Player Matchup

Ra
Ra
BrianCancer
Ra
Level 26
God Stats
3W - 4L
1,524 SR
Queue Stats
47W - 44L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Derren2522
Cthulhu
Level 6
God Stats
3W - 7L
1,298 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 2
Izanami
Izanami
LYONDDOCTA
Izanami
Level 29
God Stats
0W - 3L
1,277 SR
Queue Stats
86W - 86L
1,490 Elo+
Party 1
Bellona
Bellona
Lxg Akira
Bellona
Level 6
God Stats
1W - 4L
1,084 SR
Queue Stats
3W - 6L
1,008 Elo+
Party 1
Fenrir
Fenrir
bauti_13bs
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,220 Elo+
Party 2
Team Averages
Level 16
1,337 SR
1,280 Elo+

VS

Team Averages
Level 18
1,415 SR
1,380 Elo+
Hel
Hel
Cryptic2199
Hel
Level 29
God Stats
4W - 5L
1,036 SR
Queue Stats
67W - 69L
1,409 Elo+
Solo
Izanami
Izanami
Proassassin444
Izanami
Level 13
God Stats
18W - 27L
1,389 SR
Queue Stats
22W - 34L
1,340 Elo+
Solo
Scylla
Scylla
bmudgett2
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
lambsaucy
Ne Zha
Level 13
God Stats
12W - 7L
1,630 SR
Queue Stats
13W - 10L
1,216 Elo+
Solo
Nu Wa
Nu Wa
moontree999
Nu Wa
Level 27
God Stats
180W - 182L
1,522 SR
Queue Stats
248W - 274L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 7
14,611
1,218
17,430
16,711
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Derren2522
Cthulhu
18
1 / 2 / 12
11,229
936
6,965
20,312
24,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LYONDDOCTA
Izanami
18
5 / 13 / 8
11,259
938
17,536
27,133
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Lxg Akira
Bellona
18
1 / 13 / 9
11,290
941
11,452
28,033
12,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
bauti_13bs
Fenrir
18
1 / 18 / 7
10,642
887
7,449
30,022
13,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 18
12,835
1,070
20,692
15,620
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 0 / 23
15,705
1,309
36,770
11,669
4,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
bmudgett2
Scylla
18
0 / 8 / 18
10,508
876
4,618
13,512
5,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
lambsaucy
Ne Zha
19
11 / 5 / 8
13,285
1,107
19,613
13,279
5,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
6 / 3 / 33
13,772
1,148
28,895
11,026
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
148
18
Kills
48
49
Deaths
18
43
Assists
100
Player
Kills
Deaths
Assists
KDA
L
10
3
7
4.5
W
12
2
18
10.5
L
Cthulhu
Derren2522
Cthulhu
1
2
12
3.5
L
Izanami
LYONDDOCTA
Izanami
5
13
8
0.69
L
Bellona
Lxg Akira
Bellona
1
13
9
0.42
W
19
0
23
30.5
L
Fenrir
bauti_13bs
Fenrir
1
18
7
0.25
W
Scylla
bmudgett2
Scylla
0
8
18
1.13
W
Ne Zha
lambsaucy
Ne Zha
11
5
8
3
W
6
3
33
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,832
Damage
110,588
122,211
Taken
65,106
70,073
Mitigated
26,585
10,708
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,430
1,686
4,613
1,307
16,711
6,011
0
6,432
9,872
81,865
0
W
20,692
846
6,977
7,810
15,620
6,861
0
5,882
9,300
39,494
0
L
Cthulhu
Derren2522
Cthulhu
6,965
197
0
0
20,312
24,979
0
6,358
13,685
32,160
0
L
Izanami
LYONDDOCTA
Izanami
17,536
9,757
0
2,627
27,133
13,162
0
11,016
15,956
0
36,530
L
Bellona
Lxg Akira
Bellona
11,452
3,276
0
1,107
28,033
12,595
0
15,670
11,933
0
33,002
W
36,770
22,334
0
1,843
11,669
4,692
0
3,509
7,798
0
72,332
L
Fenrir
bauti_13bs
Fenrir
7,449
2,721
0
1,054
30,022
13,326
0
13,290
16,560
0
20,846
W
Scylla
bmudgett2
Scylla
4,618
1,964
0
1,227
13,512
5,157
0
5,244
7,994
6,814
0
W
Ne Zha
lambsaucy
Ne Zha
19,613
11,114
133
2,099
13,279
5,262
0
5,392
7,750
0
41,001
W
28,895
9,253
389
1,072
11,026
4,613
0
4,368
6,532
54,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,031
Gold Earned
66,105
290
Minions Killed
228
3
Camps Cleared
12
1,098,826
Distance Traveled
1,039,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,611
1,218
152
13
1
219,726
1
W
Hel
12,835
1,070
48
4
1
249,398
0
L
Cthulhu
11,229
936
38
3
1
249,963
2
L
Izanami
11,259
938
35
3
0
206,368
0
L
Bellona
11,290
941
40
3
0
209,204
1
W
Izanami
15,705
1,309
73
6
0
219,816
0
L
Fenrir
10,642
887
25
2
1
213,565
0
W
Scylla
10,508
876
4
0
0
160,777
0
W
Ne Zha
13,285
1,107
44
4
11
204,791
1
W
Nu Wa
13,772
1,148
59
5
0
205,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role