Player Matchup

Achilles
Achilles
KitchenKush
Achilles
Level 22
God Stats
1W - 5L
1,750 SR
Queue Stats
188W - 207L
1,371 Elo+
Party 2
Izanami
Izanami
RebornLeopard77
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SliCkBaCk3696
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 144L
1,333 Elo+
Solo
Hun Batz
Hun Batz
Tsuki-Momoshiki
Hun Batz
Level 21
God Stats
94W - 116L
1,346 SR
Queue Stats
362W - 419L
1,322 Elo+
Solo
Bellona
Bellona
xLippy14
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,052 Elo+
Party 2
Team Averages
Level 15
1,519 SR
1,246 Elo+

VS

Team Averages
Level 24
1,486 SR
1,339 Elo+
Hachiman
Hachiman
Flikhr
Hachiman
Level 29
God Stats
12W - 3L
1,670 SR
Queue Stats
44W - 37L
1,329 Elo+
Party 1
Hel
Hel
GizmoArmy
Hel
Level 26
God Stats
1W - 1L
1,205 SR
Queue Stats
44W - 34L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
StifSokwater
Gilgamesh
Level 29
God Stats
8W - 0L
1,556 SR
Queue Stats
31W - 26L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
thundereagle0321
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,276 Elo+
Party 3
Tsukuyomi
Tsukuyomi
woods8161
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KitchenKush
Achilles
14
5 / 9 / 1
9,827
468
10,761
25,497
27,437
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 10 / 1
8,482
404
1,093
14,572
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SliCkBaCk3696
Morgan Le Fay
14
3 / 7 / 3
9,871
470
18,801
26,273
9,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
15
2 / 6 / 4
9,792
466
8,122
16,875
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
xLippy14
Bellona
14
3 / 5 / 1
9,572
456
6,402
18,433
13,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flikhr
Hachiman
17
10 / 5 / 13
11,596
552
20,810
13,966
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 2 / 3
10,057
479
8,427
12,392
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
StifSokwater
Gilgamesh
16
9 / 2 / 13
10,993
523
20,553
17,479
13,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 10
9,972
475
18,327
12,387
4,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
woods8161
Tsukuyomi
16
10 / 1 / 6
10,771
513
9,750
13,204
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
14
Kills
36
37
Deaths
14
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Flikhr
Hachiman
10
5
13
3.3
W
1
2
3
1.25
L
Achilles
KitchenKush
Achilles
5
9
1
0.61
L
1
10
1
0.15
L
Morgan Le Fay
SliCkBaCk3696
Morgan Le Fay
3
7
3
0.64
W
Gilgamesh
StifSokwater
Gilgamesh
9
2
13
7.75
L
Hun Batz
2
6
4
0.67
W
6
4
10
2.75
W
Tsukuyomi
woods8161
Tsukuyomi
10
1
6
13
L
Bellona
xLippy14
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
77,867
101,650
Taken
69,428
60,236
Mitigated
33,168
19,897
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Flikhr
Hachiman
20,810
13,501
626
4,716
13,966
5,489
3,026
3,565
10,401
0
62,824
W
8,427
1,259
2,838
5,333
12,392
4,773
687
4,528
7,864
68,755
0
L
Achilles
KitchenKush
Achilles
10,761
2,888
0
829
25,497
27,437
0
6,036
19,199
0
42,288
L
1,093
864
0
4,051
14,572
3,359
511
3,779
10,639
0
37,373
L
Morgan Le Fay
SliCkBaCk3696
Morgan Le Fay
18,801
1,417
151
7,519
26,273
9,105
906
10,199
15,986
62,817
0
W
Gilgamesh
StifSokwater
Gilgamesh
20,553
6,975
1,049
2,488
17,479
13,111
1,548
3,782
13,697
0
58,174
L
Hun Batz
8,122
1,718
0
3,153
16,875
6,523
1,126
2,055
14,744
0
60,562
W
18,327
6,174
0
517
12,387
4,478
778
5,181
7,206
48,319
0
W
Tsukuyomi
woods8161
Tsukuyomi
9,750
2,526
0
2,986
13,204
5,317
0
2,115
11,089
0
51,199
L
Bellona
xLippy14
Bellona
6,402
870
0
4,194
18,433
13,812
1,208
3,941
14,328
0
41,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
53,389
410
Minions Killed
447
0
Camps Cleared
0
1,801,459
Distance Traveled
1,859,100
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,596
552
94
4
0
354,633
4
W
Hel
10,057
479
116
6
0
385,771
5
L
Achilles
9,827
468
50
2
0
393,086
0
L
Izanami
8,482
404
73
3
0
325,996
0
L
Morgan Le Fay
9,871
470
94
4
0
340,601
0
W
Gilgamesh
10,993
523
86
4
0
387,062
1
L
Hun Batz
9,792
466
108
5
0
328,681
4
W
Nu Wa
9,972
475
78
4
0
312,024
1
W
Tsukuyomi
10,771
513
73
3
0
419,610
1
L
Bellona
9,572
456
85
4
0
413,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role