Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MaestroPiero
Horus
Level 109
God Stats
6W - 2L
1,869 SR
Queue Stats
556W - 565L
1,452 Elo+
Solo
He Bo
He Bo
NØgA
He Bo
Level 160
God Stats
10W - 14L
1,750 SR
Queue Stats
631W - 537L
1,575 Elo+
Party 2
Ao Kuang
Ao Kuang
Santy01Prado
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,344 Elo+
Solo
Team Averages
Level 121
1,624 SR
1,474 Elo+

VS

Team Averages
Level 145
1,467 SR
1,494 Elo+
Thanatos
Thanatos
FrenkieDeJong21
Thanatos
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,561 Elo+
Party 1
Anubis
Anubis
Schaday
Anubis
Level 139
God Stats
4W - 7L
1,280 SR
Queue Stats
247W - 239L
1,442 Elo+
Solo
Geb
Geb
TwitchJowbins
Geb
Level 126
God Stats
3W - 0L
1,869 SR
Queue Stats
20W - 30L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
honeymanney
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
lealeric
Heimdallr
Level 160
God Stats
1W - 2L
1,189 SR
Queue Stats
87W - 76L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 7 / 11
10,443
870
21,136
17,306
4,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
17
3 / 4 / 17
9,850
821
12,703
10,298
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 18
9,260
772
4,603
15,397
12,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
NØgA
He Bo
16
6 / 7 / 6
10,430
869
10,872
10,409
2,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Santy01Prado
Ao Kuang
16
5 / 4 / 17
9,752
813
5,667
13,006
4,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
11 / 5 / 9
11,997
1,000
15,585
13,647
5,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Schaday
Anubis
18
4 / 5 / 12
10,673
889
10,790
12,010
6,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 14
9,794
816
8,555
14,222
14,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
honeymanney
Aphrodite
17
2 / 4 / 14
9,934
828
7,482
10,560
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
lealeric
Heimdallr
17
6 / 6 / 13
10,631
886
15,228
14,409
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
88
24
Kills
26
26
Deaths
24
69
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
7
11
2.07
L
Hachiman
 
Hachiman
3
4
17
2.88
W
Thanatos
11
5
9
3.1
L
1
4
18
2.5
L
He Bo
NØgA
He Bo
6
7
6
1.29
L
Ao Kuang
Santy01Prado
Ao Kuang
5
4
17
3.38
W
Anubis
Schaday
Anubis
4
5
12
2
W
3
4
14
2.5
W
Aphrodite
honeymanney
Aphrodite
2
4
14
2.25
W
Heimdallr
lealeric
Heimdallr
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,981
Damage
57,640
66,416
Taken
64,848
28,266
Mitigated
38,273
25,213
Healing
30,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,136
8,661
405
5,256
17,306
4,914
1,704
7,226
10,080
35,897
0
L
Hachiman
 
Hachiman
12,703
6,116
1,603
2,591
10,298
3,308
838
3,163
7,135
0
25,814
W
Thanatos
15,585
4,646
161
7,532
13,647
5,601
1,438
8,856
4,791
0
22,708
L
4,603
2,114
4,268
4,948
15,397
12,970
403
5,156
10,241
0
9,597
L
He Bo
NØgA
He Bo
10,872
490
0
770
10,409
2,620
305
4,439
5,968
20,173
0
L
Ao Kuang
Santy01Prado
Ao Kuang
5,667
524
1,093
4,279
13,006
4,454
782
6,843
6,163
15,503
0
W
Anubis
Schaday
Anubis
10,790
280
1,100
2,297
12,010
6,312
1,294
7,260
4,750
26,294
0
W
8,555
478
1,614
2,336
14,222
14,650
272
7,154
7,068
14,628
0
W
Aphrodite
honeymanney
Aphrodite
7,482
441
7,144
4,976
10,560
6,201
381
6,234
4,326
24,998
0
W
Heimdallr
lealeric
Heimdallr
15,228
4,274
990
2,552
14,409
5,509
2,262
8,171
6,238
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
53,029
115
Minions Killed
124
0
Camps Cleared
0
1,112,529
Distance Traveled
1,086,221
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,443
870
27
2
0
181,484
2
L
Hachiman
9,850
821
38
3
0
217,016
1
W
Thanatos
11,997
1,000
8
1
0
215,112
4
L
Horus
9,260
772
12
1
0
261,748
0
L
He Bo
10,430
869
28
2
0
222,515
2
L
Ao Kuang
9,752
813
10
1
0
229,766
0
W
Anubis
10,673
889
36
3
0
205,921
1
W
Geb
9,794
816
18
2
0
232,785
2
W
Aphrodite
9,934
828
38
3
0
247,707
0
W
Heimdallr
10,631
886
24
2
0
184,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role