Player Matchup

Awilix
Awilix
Casual Goblins
Awilix
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 140L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FearMyShorts
Tsukuyomi
Level 129
God Stats
1W - 0L
1,768 SR
Queue Stats
53W - 48L
1,450 Elo+
Party 1
Ares
Ares
Gabolovaz1234
Ares
Level 103
God Stats
5W - 4L
1,334 SR
Queue Stats
218W - 252L
1,446 Elo+
Solo
Chaac
Chaac
Milleash000
Chaac
Level 123
God Stats
1W - 0L
1,443 SR
Queue Stats
22W - 25L
1,449 Elo+
Solo
Merlin
Merlin
camp jazlo
Merlin
Level 127
God Stats
3W - 2L
1,597 SR
Queue Stats
229W - 251L
1,445 Elo+
Solo
Team Averages
Level 122
1,528 SR
1,450 Elo+

VS

Team Averages
Level 98
1,553 SR
1,469 Elo+
Agni
Agni
CDL Truckdriver
Agni
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 82L
1,416 Elo+
Party 2
Ymir
Ymir
GlobDabzOnly
Ymir
Level 108
God Stats
1W - 4L
1,548 SR
Queue Stats
20W - 23L
1,483 Elo+
Party 2
Hel
Hel
MaruseiBudda
Hel
Level 127
God Stats
2W - 3L
1,458 SR
Queue Stats
149W - 147L
1,512 Elo+
Party 2
Apollo
Apollo
NoodleXuy
Apollo
Level 111
God Stats
4W - 6L
1,756 SR
Queue Stats
304W - 341L
1,477 Elo+
Solo
Raijin
Raijin
flameking1000
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 20
11,643
832
12,343
12,323
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
FearMyShorts
Tsukuyomi
17
11 / 5 / 19
11,266
805
11,805
10,743
4,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 21
10,450
746
8,755
21,031
11,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 29
11,111
794
13,752
15,706
17,495
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
camp jazlo
Merlin
19
6 / 1 / 26
11,781
842
13,057
7,333
3,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
9,291
664
12,847
8,960
3,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 7
9,739
696
7,574
19,911
10,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 6
10,400
743
10,728
11,486
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
NoodleXuy
Apollo
15
3 / 8 / 3
9,465
676
5,930
11,390
4,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 8 / 6
9,065
648
4,136
12,306
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
36
Kills
14
16
Deaths
36
115
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
9
4
20
4.75
W
Tsukuyomi
FearMyShorts
Tsukuyomi
11
5
19
4.1
W
5
4
21
3.88
L
1
8
7
0.56
L
6
6
6
1.5
W
5
2
29
9.75
L
Apollo
NoodleXuy
Apollo
3
8
3
0.56
W
Merlin
camp jazlo
Merlin
6
1
26
19
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,712
Damage
41,215
67,136
Taken
64,053
43,097
Mitigated
28,432
24,016
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,847
401
168
927
8,960
3,147
0
3,010
5,950
28,785
0
W
12,343
4,185
1,018
3,486
12,323
5,925
1,947
5,029
7,180
0
22,259
W
Tsukuyomi
FearMyShorts
Tsukuyomi
11,805
1,957
1,353
1,153
10,743
4,828
1,561
6,647
4,074
0
24,921
W
8,755
351
1,108
5,415
21,031
11,728
363
12,548
8,302
11,517
0
L
7,574
425
288
3,080
19,911
10,739
0
7,542
12,369
21,720
0
L
10,728
1,220
2,489
2,386
11,486
4,851
0
4,856
6,630
20,328
0
W
13,752
1,578
1,430
4,582
15,706
17,495
396
6,374
9,132
0
25,366
L
Apollo
NoodleXuy
Apollo
5,930
1,979
803
611
11,390
4,470
0
3,414
7,976
0
16,672
W
Merlin
camp jazlo
Merlin
13,057
1,101
2,722
1,749
7,333
3,121
1,569
4,168
3,163
45,788
0
L
4,136
857
0
941
12,306
5,225
0
2,990
9,316
8,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
47,960
134
Minions Killed
112
0
Camps Cleared
0
1,314,264
Distance Traveled
1,028,296
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,291
664
30
2
0
235,317
0
W
Awilix
11,643
832
19
1
0
288,318
0
W
Tsukuyomi
11,266
805
28
2
0
250,829
0
W
Ares
10,450
746
2
0
0
257,505
3
L
Ymir
9,739
696
22
2
0
220,583
0
L
Hel
10,400
743
20
1
0
239,116
0
W
Chaac
11,111
794
18
1
0
252,988
1
L
Apollo
9,465
676
28
2
0
172,042
0
W
Merlin
11,781
842
67
5
0
264,624
1
L
Raijin
9,065
648
12
1
0
161,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role