Player Matchup

Bakasura
Bakasura
Silver II
MXxPapagaioXxM
Bakasura
Silver II
Level 89
God Stats
2W - 3L
1,762 SR
Queue Stats
110W - 117L
1,378 MMR
Party 1
Arachne
Arachne
Gold V
PrometheusAce82
Arachne
Gold V
Level 62
God Stats
41W - 32L
1,543 SR
Queue Stats
59W - 61L
1,443 MMR
Solo
Yemoja
Yemoja
Silver II
Xmitter09
Yemoja
Silver II
Level 129
God Stats
4W - 7L
1,556 SR
Queue Stats
43W - 44L
1,505 MMR
Party 1
Hera
Hera
Gold IV
janielII
Hera
Gold IV
Level 98
God Stats
0W - 1L
1,272 SR
Queue Stats
258W - 258L
1,441 MMR
Solo
Hou Yi
Hou Yi
Gold III
starplayah14
Hou Yi
Gold III
Level 105
God Stats
10W - 11L
1,460 SR
Queue Stats
183W - 186L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,518 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,660 SR
1,451 MMR
Chang'e
Chang'e
Gold III
BrooklynOG92
Chang'e
Gold III
Level 160
God Stats
124W - 88L
1,591 SR
Queue Stats
1,106W - 1,098L
1,469 MMR
Solo
Terra
Terra
Gold II
IMalexfI
Terra
Gold II
Level 43
God Stats
3W - 1L
1,763 SR
Queue Stats
136W - 140L
1,444 MMR
Solo
Xbalanque
Xbalanque
Gold V
ParixhXD
Xbalanque
Gold V
Level 124
God Stats
2W - 0L
1,837 SR
Queue Stats
54W - 56L
1,436 MMR
Solo
Mercury
Mercury
Platinum IV
The_Carster
Mercury
Platinum IV
Level 127
God Stats
3W - 1L
1,370 SR
Queue Stats
108W - 85L
1,455 MMR
Solo
King Arthur
King Arthur
Gold V
quaghq2
King Arthur
Gold V
Level 111
God Stats
2W - 5L
1,742 SR
Queue Stats
500W - 497L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 3 / 3
13,536
564
16,356
21,876
11,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 8 / 3
11,765
490
13,840
30,168
14,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Xmitter09
Yemoja
14
0 / 4 / 6
11,187
466
7,028
20,213
25,447
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hera
15
2 / 11 / 4
11,017
459
11,997
16,859
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
19
0 / 5 / 3
11,547
481
6,692
17,007
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
GilgameshSetNeithCu ChulainnMorgan Le Fay

VS

Bans
TiamatScyllaCthulhuPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrooklynOG92
Chang'e
20
10 / 5 / 9
14,452
602
24,443
28,847
16,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Terra
IMalexfI
Terra
17
1 / 3 / 13
13,240
552
6,596
22,913
25,299
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
ParixhXD
Xbalanque
20
9 / 0 / 5
14,036
585
19,339
15,755
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Mercury
The_Carster
Mercury
20
6 / 3 / 10
14,176
591
13,781
13,029
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

King Arthur
quaghq2
King Arthur
20
5 / 2 / 5
14,067
586
13,642
19,890
16,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
13
Kills
31
31
Deaths
13
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BrooklynOG92
Chang'e
10
5
9
2.9
W
Terra
IMalexfI
Terra
1
3
13
2.5
L
Bakasura
7
3
3
2.83
W
Xbalanque
ParixhXD
Xbalanque
9
0
5
11.5
L
4
8
3
0.69
W
Mercury
The_Carster
Mercury
6
3
10
3.67
L
Yemoja
Xmitter09
Yemoja
0
4
6
0.75
L
Hera
2
11
4
0.36
W
King Arthur
quaghq2
King Arthur
5
2
5
3.75
L
Hou Yi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,913
Damage
77,801
106,123
Taken
100,434
65,712
Mitigated
69,924
30,882
Healing
48,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BrooklynOG92
Chang'e
24,443
2,656
5,071
16,865
28,847
16,089
1,876
7,780
20,906
89,500
0
W
Terra
IMalexfI
Terra
6,596
1,120
1,561
5,113
22,913
25,299
493
6,508
15,603
25,858
0
L
Bakasura
16,356
8,157
0
4,848
21,876
11,065
0
6,518
15,358
0
111,224
W
Xbalanque
ParixhXD
Xbalanque
19,339
10,432
0
10,233
15,755
6,153
6,185
3,682
12,073
0
130,680
L
13,840
8,635
0
13,207
30,168
14,848
771
3,590
26,578
0
78,472
W
Mercury
The_Carster
Mercury
13,781
8,686
0
1,306
13,029
5,465
4,708
1,283
11,639
0
122,104
L
Yemoja
Xmitter09
Yemoja
7,028
1,444
4,209
3,267
20,213
25,447
156
8,122
12,091
31,173
0
L
Hera
11,997
4,602
0
1,142
16,859
7,698
166
10,012
6,847
63,739
0
W
King Arthur
quaghq2
King Arthur
13,642
2,097
0
8,842
19,890
16,918
868
3,132
16,642
0
79,954
L
Hou Yi
6,692
4,946
0
4,209
17,007
6,654
0
2,871
14,136
0
85,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,052
Gold Earned
69,971
540
Minions Killed
653
0
Camps Cleared
0
2,155,764
Distance Traveled
2,430,365
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,452
602
124
5
0
448,796
4
W
Terra
13,240
552
21
1
0
484,766
6
L
Bakasura
13,536
564
167
7
0
535,628
0
W
Xbalanque
14,036
585
162
7
0
459,994
3
L
Arachne
11,765
490
85
4
0
405,714
3
W
Mercury
14,176
591
165
7
0
537,825
8
L
Yemoja
11,187
466
45
2
0
420,779
2
L
Hera
11,017
459
89
4
0
364,061
0
W
King Arthur
14,067
586
181
8
0
498,984
7
L
Hou Yi
11,547
481
154
6
0
429,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role