Player Matchup

Serqet
Serqet
Bluejayplay1
Serqet
Level 147
God Stats
0W - 2L
1,590 SR
Queue Stats
89W - 74L
1,610 Elo+
Party 1
Bacchus
Bacchus
Craig Trent
Bacchus
Level 16
God Stats
2W - 5L
1,733 SR
Queue Stats
31W - 42L
1,507 Elo+
Party 1
Janus
Janus
DeadlySilencer7
Janus
Level 77
God Stats
14W - 27L
1,294 SR
Queue Stats
126W - 128L
1,448 Elo+
Party 1
Apollo
Apollo
TheMysticSquid
Apollo
Level 136
God Stats
9W - 4L
1,806 SR
Queue Stats
260W - 248L
1,528 Elo+
Party 1
Chaac
Chaac
Xhalo_forX
Chaac
Level 37
God Stats
3W - 2L
1,175 SR
Queue Stats
62W - 97L
1,239 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,466 Elo+

VS

Team Averages
Level 70
1,494 SR
1,559 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChinchyHarbor87
Sylvanus
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 116L
1,582 Elo+
Party 2
Cerberus
Cerberus
Dangarca 1010
Cerberus
Level 130
God Stats
1W - 1L
1,484 SR
Queue Stats
216W - 197L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
LusiPicaflor
Cabrakan
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
44W - 27L
1,621 Elo+
Party 2
Ares
Ares
duzgazarco8
Ares
Level 39
God Stats
8W - 11L
1,507 SR
Queue Stats
24W - 19L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
6 / 1 / 0
5,202
650
4,049
3,485
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Craig Trent
Bacchus
9
4 / 1 / 4
5,780
723
3,682
6,390
3,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 0
1,530
191
0
0
0
3
0 / 1 / 0
3,355
419
0
1,767
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
8
1 / 3 / 0
4,512
564
2,206
6,738
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 5 / 1
4,115
514
777
4,562
1,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
9
3 / 2 / 1
5,538
692
1,923
4,286
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Dangarca 1010
Cerberus
5
0 / 1 / 0
3,883
485
41
2,812
679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
LusiPicaflor
Cabrakan
10
3 / 0 / 1
5,731
716
4,320
3,055
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 0
4,690
586
1,365
5,517
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
11
Kills
6
6
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
5
1
0.1
L
Serqet
6
1
0
6
W
Sylvanus
3
2
1
1.75
L
Bacchus
Craig Trent
Bacchus
4
1
4
6
W
Cerberus
Dangarca 1010
Cerberus
0
1
0
0
L
0
0
0
0
W
Cabrakan
LusiPicaflor
Cabrakan
3
0
1
3.5
L
0
1
0
0
L
Chaac
1
3
0
0.33
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,937
Damage
8,426
18,380
Taken
20,232
7,491
Mitigated
7,286
5,349
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
777
343
0
0
4,562
1,374
154
713
3,664
9,272
0
L
Serqet
4,049
1,360
0
200
3,485
931
0
1,269
2,216
0
17,025
W
Sylvanus
1,923
121
0
1,283
4,286
1,802
44
778
3,328
16,466
7,359
L
Bacchus
Craig Trent
Bacchus
3,682
653
0
1,740
6,390
3,543
0
2,648
3,742
17,426
0
W
Cerberus
Dangarca 1010
Cerberus
41
41
0
661
2,812
679
0
128
2,684
11,389
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
LusiPicaflor
Cabrakan
4,320
893
0
330
3,055
1,632
126
117
2,938
29,849
0
L
0
0
0
114
1,767
454
0
787
980
0
4,973
L
Chaac
2,206
262
0
3,295
6,738
2,563
0
3,692
3,046
0
19,616
W
1,365
31
84
546
5,517
1,799
48
1,946
3,571
15,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,379
Gold Earned
23,957
124
Minions Killed
205
0
Camps Cleared
0
552,758
Distance Traveled
591,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,115
514
17
2
0
113,780
0
L
Serqet
5,202
650
32
4
0
187,909
0
W
Sylvanus
5,538
692
57
7
0
157,140
0
L
Bacchus
5,780
723
35
4
0
153,869
0
W
Cerberus
3,883
485
37
5
0
70,591
2
L
Janus
1,530
191
0
0
0
0
0
W
Cabrakan
5,731
716
73
9
0
125,919
0
L
Apollo
3,355
419
10
1
0
54,047
0
L
Chaac
4,512
564
47
6
0
156,933
0
W
Ares
4,690
586
21
3
0
124,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role