Player Matchup

Thoth
Thoth
Beautyrful
Thoth
Level 151
God Stats
1W - 1L
1,530 SR
Queue Stats
71W - 46L
1,723 Elo+
Party 2
Horus
Horus
JerrodFromSubway
Horus
Level 29
God Stats
8W - 4L
1,489 SR
Queue Stats
62W - 39L
1,595 Elo+
Party 3
Kali
Kali
Jonato420
Kali
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
24W - 17L
1,229 Elo+
Party 3
Terra
Terra
LlamaStampede
Terra
Level 78
God Stats
12W - 1L
1,852 SR
Queue Stats
57W - 29L
1,713 Elo+
Party 2
Anhur
Anhur
lilcisco10
Anhur
Level 50
God Stats
9W - 3L
1,703 SR
Queue Stats
18W - 8L
1,629 Elo+
Party 2
Team Averages
Level 71
1,615 SR
1,578 Elo+

VS

Team Averages
Level 78
1,459 SR
1,357 Elo+
Chiron
Chiron
Blackclaw185
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,437 Elo+
Party 1
Bakasura
Bakasura
Dreadmonger
Bakasura
Level 88
God Stats
2W - 4L
1,388 SR
Queue Stats
96W - 86L
1,453 Elo+
Party 1
Odin
Odin
Harambe9124
Odin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 86L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Mzystic
Nu Wa
Level 11
God Stats
0W - 3L
1,663 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Fafnir
Fafnir
Wildheart18
Fafnir
Level 64
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
15 / 0 / 3
10,834
677
14,735
5,833
2,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 0 / 2
9,038
565
6,055
8,873
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
12
0 / 1 / 8
7,699
481
1,307
8,419
3,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 9
8,276
517
4,221
12,382
10,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
4 / 0 / 4
8,002
500
6,176
6,462
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 4 / 0
6,188
387
6,237
9,318
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Dreadmonger
Bakasura
13
1 / 4 / 0
7,581
474
2,777
10,862
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 0
8,039
502
4,234
8,975
5,115
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Mzystic
Nu Wa
11
0 / 8 / 0
6,869
429
2,324
8,620
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
11
0 / 3 / 0
7,393
462
2,357
11,219
9,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
20
Kills
1
1
Deaths
21
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
15
0
3
16.5
L
Chiron
0
4
0
0
L
Bakasura
Dreadmonger
Bakasura
1
4
0
0.25
L
0
2
0
0
W
1
0
2
2
W
Kali
0
1
8
4
W
0
0
9
4.5
L
Nu Wa
Mzystic
Nu Wa
0
8
0
0
L
Fafnir
0
3
0
0
W
Anhur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
17,929
41,969
Taken
48,994
24,944
Mitigated
22,393
17,472
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
14,735
630
88
2,888
5,833
2,786
2,257
976
4,779
80,199
0
L
Chiron
6,237
1,606
656
1,949
9,318
2,047
560
4,779
4,523
0
45,571
L
Bakasura
Dreadmonger
Bakasura
2,777
1,523
0
4,295
10,862
4,092
0
5,147
5,668
0
49,002
L
4,234
1,119
0
2,150
8,975
5,115
0
886
7,582
0
43,131
W
6,055
2,995
33
3,819
8,873
5,354
420
124
8,729
0
49,685
W
Kali
1,307
659
0
2,884
8,419
3,836
650
1,326
6,939
0
36,193
W
4,221
375
919
4,041
12,382
10,841
589
1,359
10,898
32,211
0
L
Nu Wa
Mzystic
Nu Wa
2,324
392
0
744
8,620
2,088
57
4,556
4,064
32,832
0
L
Fafnir
2,357
713
0
893
11,219
9,051
26
3,911
7,308
15,285
0
W
Anhur
6,176
4,215
0
2,800
6,462
2,127
3,033
907
5,535
0
51,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
36,070
482
Minions Killed
383
0
Camps Cleared
0
1,460,655
Distance Traveled
1,400,740
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,834
677
145
9
0
322,331
4
L
Chiron
6,188
387
79
5
0
277,019
3
L
Bakasura
7,581
474
111
7
0
299,183
1
L
Odin
8,039
502
103
6
0
290,412
1
W
Horus
9,038
565
120
8
0
279,809
1
W
Kali
7,699
481
70
4
0
274,402
1
W
Terra
8,276
517
37
2
0
320,001
3
L
Nu Wa
6,869
429
70
4
0
251,060
0
L
Fafnir
7,393
462
20
1
0
283,066
1
W
Anhur
8,002
500
110
7
0
264,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role