5
1
5
7.5
L
Scylla
Cocaublet
Scylla
1
5
0
0.2
L
Gilgamesh
Corkerman
Gilgamesh
2
5
0
0.4
L
Ymir
0
2
1
0.25
W
Apollo
JMHtown
Apollo
6
0
1
6.5
W
1
1
4
3
L
King Arthur
Rengade50
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
16,483
30,452
Taken
31,309
15,998
Mitigated
11,249
10,994
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,765
915
0
3,808
7,809
6,115
40
0
7,809
29,684
0
W
2,896
731
0
403
4,104
1,263
650
1,648
2,456
31,232
0
L
Artemis
Aram402
Artemis
5,007
2,050
0
1,310
5,766
1,597
0
878
4,888
0
30,135
W
Bellona
CarrierOfRob
Bellona
5,872
2,028
0
2,085
6,687
4,837
0
637
6,050
0
34,293
L
Scylla
Cocaublet
Scylla
2,821
165
0
345
5,156
1,462
0
2,463
2,693
20,801
0
L
Gilgamesh
Corkerman
Gilgamesh
3,439
1,113
0
2,010
7,808
2,393
0
1,807
6,001
0
21,437
L
Ymir
958
205
0
496
5,050
2,516
0
646
4,404
9,827
0
W
Apollo
JMHtown
Apollo
6,900
5,049
0
2,622
5,532
1,523
110
301
5,231
0
40,499
W
2,321
285
0
2,076
6,320
2,260
0
1,250
5,070
7,951
0
L
King Arthur
Rengade50
King Arthur
4,258
869
0
1,397
7,529
3,281
0
3,188
4,341
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
25,796
280
Minions Killed
240
0
Camps Cleared
0
951,854
Distance Traveled
955,433
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,279
628
64
6
0
165,285
2
W
Scylla
6,359
636
60
6
0
187,189
3
L
Artemis
5,001
500
68
7
0
177,712
3
W
Bellona
6,728
673
63
6
0
219,796
3
L
Scylla
4,954
495
41
4
0
186,787
2
L
Gilgamesh
5,360
536
41
4
0
207,432
2
L
Ymir
4,458
446
19
2
0
197,297
1
W
Apollo
6,447
645
77
8
0
180,638
2
W
Sobek
5,407
541
16
2
0
198,946
4
L
King Arthur
6,023
602
71
7
0
186,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role