Player Matchup

Jormungandr
Jormungandr
Choke da Smurf
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,467 Elo+
Party 1
Mulan
Mulan
ChokeDaSmite
Mulan
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
112W - 120L
1,608 Elo+
Party 1
Anubis
Anubis
Human8173
Anubis
Level 8
God Stats
4W - 1L
1,916 SR
Queue Stats
7W - 5L
1,694 Elo+
Party 1
Erlang Shen
Erlang Shen
SmokeyyClips-TTV
Erlang Shen
Level 24
God Stats
3W - 3L
1,716 SR
Queue Stats
102W - 91L
1,572 Elo+
Solo
Artemis
Artemis
xBROsandman
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Solo
Team Averages
Level 30
1,669 SR
1,632 Elo+

VS

Team Averages
Level 15
1,531 SR
1,701 Elo+
Medusa
Medusa
Gresshan
Medusa
Level 5
God Stats
5W - 0L
1,726 SR
Queue Stats
9W - 5L
1,744 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hades297
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,293 SR
Queue Stats
20W - 15L
1,723 Elo+
Solo
Hun Batz
Hun Batz
SklounsyBaker
Hun Batz
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
85W - 91L
1,557 Elo+
Solo
Fenrir
Fenrir
catwoman8924
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,747 Elo+
Solo
Ao Kuang
Ao Kuang
grant_green1
Ao Kuang
Level 27
God Stats
16W - 7L
1,855 SR
Queue Stats
89W - 78L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Choke da Smurf
Jormungandr
19
11 / 4 / 13
14,745
476
14,141
27,366
20,396
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 10 / 7
16,585
535
29,410
32,196
34,106
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Human8173
Anubis
20
6 / 9 / 10
14,972
483
18,457
33,098
22,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SmokeyyClips-TTV
Erlang Shen
20
14 / 6 / 10
16,681
538
27,616
36,881
29,843
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
xBROsandman
Artemis
20
3 / 11 / 10
15,231
491
13,940
22,862
9,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gresshan
Medusa
20
12 / 8 / 10
19,072
615
29,970
33,086
17,217
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hades297
Morgan Le Fay
20
11 / 11 / 8
18,936
611
24,683
35,596
19,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
SklounsyBaker
Hun Batz
19
0 / 15 / 9
14,063
454
12,697
27,719
12,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
10
0 / 9 / 0
11,446
369
1,139
7,973
1,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
grant_green1
Ao Kuang
20
16 / 4 / 4
22,069
712
42,407
42,307
42,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
47
Kills
39
40
Deaths
47
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Choke da Smurf
Jormungandr
11
4
13
4.38
L
13
10
7
1.65
W
Medusa
Gresshan
Medusa
12
8
10
2.13
W
Morgan Le Fay
Hades297
Morgan Le Fay
11
11
8
1.36
L
Anubis
Human8173
Anubis
6
9
10
1.22
W
Hun Batz
SklounsyBaker
Hun Batz
0
15
9
0.3
L
Erlang Shen
SmokeyyClips-TTV
Erlang Shen
14
6
10
3.17
W
Fenrir
0
9
0
0
W
Ao Kuang
grant_green1
Ao Kuang
16
4
4
4.5
L
Artemis
xBROsandman
Artemis
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,564
Damage
110,896
152,403
Taken
146,681
116,924
Mitigated
93,331
41,503
Healing
49,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Choke da Smurf
Jormungandr
14,141
4,566
0
6,033
27,366
20,396
235
16,108
11,258
59,951
0
L
29,410
5,645
0
6,051
32,196
34,106
702
13,425
18,771
0
98,041
W
Medusa
Gresshan
Medusa
29,970
12,564
927
15,766
33,086
17,217
2,434
5,856
27,230
0
175,434
W
Morgan Le Fay
Hades297
Morgan Le Fay
24,683
4,310
303
10,767
35,596
19,137
4,324
8,600
26,996
104,404
0
L
Anubis
Human8173
Anubis
18,457
254
183
13,166
33,098
22,928
798
18,514
14,584
102,805
0
W
Hun Batz
SklounsyBaker
Hun Batz
12,697
4,833
0
5,669
27,719
12,922
168
7,059
20,660
0
86,512
L
Erlang Shen
SmokeyyClips-TTV
Erlang Shen
27,616
13,364
0
11,308
36,881
29,843
0
15,762
21,119
0
154,950
W
Fenrir
1,139
380
0
100
7,973
1,829
0
1,507
6,466
0
5,136
W
Ao Kuang
grant_green1
Ao Kuang
42,407
10,617
0
16,135
42,307
42,226
4,656
13,588
28,719
182,452
0
L
Artemis
xBROsandman
Artemis
13,940
10,140
0
4,762
22,862
9,651
6,771
9,371
13,491
0
77,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,214
Gold Earned
85,586
639
Minions Killed
671
0
Camps Cleared
0
2,480,285
Distance Traveled
2,313,766
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,745
476
71
2
0
469,088
2
L
Mulan
16,585
535
143
5
0
508,202
6
W
Medusa
19,072
615
208
7
0
510,351
0
W
Morgan Le Fay
18,936
611
166
5
0
503,562
0
L
Anubis
14,972
483
151
5
0
428,559
1
W
Hun Batz
14,063
454
108
3
0
505,170
5
L
Erlang Shen
16,681
538
139
4
0
617,698
5
W
Fenrir
11,446
369
4
0
0
174,406
1
W
Ao Kuang
22,069
712
185
6
0
620,277
6
L
Artemis
15,231
491
135
4
0
456,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role