Player Matchup

Izanami
Izanami
DadCrush
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,330 Elo+
Party 3
Nemesis
Nemesis
Jhenrick
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,509 Elo+
Party 1
Medusa
Medusa
Yummyman17
Medusa
Level 5
God Stats
5W - 3L
1,372 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iKimchii
Morgan Le Fay
Level 9
God Stats
2W - 3L
1,702 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 1
Chaac
Chaac
steinguy97
Chaac
Level 29
God Stats
1W - 3L
1,472 SR
Queue Stats
172W - 176L
1,453 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,447 Elo+

VS

Team Averages
Level 20
1,485 SR
1,478 Elo+
Guan Yu
Guan Yu
MayflowerUwU
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
PANAKE
Scylla
Level 26
God Stats
12W - 12L
1,468 SR
Queue Stats
127W - 152L
1,503 Elo+
Party 2
Artio
Artio
UltiMurday
Artio
Level 47
God Stats
24W - 17L
1,476 SR
Queue Stats
314W - 326L
1,468 Elo+
Party 2
Neith
Neith
ghost602
Neith
Level 5
God Stats
11W - 7L
1,482 SR
Queue Stats
20W - 15L
1,326 Elo+
Party 2
Amaterasu
Amaterasu
hydrationLui
Amaterasu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DadCrush
Izanami
7
0 / 1 / 3
5,111
465
2,120
5,178
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Jhenrick
Nemesis
7
1 / 1 / 0
4,949
450
946
4,903
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Yummyman17
Medusa
8
1 / 4 / 0
5,345
486
4,335
5,012
1,196
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
iKimchii
Morgan Le Fay
10
1 / 1 / 0
5,570
506
1,710
2,880
884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
9
0 / 5 / 0
5,561
506
4,593
9,418
7,339
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MayflowerUwU
Guan Yu
11
3 / 0 / 1
6,670
606
4,117
6,198
5,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
PANAKE
Scylla
12
2 / 0 / 1
6,679
607
1,460
2,359
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
3 / 1 / 2
5,468
497
4,294
7,746
4,439
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
ghost602
Neith
9
0 / 1 / 3
5,637
512
2,713
4,074
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
hydrationLui
Amaterasu
11
4 / 1 / 2
6,681
607
3,913
7,832
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
DadCrush
Izanami
0
1
3
1.5
L
Nemesis
Jhenrick
Nemesis
1
1
0
1
W
Guan Yu
MayflowerUwU
Guan Yu
3
0
1
3.5
W
Scylla
PANAKE
Scylla
2
0
1
2.5
W
Artio
3
1
2
4
L
Medusa
Yummyman17
Medusa
1
4
0
0.25
W
Neith
ghost602
Neith
0
1
3
1.5
W
Amaterasu
hydrationLui
Amaterasu
4
1
2
5
L
Morgan Le Fay
iKimchii
Morgan Le Fay
1
1
0
1
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,704
Damage
16,497
27,391
Taken
28,209
11,953
Mitigated
14,757
5,434
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DadCrush
Izanami
2,120
1,349
0
1,176
5,178
1,317
115
1,378
3,800
0
20,940
L
Nemesis
Jhenrick
Nemesis
946
471
0
1,899
4,903
1,217
157
1,418
3,485
0
17,343
W
Guan Yu
MayflowerUwU
Guan Yu
4,117
1,070
87
3,060
6,198
5,314
512
0
6,198
0
30,053
W
Scylla
PANAKE
Scylla
1,460
123
0
1,280
2,359
857
0
1,351
1,008
36,241
0
W
Artio
4,294
875
941
4,313
7,746
4,439
108
359
7,387
16,499
0
L
Medusa
Yummyman17
Medusa
4,335
1,845
0
250
5,012
1,196
63
1,274
3,738
0
18,662
W
Neith
ghost602
Neith
2,713
1,257
0
1,975
4,074
1,031
636
0
4,074
0
27,646
W
Amaterasu
hydrationLui
Amaterasu
3,913
1,908
0
3,270
7,832
3,116
0
0
7,832
0
34,436
L
Morgan Le Fay
iKimchii
Morgan Le Fay
1,710
160
0
480
2,880
884
276
1,066
1,814
24,896
0
L
Chaac
4,593
1,521
0
1,629
9,418
7,339
139
685
8,733
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
31,135
229
Minions Killed
296
0
Camps Cleared
0
1,032,727
Distance Traveled
1,069,954
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,111
465
44
4
0
188,889
3
L
Nemesis
4,949
450
42
4
0
222,626
2
W
Guan Yu
6,670
606
62
6
0
184,611
0
W
Scylla
6,679
607
79
7
0
216,890
5
W
Artio
5,468
497
27
2
0
234,864
3
L
Medusa
5,345
486
28
3
0
206,887
1
W
Neith
5,637
512
60
5
0
173,484
1
W
Amaterasu
6,681
607
68
6
0
260,105
5
L
Morgan Le Fay
5,570
506
55
5
0
218,971
3
L
Chaac
5,561
506
60
5
0
195,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role