Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Bìpolar
Ullr
Diamond II
Level 144
God Stats
18W - 12L
1,691 SR
Queue Stats
67W - 57L
2,479 MMR
Party 1
Thoth
Thoth
Masters
LegacyMAE
Thoth
Masters
Level 127
God Stats
180W - 167L
1,647 SR
Queue Stats
1,798W - 1,779L
2,298 MMR
Party 1
Bastet
Bastet
Masters
Vrxa
Bastet
Masters
Level 156
God Stats
5W - 1L
2,011 SR
Queue Stats
317W - 185L
2,552 MMR
Party 2
Guan Yu
Guan Yu
Masters
Zombie Brioche
Guan Yu
Masters
Level 149
God Stats
23W - 19L
1,714 SR
Queue Stats
534W - 447L
2,724 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,713 SR
2,311 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,748 SR
2,310 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Lay7
Raijin
Masters
Level 114
God Stats
7W - 2L
1,972 SR
Queue Stats
723W - 670L
2,587 MMR
Solo
Anhur
Anhur
Diamond II
Mans-A-Plant
Anhur
Diamond II
Level 138
God Stats
5W - 6L
1,509 SR
Queue Stats
239W - 224L
2,324 MMR
Solo
Odin
Odin
Diamond II
feng--mao--
Odin
Diamond II
Level 86
God Stats
14W - 15L
1,828 SR
Queue Stats
149W - 142L
2,554 MMR
Solo
Cerberus
Cerberus
Masters
mick-halliday
Cerberus
Masters
Level 154
God Stats
7W - 5L
1,931 SR
Queue Stats
163W - 142L
2,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 1 / 11
7,491
576
4,511
9,058
7,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
14
3 / 0 / 5
8,264
636
6,821
6,380
2,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
LegacyMAE
Thoth
14
7 / 1 / 5
8,468
651
8,425
5,824
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Vrxa
Bastet
12
6 / 1 / 7
7,795
600
8,069
7,337
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
7,274
560
6,301
7,239
4,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FaySetAthenaGilgameshSol

VS

Bans
TiamatJanusCu ChulainnPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 4 / 2
6,109
470
3,075
10,325
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Lay7
Raijin
11
2 / 6 / 1
6,227
479
5,643
9,294
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 0
6,314
486
2,797
11,247
2,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,965
459
2,204
10,024
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
mick-halliday
Cerberus
12
0 / 1 / 0
6,721
517
2,224
8,431
6,134
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
3
3
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
11
8.5
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
W
Ullr
3
0
5
5.5
L
Raijin
Lay7
Raijin
2
6
1
0.42
W
Thoth
LegacyMAE
Thoth
7
1
5
9.5
L
0
6
0
0
W
Bastet
Vrxa
Bastet
6
1
7
9.5
W
1
0
8
5
L
0
3
2
0.33
L
Cerberus
mick-halliday
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
15,943
35,838
Taken
49,321
17,811
Mitigated
18,192
12,964
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,511
610
0
2,038
9,058
7,092
276
2,160
6,898
14,388
0
L
Ao Kuang
 
Ao Kuang
3,075
967
0
1,687
10,325
2,301
0
2,332
7,993
33,711
0
W
Ullr
6,821
1,937
0
1,062
6,380
2,034
274
304
6,076
0
59,631
L
Raijin
Lay7
Raijin
5,643
661
0
908
9,294
3,345
0
4,699
4,595
39,554
0
W
Thoth
LegacyMAE
Thoth
8,425
56
0
1,710
5,824
1,713
957
3,533
2,291
51,162
0
L
2,797
1,245
0
3,952
11,247
2,718
0
1,243
10,004
0
38,799
W
Bastet
Vrxa
Bastet
8,069
2,174
0
3,177
7,337
2,476
572
2,258
5,079
0
42,031
W
6,301
1,007
839
4,138
7,239
4,496
497
2,687
4,552
0
40,012
L
2,204
241
0
820
10,024
3,694
0
3,678
6,346
0
11,648
L
Cerberus
mick-halliday
Cerberus
2,224
239
0
3,878
8,431
6,134
0
984
7,447
38,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
31,336
396
Minions Killed
350
0
Camps Cleared
0
1,354,102
Distance Traveled
1,147,044
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,491
576
13
1
0
285,915
1
L
Ao Kuang
6,109
470
58
4
0
249,982
0
W
Ullr
8,264
636
113
9
0
244,535
4
L
Raijin
6,227
479
78
6
0
198,268
5
W
Thoth
8,468
651
102
8
0
255,743
0
L
Anhur
6,314
486
87
7
0
206,165
3
W
Bastet
7,795
600
76
6
0
289,947
6
W
Guan Yu
7,274
560
92
7
0
277,962
1
L
Odin
5,965
459
14
1
0
245,762
3
L
Cerberus
6,721
517
113
9
0
246,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role