Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DizzyDaGreat213-
Fafnir
Level 113
God Stats
19W - 20L
1,400 SR
Queue Stats
413W - 361L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
MJ_Caboose764
Cthulhu
Level 144
God Stats
18W - 14L
1,619 SR
Queue Stats
434W - 374L
1,502 Elo+
Party 1
Mulan
Mulan
Mex-specter
Mulan
Level 107
God Stats
4W - 4L
1,480 SR
Queue Stats
44W - 51L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
zvckg
Baba Yaga
Level 114
God Stats
1W - 2L
1,183 SR
Queue Stats
19W - 15L
1,695 Elo+
Solo
Team Averages
Level 128
1,436 SR
1,542 Elo+

VS

Team Averages
Level 121
1,629 SR
1,530 Elo+
Rama
Rama
DrLovePowers
Rama
Level 158
God Stats
6W - 1L
1,450 SR
Queue Stats
153W - 121L
1,593 Elo+
Party 2
Horus
Horus
EnRagedBeast765
Horus
Level 140
God Stats
3W - 1L
1,804 SR
Queue Stats
93W - 83L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Ieatapples
Baron Samedi
Level 17
God Stats
18W - 23L
1,708 SR
Queue Stats
31W - 37L
1,484 Elo+
Solo
Bakasura
Bakasura
NekronTheUnholy
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,532 Elo+
Solo
Sylvanus
Sylvanus
SlothLuvChunk
Sylvanus
Level 145
God Stats
1W - 0L
1,684 SR
Queue Stats
97W - 91L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 3 / 2
8,911
685
8,874
4,795
1,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 5
9,090
699
9,345
12,260
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
14
1 / 3 / 6
7,790
599
15,778
12,852
11,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 5 / 5
8,579
660
5,582
12,927
10,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
zvckg
Baba Yaga
16
0 / 4 / 4
8,068
621
17,748
8,081
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,134
856
8,262
9,066
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 14
8,730
672
6,272
16,085
18,290
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Ieatapples
Baron Samedi
17
6 / 2 / 10
11,137
857
16,299
18,217
11,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
14
2 / 6 / 9
9,163
705
5,777
14,116
7,361
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
SlothLuvChunk
Sylvanus
16
2 / 0 / 12
10,264
790
6,809
19,222
26,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
17
17
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
3
2
2
L
1
2
5
1.75
W
7
0
4
9
W
0
1
14
7
W
Baron Samedi
Ieatapples
Baron Samedi
6
2
10
5.5
L
Cthulhu
1
3
6
1.33
L
2
5
5
0.9
W
Bakasura
2
6
9
1.08
W
Sylvanus
SlothLuvChunk
Sylvanus
2
0
12
8
L
Baba Yaga
zvckg
Baba Yaga
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,327
Damage
43,419
50,915
Taken
76,706
41,606
Mitigated
67,807
10,965
Healing
39,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,874
2,426
0
328
4,795
1,503
280
2,209
2,586
25,293
0
L
9,345
2,729
0
4,384
12,260
14,387
195
5,386
6,501
23,450
0
W
8,262
6,319
0
1,334
9,066
4,229
3,203
6,925
2,141
0
47,871
W
6,272
3,003
3,470
5,509
16,085
18,290
870
10,422
5,663
0
22,920
W
Baron Samedi
Ieatapples
Baron Samedi
16,299
2,395
5,753
10,099
18,217
11,697
906
15,049
3,168
43,886
0
L
Cthulhu
15,778
579
723
2,096
12,852
11,727
0
5,678
7,064
36,133
0
L
5,582
1,017
0
2,503
12,927
10,721
0
6,450
6,187
0
25,299
W
Bakasura
5,777
3,644
0
1,683
14,116
7,361
1,963
9,416
4,700
0
16,363
W
Sylvanus
SlothLuvChunk
Sylvanus
6,809
1,605
4,451
6,905
19,222
26,230
598
10,599
8,623
23,277
0
L
Baba Yaga
zvckg
Baba Yaga
17,748
298
0
931
8,081
3,268
0
3,829
4,232
53,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
50,428
285
Minions Killed
269
6
Camps Cleared
10
1,065,604
Distance Traveled
1,157,876
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,911
685
45
3
1
171,145
0
L
Fafnir
9,090
699
38
3
0
219,246
1
W
Rama
11,134
856
101
8
1
236,505
1
W
Horus
8,730
672
33
3
3
253,316
3
W
Baron Samedi
11,137
857
72
6
1
210,335
1
L
Cthulhu
7,790
599
54
4
1
218,014
0
L
Mulan
8,579
660
48
4
2
218,701
2
W
Bakasura
9,163
705
40
3
3
247,788
3
W
Sylvanus
10,264
790
23
2
2
209,932
0
L
Baba Yaga
8,068
621
100
8
2
238,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role