Player Matchup

Chernobog
Chernobog
Dashasould
Chernobog
Level 18
God Stats
12W - 2L
1,524 SR
Queue Stats
31W - 35L
1,429 Elo+
Party 2
Ymir
Ymir
Keydop05
Ymir
Level 4
God Stats
12W - 18L
1,500 SR
Queue Stats
15W - 34L
1,500 Elo+
Party 2
Fenrir
Fenrir
Orbit Rezhy
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 80L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
Prince21Garza
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,223 Elo+
Party 1
Anubis
Anubis
R3con Snipes
Anubis
Level 8
God Stats
4W - 1L
1,427 SR
Queue Stats
9W - 12L
1,083 Elo+
Party 1
Team Averages
Level 12
1,490 SR
1,311 Elo+

VS

Team Averages
Level 24
1,405 SR
1,357 Elo+
Izanami
Izanami
Jcorsello1809
Izanami
Level 26
God Stats
0W - 3L
1,124 SR
Queue Stats
147W - 173L
1,307 Elo+
Solo
Skadi
Skadi
KingRamses97
Skadi
Level 14
God Stats
1W - 2L
1,716 SR
Queue Stats
41W - 55L
1,500 Elo+
Solo
Yemoja
Yemoja
TanklessCanoe73
Yemoja
Level 29
God Stats
1W - 2L
1,553 SR
Queue Stats
163W - 165L
1,399 Elo+
Solo
Nike
Nike
TelegonicBee47
Nike
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
95W - 125L
1,317 Elo+
Solo
Sol
Sol
juanpagavi88
Sol
Level 22
God Stats
99W - 138L
1,365 SR
Queue Stats
109W - 153L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dashasould
Chernobog
20
11 / 4 / 5
16,316
563
13,197
12,936
5,437
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
2 / 6 / 15
15,359
530
9,340
23,218
31,836
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
13 / 5 / 8
14,763
509
21,273
23,932
16,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Prince21Garza
Amaterasu
7
0 / 2 / 0
8,452
291
428
3,122
1,547
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
20
9 / 12 / 10
14,518
501
22,115
32,176
15,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
11 / 8 / 5
14,153
488
21,520
21,367
6,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 12 / 8
13,678
472
16,037
23,585
7,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 0 / 0
7,497
259
0
0
0
19
9 / 6 / 8
13,604
469
19,560
26,016
15,115
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 9 / 7
10,934
377
9,936
14,420
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
35
Kills
27
29
Deaths
35
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dashasould
Chernobog
11
4
5
3.38
L
Izanami
11
8
5
1.69
W
Ymir
2
6
15
1.58
L
2
12
8
0.5
W
Fenrir
13
5
8
3.4
W
Amaterasu
Prince21Garza
Amaterasu
0
2
0
0
W
Anubis
9
12
10
1.17
L
0
0
0
0
L
9
6
8
2.17
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,353
Damage
67,053
95,384
Taken
85,388
71,294
Mitigated
32,167
23,277
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dashasould
Chernobog
13,197
8,963
0
4,035
12,936
5,437
2,796
984
11,882
0
103,873
L
Izanami
21,520
15,689
9
4,936
21,367
6,304
1,548
9,127
12,240
0
77,878
W
Ymir
9,340
1,686
0
2,261
23,218
31,836
1,153
1,204
21,864
54,308
0
L
16,037
8,431
0
3,200
23,585
7,087
4,599
8,912
14,673
0
91,208
W
Fenrir
21,273
5,237
0
4,118
23,932
16,997
1,396
2,591
21,161
0
72,485
W
Amaterasu
Prince21Garza
Amaterasu
428
272
0
281
3,122
1,547
544
0
3,122
0
7,011
W
Anubis
22,115
3,051
501
12,081
32,176
15,477
2,206
4,933
26,812
53,171
0
L
0
0
0
0
0
0
0
0
0
0
0
L
19,560
6,798
0
792
26,016
15,115
1,352
8,415
17,601
411
74,977
L
9,936
4,289
0
943
14,420
3,661
2,061
5,001
9,419
27,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,408
Gold Earned
59,866
427
Minions Killed
419
0
Camps Cleared
0
2,186,237
Distance Traveled
1,636,961
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,316
563
160
6
0
536,370
2
L
Izanami
14,153
488
98
3
0
460,438
2
W
Ymir
15,359
530
73
3
0
523,377
0
L
Skadi
13,678
472
165
6
0
403,373
0
W
Fenrir
14,763
509
105
4
0
616,091
0
W
Amaterasu
8,452
291
16
1
0
107,620
0
W
Anubis
14,518
501
73
3
0
402,779
1
L
Yemoja
7,497
259
0
0
0
0
0
L
Nike
13,604
469
109
4
0
466,813
0
L
Sol
10,934
377
47
2
0
306,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role