Player Matchup

He Bo
He Bo
BingoStarr
He Bo
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
201W - 217L
1,374 Elo+
Party 1
Mulan
Mulan
OrangeOregano
Mulan
Level 14
God Stats
4W - 5L
1,518 SR
Queue Stats
34W - 45L
1,450 Elo+
Party 1
Ullr
Ullr
Pikachu8090
Ullr
Level 34
God Stats
1W - 1L
1,759 SR
Queue Stats
51W - 41L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
caster11
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,499 Elo+
Party 3
Olorun
Olorun
sdchicken9
Olorun
Level 12
God Stats
7W - 10L
1,529 SR
Queue Stats
31W - 29L
1,453 Elo+
Party 3
Team Averages
Level 21
1,561 SR
1,443 Elo+

VS

Team Averages
Level 27
1,535 SR
1,370 Elo+
Ao Kuang
Ao Kuang
CoachShaz
Ao Kuang
Level 98
God Stats
5W - 1L
1,511 SR
Queue Stats
41W - 47L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Leptonsito
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,130 Elo+
Solo
Zeus
Zeus
Xceptionals
Zeus
Level 20
God Stats
3W - 1L
1,474 SR
Queue Stats
27W - 17L
1,394 Elo+
Party 2
Izanami
Izanami
loagys
Izanami
Level 5
God Stats
9W - 5L
1,491 SR
Queue Stats
10W - 7L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
zettts
Guan Yu
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 8L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
1 / 11 / 5
10,309
937
9,355
17,119
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 6
10,229
930
8,429
21,613
10,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 11 / 6
12,297
1,118
13,943
23,571
7,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
caster11
Jormungandr
18
5 / 5 / 4
11,912
1,083
17,467
16,912
18,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
sdchicken9
Olorun
17
0 / 10 / 5
9,829
894
7,675
15,372
4,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CoachShaz
Ao Kuang
20
20 / 3 / 12
14,126
1,284
21,818
14,614
5,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Leptonsito
Jormungandr
20
3 / 4 / 33
13,473
1,225
14,424
16,387
20,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 1 / 20
13,889
1,263
33,007
9,283
3,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
loagys
Izanami
18
0 / 3 / 13
10,376
943
8,369
10,350
3,688
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
zettts
Guan Yu
19
10 / 0 / 19
12,879
1,171
11,058
11,291
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
11
Kills
45
45
Deaths
11
26
Assists
97
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
11
5
0.32
W
Ao Kuang
CoachShaz
Ao Kuang
20
3
12
8.67
W
Jormungandr
Leptonsito
Jormungandr
3
4
33
4.88
L
1
8
6
0.5
L
4
11
6
0.64
W
12
1
20
22
L
Jormungandr
caster11
Jormungandr
5
5
4
1.4
W
Izanami
loagys
Izanami
0
3
13
2.17
L
Olorun
sdchicken9
Olorun
0
10
5
0.25
W
Guan Yu
zettts
Guan Yu
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,869
Damage
88,676
94,587
Taken
61,925
46,379
Mitigated
43,083
3,488
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,355
2,923
0
0
17,119
5,439
0
12,417
4,568
20,116
0
W
Ao Kuang
CoachShaz
Ao Kuang
21,818
6,281
0
6,106
14,614
5,555
0
8,712
5,902
31,130
0
W
Jormungandr
Leptonsito
Jormungandr
14,424
3,581
0
0
16,387
20,313
0
8,246
8,141
47,204
0
L
8,429
938
37
1,171
21,613
10,086
0
17,031
4,292
0
11,300
L
13,943
6,717
0
1,111
23,571
7,337
0
17,063
6,226
0
38,978
W
33,007
5,085
288
3,643
9,283
3,567
0
5,538
3,745
63,826
0
L
Jormungandr
caster11
Jormungandr
17,467
6,521
222
683
16,912
18,819
0
11,039
5,730
47,234
0
W
Izanami
loagys
Izanami
8,369
6,788
0
447
10,350
3,688
0
5,790
4,560
0
21,186
L
Olorun
sdchicken9
Olorun
7,675
4,065
0
264
15,372
4,698
0
11,699
3,583
27,202
0
W
Guan Yu
zettts
Guan Yu
11,058
793
1,141
6,072
11,291
9,960
0
6,211
5,080
0
13,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
64,743
157
Minions Killed
191
3
Camps Cleared
11
918,872
Distance Traveled
988,847
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,309
937
19
2
0
158,227
0
W
Ao Kuang
14,126
1,284
9
1
7
202,223
3
W
Jormungandr
13,473
1,225
86
8
1
201,714
0
L
Mulan
10,229
930
3
0
0
198,040
0
L
Ullr
12,297
1,118
51
5
0
193,042
0
W
Zeus
13,889
1,263
56
5
3
188,639
0
L
Jormungandr
11,912
1,083
54
5
1
218,510
0
W
Izanami
10,376
943
29
3
0
174,242
3
L
Olorun
9,829
894
30
3
2
151,053
2
W
Guan Yu
12,879
1,171
11
1
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role