Player Matchup

Bellona
Bellona
Mercenary_Wraith
Bellona
Level 107
God Stats
1W - 2L
1,681 SR
Queue Stats
27W - 17L
1,603 Elo+
Solo
Chiron
Chiron
devildog3543
Chiron
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,403 Elo+
Solo
Tiamat
Tiamat
wanders360
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,575 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,527 Elo+

VS

Team Averages
Level 81
1,541 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
long_bong_bling
Medusa
Level 83
God Stats
50W - 41L
1,566 SR
Queue Stats
260W - 278L
1,453 Elo+
Solo
Ares
Ares
theSNUGGLEone
Ares
Level 47
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 32L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,236
724
4,222
6,289
3,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
9
0 / 3 / 1
6,002
600
3,867
7,450
2,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
wanders360
Tiamat
10
1 / 4 / 2
6,572
657
3,337
6,605
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 4
7,483
748
7,482
2,926
1,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 3 / 1
7,179
718
5,404
5,653
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 5
6,870
687
3,723
6,537
5,824
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
L
2
1
1
2.5
L
Chiron
0
3
1
0.17
W
4
3
1
1.5
W
1
0
5
3.5
L
Tiamat
wanders360
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
16,609
20,344
Taken
15,116
8,919
Mitigated
8,878
4,222
Healing
1,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,482
406
0
38
2,926
1,065
521
552
2,374
27,726
0
L
4,222
1,122
0
1,233
6,289
3,152
73
2,955
3,150
0
27,143
L
Chiron
3,867
1,389
366
1,622
7,450
2,227
90
5,147
2,197
0
17,764
W
5,404
2,224
265
743
5,653
1,989
888
1,161
4,492
0
25,386
W
3,723
189
0
0
6,537
5,824
52
1,624
4,913
8,394
0
L
Tiamat
wanders360
Tiamat
3,337
335
0
1,001
6,605
3,540
0
2,734
3,792
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,810
Gold Earned
21,532
123
Minions Killed
109
0
Camps Cleared
0
556,759
Distance Traveled
553,397
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,483
748
52
5
0
201,003
5
L
Bellona
7,236
724
50
5
0
207,743
5
L
Chiron
6,002
600
30
3
0
177,549
3
W
Medusa
7,179
718
44
4
0
176,992
4
W
Ares
6,870
687
13
1
0
175,402
2
L
Tiamat
6,572
657
43
4
0
171,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role