Player Matchup

Pele
Pele
BigRedBlinky
Pele
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 135L
1,690 Elo+
Party 2
Fafnir
Fafnir
Brentbomb
Fafnir
Level 24
God Stats
12W - 6L
1,500 SR
Queue Stats
332W - 243L
1,617 Elo+
Party 2
Zeus
Zeus
Doomgaze222
Zeus
Level 23
God Stats
4W - 0L
1,811 SR
Queue Stats
7W - 0L
1,749 Elo+
Party 1
Merlin
Merlin
MrNightmare774
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,550 Elo+
Party 2
Neith
Neith
Thpidey
Neith
Level 4
God Stats
4W - 0L
1,811 SR
Queue Stats
4W - 0L
1,749 Elo+
Party 1
Team Averages
Level 24
1,625 SR
1,671 Elo+

VS

Team Averages
Level 24
1,574 SR
1,548 Elo+
Serqet
Serqet
AdrianSelestial
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,623 Elo+
Solo
Tiamat
Tiamat
Jhue
Tiamat
Level 17
God Stats
16W - 12L
1,579 SR
Queue Stats
49W - 45L
1,496 Elo+
Party 3
Hou Yi
Hou Yi
Lumeheart
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,486 Elo+
Solo
Merlin
Merlin
Razielth
Merlin
Level 24
God Stats
6W - 2L
1,793 SR
Queue Stats
37W - 36L
1,507 Elo+
Party 3
Tyr
Tyr
UltraEvil
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 198L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 15
12,776
1,278
17,092
11,242
4,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Brentbomb
Fafnir
18
3 / 0 / 23
12,021
1,202
7,420
12,932
18,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 2 / 19
11,841
1,184
19,737
10,657
4,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 22
11,012
1,101
5,735
10,135
4,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Thpidey
Neith
18
4 / 2 / 23
10,586
1,059
9,530
7,927
2,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

246

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 1
10,254
1,025
10,687
14,664
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Jhue
Tiamat
17
1 / 5 / 5
10,303
1,030
11,478
9,196
5,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lumeheart
Hou Yi
15
1 / 8 / 2
9,226
923
7,548
14,566
4,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Razielth
Merlin
15
0 / 2 / 3
9,398
940
9,572
6,703
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 10 / 2
9,253
925
10,277
20,197
9,201
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
21
37
Kills
8
8
Deaths
37
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
12
1
0.46
W
16
2
15
11.75
W
Fafnir
Brentbomb
Fafnir
3
0
23
14.5
W
10
2
19
9.75
L
Tiamat
Jhue
Tiamat
1
5
5
0.7
L
Hou Yi
Lumeheart
Hou Yi
1
8
2
0.25
W
4
2
22
7.5
L
Merlin
Razielth
Merlin
0
2
3
0.75
W
Neith
Thpidey
Neith
4
2
23
7.75
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,514
Damage
49,562
52,893
Taken
65,326
34,532
Mitigated
27,702
6,857
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,687
2,038
0
621
14,664
6,050
0
6,783
7,210
0
17,242
W
17,092
4,330
0
617
11,242
4,625
0
5,752
5,374
0
24,932
W
Fafnir
Brentbomb
Fafnir
7,420
2,001
0
1,239
12,932
18,388
0
5,721
7,211
14,460
0
W
19,737
3,245
0
2,675
10,657
4,596
0
3,885
6,376
36,112
0
L
Tiamat
Jhue
Tiamat
11,478
721
0
1,254
9,196
5,999
0
3,955
5,089
34,140
0
L
Hou Yi
Lumeheart
Hou Yi
7,548
2,471
0
897
14,566
4,406
0
7,593
6,818
0
25,178
W
5,735
1,112
0
604
10,135
4,159
0
3,206
6,508
23,066
0
L
Merlin
Razielth
Merlin
9,572
113
717
1,095
6,703
2,046
0
3,291
3,412
38,707
0
W
Neith
Thpidey
Neith
9,530
4,117
0
1,722
7,927
2,764
0
2,486
4,698
0
25,414
L
10,277
1,933
0
1,568
20,197
9,201
0
10,738
9,234
0
18,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
48,434
164
Minions Killed
186
3
Camps Cleared
8
969,674
Distance Traveled
986,137
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,254
1,025
7
1
3
201,836
3
W
Pele
12,776
1,278
23
2
0
213,274
1
W
Fafnir
12,021
1,202
11
1
1
221,636
0
W
Zeus
11,841
1,184
41
4
2
177,842
0
L
Tiamat
10,303
1,030
55
6
0
203,477
1
L
Hou Yi
9,226
923
46
5
3
169,924
0
W
Merlin
11,012
1,101
52
5
0
190,033
0
L
Merlin
9,398
940
61
6
2
182,520
0
W
Neith
10,586
1,059
37
4
0
166,889
0
L
Tyr
9,253
925
17
2
0
228,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role