Player Matchup

Poseidon
Poseidon
B0at5053
Poseidon
Level 11
God Stats
0W - 1L
1,722 SR
Queue Stats
9W - 9L
1,448 Elo+
Solo
Apollo
Apollo
DiegoG211
Apollo
Level 4
God Stats
0W - 4L
1,342 SR
Queue Stats
1W - 5L
1,449 Elo+
Solo
Khepri
Khepri
Ichise
Khepri
Level 27
God Stats
18W - 16L
1,703 SR
Queue Stats
53W - 63L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Panda__Ryu
Cthulhu
Level 6
God Stats
1W - 3L
1,867 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Fenrir
Fenrir
XxDarKx-787
Fenrir
Level 24
God Stats
12W - 13L
1,736 SR
Queue Stats
69W - 62L
1,477 Elo+
Solo
Team Averages
Level 14
1,674 SR
1,460 Elo+

VS

Team Averages
Level 22
1,439 SR
1,470 Elo+
Ymir
Ymir
Buggso
Ymir
Level 23
God Stats
8W - 4L
1,578 SR
Queue Stats
77W - 86L
1,404 Elo+
Solo
Olorun
Olorun
Godly8888
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIThotmanII
Tsukuyomi
Level 3
God Stats
1W - 1L
1,313 SR
Queue Stats
22W - 19L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhySleezy-
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XEROX889
Cu Chulainn
Level 29
God Stats
5W - 5L
1,529 SR
Queue Stats
31W - 42L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B0at5053
Poseidon
15
2 / 9 / 1
9,557
434
11,884
16,388
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DiegoG211
Apollo
13
1 / 11 / 1
7,966
362
6,915
16,154
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Ichise
Khepri
15
3 / 5 / 7
10,754
489
5,382
17,903
14,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Panda__Ryu
Cthulhu
15
1 / 15 / 3
9,190
418
5,514
27,727
19,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
18
10 / 8 / 1
12,117
551
15,346
19,980
15,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buggso
Ymir
16
4 / 3 / 12
11,099
505
9,459
14,059
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Godly8888
Olorun
20
9 / 3 / 8
13,185
599
16,829
16,469
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
IIThotmanII
Tsukuyomi
20
11 / 3 / 9
13,798
627
13,758
18,734
10,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
WhySleezy-
Morgan Le Fay
20
21 / 0 / 9
14,954
680
31,591
14,079
6,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
XEROX889
Cu Chulainn
16
2 / 9 / 1
10,139
461
5,676
17,331
7,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
17
Kills
47
48
Deaths
18
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
B0at5053
Poseidon
2
9
1
0.28
W
Ymir
Buggso
Ymir
4
3
12
3.33
L
Apollo
DiegoG211
Apollo
1
11
1
0.14
W
Olorun
Godly8888
Olorun
9
3
8
4.33
W
Tsukuyomi
IIThotmanII
Tsukuyomi
11
3
9
5.17
L
Khepri
Ichise
Khepri
3
5
7
1.3
L
Cthulhu
Panda__Ryu
Cthulhu
1
15
3
0.17
W
Morgan Le Fay
WhySleezy-
Morgan Le Fay
21
0
9
25.5
W
Cu Chulainn
XEROX889
Cu Chulainn
2
9
1
0.28
L
Fenrir
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
77,313
98,152
Taken
80,672
58,308
Mitigated
41,956
8,873
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
B0at5053
Poseidon
11,884
1,027
0
3,073
16,388
4,494
160
9,654
6,734
65,061
0
W
Ymir
Buggso
Ymir
9,459
1,204
0
720
14,059
11,537
408
6,226
7,736
36,503
0
L
Apollo
DiegoG211
Apollo
6,915
3,218
0
1,697
16,154
4,685
159
9,855
6,299
0
36,985
W
Olorun
Godly8888
Olorun
16,829
9,398
182
6,888
16,469
6,616
3,310
6,938
9,429
106,434
0
W
Tsukuyomi
IIThotmanII
Tsukuyomi
13,758
3,292
0
7,543
18,734
10,000
1,527
2,984
15,682
0
134,035
L
Khepri
Ichise
Khepri
5,382
759
0
2,860
17,903
14,323
127
12,648
5,255
28,067
0
L
Cthulhu
Panda__Ryu
Cthulhu
5,514
871
0
0
27,727
19,218
0
16,809
10,918
37,154
0
W
Morgan Le Fay
WhySleezy-
Morgan Le Fay
31,591
4,497
0
6,185
14,079
6,525
894
3,789
10,028
110,236
0
W
Cu Chulainn
XEROX889
Cu Chulainn
5,676
1,577
436
4,825
17,331
7,278
2,064
2,314
15,017
0
46,822
L
Fenrir
15,346
2,917
0
1,243
19,980
15,588
509
8,913
11,067
0
71,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
63,175
388
Minions Killed
636
0
Camps Cleared
0
1,821,916
Distance Traveled
1,973,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,557
434
115
5
0
344,545
4
W
Ymir
11,099
505
60
3
0
323,132
1
L
Apollo
7,966
362
65
3
0
388,433
0
W
Olorun
13,185
599
163
7
0
359,859
0
W
Tsukuyomi
13,798
627
167
8
0
498,249
2
L
Khepri
10,754
489
35
2
0
366,126
0
L
Cthulhu
9,190
418
63
3
0
337,282
0
W
Morgan Le Fay
14,954
680
167
8
0
433,666
1
W
Cu Chulainn
10,139
461
79
4
0
358,609
0
L
Fenrir
12,117
551
110
5
0
385,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role