Player Matchup

Jormungandr
Jormungandr
AdrianSelestial
Jormungandr
Level 28
God Stats
7W - 7L
1,667 SR
Queue Stats
54W - 61L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
BcX-Dragon21
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Neith
Neith
DreamMaker579
Neith
Level 7
God Stats
2W - 2L
1,690 SR
Queue Stats
4W - 3L
1,623 Elo+
Solo
Thanatos
Thanatos
Heimdro
Thanatos
Level 7
God Stats
3W - 5L
1,555 SR
Queue Stats
35W - 42L
1,567 Elo+
Solo
Cabrakan
Cabrakan
elohimzarin
Cabrakan
Level 26
God Stats
80W - 60L
1,589 SR
Queue Stats
193W - 218L
1,532 Elo+
Solo
Team Averages
Level 15
1,600 SR
1,550 Elo+

VS

Team Averages
Level 34
1,656 SR
1,678 Elo+
Gilgamesh
Gilgamesh
Broadd
Gilgamesh
Level 18
God Stats
19W - 6L
1,691 SR
Queue Stats
324W - 230L
1,803 Elo+
Solo
Merlin
Merlin
DizzTheGoat
Merlin
Level 24
God Stats
12W - 11L
1,500 SR
Queue Stats
195W - 187L
1,628 Elo+
Party 1
Arachne
Arachne
Highrezisgea
Arachne
Level 18
God Stats
7W - 6L
1,790 SR
Queue Stats
115W - 114L
1,672 Elo+
Party 1
Tsukuyomi
Tsukuyomi
matod123
Tsukuyomi
Level 104
God Stats
19W - 20L
1,495 SR
Queue Stats
398W - 343L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
matod_someu
Aphrodite
Level 7
God Stats
21W - 15L
1,806 SR
Queue Stats
26W - 21L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdrianSelestial
Jormungandr
15
6 / 7 / 0
10,248
539
10,607
18,733
10,774
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
BcX-Dragon21
Baron Samedi
14
3 / 6 / 2
9,146
481
5,369
11,095
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 6
8,473
446
6,229
13,706
3,892
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Heimdro
Thanatos
14
3 / 8 / 3
9,133
481
5,251
13,036
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
elohimzarin
Cabrakan
15
8 / 2 / 5
10,202
537
10,478
12,712
7,384
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broadd
Gilgamesh
19
8 / 5 / 1
11,791
621
13,190
15,091
8,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
6 / 3 / 3
11,003
579
7,925
7,078
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Highrezisgea
Arachne
17
6 / 2 / 11
10,975
578
11,375
15,918
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
matod123
Tsukuyomi
18
10 / 6 / 0
11,217
590
17,077
15,647
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
matod_someu
Aphrodite
12
0 / 4 / 8
8,302
437
2,990
8,828
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
20
Kills
30
30
Deaths
20
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdrianSelestial
Jormungandr
6
7
0
0.86
L
Baron Samedi
BcX-Dragon21
Baron Samedi
3
6
2
0.67
W
Gilgamesh
Broadd
Gilgamesh
8
5
1
1.7
W
Merlin
6
3
3
2.5
L
0
7
6
0.43
L
Thanatos
Heimdro
Thanatos
3
8
3
0.56
W
Arachne
Highrezisgea
Arachne
6
2
11
5.75
L
Cabrakan
elohimzarin
Cabrakan
8
2
5
5.25
W
Tsukuyomi
matod123
Tsukuyomi
10
6
0
1.67
W
Aphrodite
matod_someu
Aphrodite
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
52,557
69,282
Taken
62,562
32,951
Mitigated
27,714
14,236
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdrianSelestial
Jormungandr
10,607
2,677
0
3,855
18,733
10,774
2,377
1,494
17,036
70,531
0
L
Baron Samedi
BcX-Dragon21
Baron Samedi
5,369
723
30
1,052
11,095
6,300
0
2,850
7,859
30,254
0
W
Gilgamesh
Broadd
Gilgamesh
13,190
4,580
0
2,495
15,091
8,781
934
9,379
5,712
0
68,360
W
Merlin
7,925
1,052
0
1,764
7,078
2,607
111
2,751
4,327
68,554
0
L
6,229
1,740
0
2,324
13,706
3,892
0
1,110
12,596
0
45,751
L
Thanatos
Heimdro
Thanatos
5,251
1,885
0
5,463
13,036
4,601
133
2,605
10,218
0
52,851
W
Arachne
Highrezisgea
Arachne
11,375
7,740
0
7,128
15,918
7,030
267
3,978
11,940
0
76,941
L
Cabrakan
elohimzarin
Cabrakan
10,478
1,268
0
1,512
12,712
7,384
0
2,316
10,333
47,976
0
W
Tsukuyomi
matod123
Tsukuyomi
17,077
4,432
158
2,585
15,647
5,819
2,062
5,147
10,500
0
82,357
W
Aphrodite
matod_someu
Aphrodite
2,990
93
3,776
3,985
8,828
3,477
834
5,430
3,398
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
53,288
476
Minions Killed
527
0
Camps Cleared
0
1,537,065
Distance Traveled
1,787,342
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,248
539
148
8
0
314,707
3
L
Baron Samedi
9,146
481
56
3
0
291,009
2
W
Gilgamesh
11,791
621
135
7
0
316,465
6
W
Merlin
11,003
579
121
6
0
336,647
4
L
Neith
8,473
446
87
5
0
318,246
5
L
Thanatos
9,133
481
101
5
0
293,563
5
W
Arachne
10,975
578
110
6
0
425,310
6
L
Cabrakan
10,202
537
84
4
0
319,540
5
W
Tsukuyomi
11,217
590
116
6
0
364,389
2
W
Aphrodite
8,302
437
45
2
0
344,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role