Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaNoN95PB
Bacchus
Level 26
God Stats
3W - 2L
1,763 SR
Queue Stats
56W - 61L
1,463 Elo+
Solo
Sol
Sol
Frebals
Sol
Level 26
God Stats
24W - 21L
1,616 SR
Queue Stats
53W - 46L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordGabriyel
Tsukuyomi
Level 28
God Stats
2W - 3L
1,535 SR
Queue Stats
64W - 53L
1,540 Elo+
Solo
Izanami
Izanami
Vinicius_btu
Izanami
Level 7
God Stats
2W - 0L
1,285 SR
Queue Stats
22W - 15L
1,632 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,536 Elo+

VS

Team Averages
Level 26
1,605 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Daniel_DL_89
Guan Yu
Level 28
God Stats
61W - 65L
1,562 SR
Queue Stats
112W - 117L
1,507 Elo+
Solo
Jormungandr
Jormungandr
PatoAstral
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,373 Elo+
Solo
Artemis
Artemis
Ssssergioo
Artemis
Level 28
God Stats
5W - 5L
1,963 SR
Queue Stats
141W - 119L
1,611 Elo+
Solo
Ne Zha
Ne Zha
TheKuza
Ne Zha
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 68L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 1 / 2
9,892
550
11,719
13,330
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
CaNoN95PB
Bacchus
14
2 / 2 / 6
8,465
470
7,751
12,643
11,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
15
2 / 3 / 1
9,221
512
6,175
11,884
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LordGabriyel
Tsukuyomi
18
5 / 3 / 2
11,214
623
15,128
14,315
9,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Vinicius_btu
Izanami
17
6 / 4 / 2
10,974
610
11,309
11,439
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 1 / 1
11,249
625
10,545
11,701
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Daniel_DL_89
Guan Yu
15
1 / 5 / 1
8,561
476
5,744
19,452
15,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PatoAstral
Jormungandr
10
0 / 4 / 6
6,826
379
6,453
12,245
9,148
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ssssergioo
Artemis
13
3 / 4 / 0
8,470
471
10,554
11,887
3,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
TheKuza
Ne Zha
16
4 / 3 / 2
9,781
543
8,323
16,024
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
13
13
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
2
3
L
Janus
 
Janus
5
1
1
5.5
W
Bacchus
CaNoN95PB
Bacchus
2
2
6
2.5
L
Guan Yu
Daniel_DL_89
Guan Yu
1
5
1
0.3
W
Sol
2
3
1
0.83
W
Tsukuyomi
LordGabriyel
Tsukuyomi
5
3
2
2
L
Jormungandr
PatoAstral
Jormungandr
0
4
6
0.75
L
Artemis
Ssssergioo
Artemis
3
4
0
0.75
L
Ne Zha
TheKuza
Ne Zha
4
3
2
1.67
W
Izanami
Vinicius_btu
Izanami
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
41,619
63,611
Taken
71,309
33,021
Mitigated
39,701
25,529
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,719
5,510
0
5,124
13,330
4,783
3,013
3,954
9,376
75,263
0
L
Janus
 
Janus
10,545
1,549
449
5,052
11,701
4,510
0
7,181
4,520
104,242
0
W
Bacchus
CaNoN95PB
Bacchus
7,751
1,298
135
3,029
12,643
11,856
0
2,764
9,879
23,350
0
L
Guan Yu
Daniel_DL_89
Guan Yu
5,744
467
52
6,674
19,452
15,162
0
4,493
14,914
0
47,716
W
Sol
6,175
2,273
0
5,799
11,884
3,244
3,509
6,257
5,627
55,789
0
W
Tsukuyomi
LordGabriyel
Tsukuyomi
15,128
3,975
0
7,376
14,315
9,530
0
1,001
13,314
0
82,070
L
Jormungandr
PatoAstral
Jormungandr
6,453
1,404
0
928
12,245
9,148
0
4,698
7,547
18,977
0
L
Artemis
Ssssergioo
Artemis
10,554
4,627
0
3,809
11,887
3,931
0
4,216
7,671
0
61,135
L
Ne Zha
TheKuza
Ne Zha
8,323
4,823
0
2,313
16,024
6,950
0
5,057
10,967
0
71,980
W
Izanami
Vinicius_btu
Izanami
11,309
6,032
0
4,066
11,439
3,608
51
3,022
8,417
0
77,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
44,887
551
Minions Killed
557
0
Camps Cleared
0
1,763,400
Distance Traveled
1,763,309
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,892
550
127
7
0
399,039
5
L
Janus
11,249
625
196
11
0
393,171
3
W
Bacchus
8,465
470
19
1
0
358,892
8
L
Guan Yu
8,561
476
111
6
0
325,613
4
W
Sol
9,221
512
114
6
0
324,108
2
W
Tsukuyomi
11,214
623
142
8
0
359,492
7
L
Jormungandr
6,826
379
21
1
0
315,624
1
L
Artemis
8,470
471
118
7
0
308,808
3
L
Ne Zha
9,781
543
111
6
0
420,093
0
W
Izanami
10,974
610
149
8
0
321,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role