Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Paint Chips
Danzaburou
Level 82
God Stats
38W - 47L
1,512 SR
Queue Stats
102W - 142L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
chocobear3
Ne Zha
Level 88
God Stats
2W - 2L
1,341 SR
Queue Stats
128W - 170L
1,379 Elo+
Party 1
Hades
Hades
tketch
Hades
Level 155
God Stats
1W - 5L
1,568 SR
Queue Stats
142W - 187L
1,523 Elo+
Party 1
Team Averages
Level 115
1,484 SR
1,461 Elo+

VS

Team Averages
Level 76
1,502 SR
1,480 Elo+
Danzaburou
Danzaburou
Dust_Monkey_3
Danzaburou
Level 51
God Stats
83W - 52L
1,636 SR
Queue Stats
160W - 156L
1,512 Elo+
Party 2
Chaac
Chaac
Slater-illFated
Chaac
Level 104
God Stats
47W - 45L
1,522 SR
Queue Stats
324W - 374L
1,466 Elo+
Party 2
Arachne
Arachne
WhD_Nickolai
Arachne
Level 69
God Stats
32W - 20L
1,541 SR
Queue Stats
251W - 249L
1,461 Elo+
Solo
Anubis
Anubis
XBLcensoredME
Anubis
Level 100
God Stats
30W - 30L
1,523 SR
Queue Stats
554W - 572L
1,518 Elo+
Solo
Terra
Terra
xMasterBlasterz
Terra
Level 58
God Stats
1W - 1L
1,288 SR
Queue Stats
178W - 219L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 5 / 2
10,824
541
4,740
11,184
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
15
3 / 7 / 5
9,314
466
8,994
18,746
16,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Paint Chips
Danzaburou
14
2 / 6 / 2
9,137
457
8,250
15,532
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
chocobear3
Ne Zha
13
1 / 9 / 2
8,386
419
8,513
16,928
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
tketch
Hades
15
2 / 7 / 1
9,493
475
9,149
20,594
15,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dust_Monkey_3
Danzaburou
19
10 / 1 / 4
12,997
650
19,749
13,771
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 7
10,748
537
11,373
17,744
14,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
WhD_Nickolai
Arachne
20
15 / 3 / 6
12,990
650
17,332
14,123
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 1 / 6
12,898
645
10,059
9,142
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 8
11,498
575
3,016
17,571
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
34
34
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
2
0.8
L
Guan Yu
 
Guan Yu
3
7
5
0.79
W
Danzaburou
Dust_Monkey_3
Danzaburou
10
1
4
12
L
Danzaburou
Paint Chips
Danzaburou
2
6
2
0.5
W
1
3
7
1.5
W
Arachne
WhD_Nickolai
Arachne
15
3
6
6
W
5
1
6
8
L
Ne Zha
chocobear3
Ne Zha
1
9
2
0.22
L
Hades
tketch
Hades
2
7
1
0.36
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,646
Damage
61,529
82,984
Taken
72,351
45,631
Mitigated
46,846
23,318
Healing
30,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,740
463
134
2,529
11,184
3,576
0
3,334
7,850
65,997
0
L
Guan Yu
 
Guan Yu
8,994
774
405
4,082
18,746
16,809
0
2,328
16,418
0
50,120
W
Danzaburou
Dust_Monkey_3
Danzaburou
19,749
10,892
0
7,204
13,771
5,210
3,088
249
13,522
0
104,212
L
Danzaburou
Paint Chips
Danzaburou
8,250
3,278
0
2,897
15,532
4,329
0
593
14,939
0
63,235
W
11,373
2,537
0
6,241
17,744
14,870
642
8,115
9,579
0
58,057
W
Arachne
WhD_Nickolai
Arachne
17,332
8,568
0
5,868
14,123
7,276
320
2,957
10,980
0
100,229
W
10,059
350
0
5,528
9,142
5,325
236
1,470
7,562
95,859
0
L
Ne Zha
chocobear3
Ne Zha
8,513
4,595
0
4,432
16,928
5,308
0
3,955
12,973
0
57,724
L
Hades
tketch
Hades
9,149
1,780
151
8,688
20,594
15,609
381
3,093
17,501
50,078
0
W
3,016
1,203
2,039
3,871
17,571
14,165
537
955
16,570
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,154
Gold Earned
61,131
570
Minions Killed
608
0
Camps Cleared
0
1,800,048
Distance Traveled
1,938,813
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,824
541
157
8
0
374,943
1
L
Guan Yu
9,314
466
83
4
0
409,497
1
W
Danzaburou
12,997
650
143
7
0
371,788
4
L
Danzaburou
9,137
457
119
6
0
320,320
0
W
Chaac
10,748
537
103
5
0
349,623
2
W
Arachne
12,990
650
130
7
0
465,730
1
W
Anubis
12,898
645
184
9
0
373,410
4
L
Ne Zha
8,386
419
104
5
0
370,627
2
L
Hades
9,493
475
107
5
0
324,661
0
W
Terra
11,498
575
48
2
0
378,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role