Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
Level 17
God Stats
24W - 19L
1,500 SR
Queue Stats
175W - 190L
1,415 Elo+
Solo
Aphrodite
Aphrodite
AwkwardAgent
Aphrodite
Level 17
God Stats
10W - 4L
1,555 SR
Queue Stats
15W - 15L
1,374 Elo+
Solo
Sol
Sol
CarlosElgod
Sol
Level 66
God Stats
4W - 3L
1,337 SR
Queue Stats
23W - 20L
1,445 Elo+
Party 3
Merlin
Merlin
Iymano
Merlin
Level 8
God Stats
8W - 9L
1,371 SR
Queue Stats
34W - 32L
1,295 Elo+
Solo
Olorun
Olorun
MSharlkoff
Olorun
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,652 Elo+
Party 3
Team Averages
Level 22
1,453 SR
1,436 Elo+

VS

Team Averages
Level 28
1,518 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
BeyerBoy
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,727 SR
Queue Stats
6W - 8L
1,530 Elo+
Party 2
Fenrir
Fenrir
Bobrowski
Fenrir
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 13L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
Johnartsmission
Heimdallr
Level 67
God Stats
16W - 10L
1,547 SR
Queue Stats
37W - 33L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
SnappYaNeck
Cthulhu
Level 6
God Stats
0W - 3L
1,260 SR
Queue Stats
2W - 10L
1,083 Elo+
Solo
Jing Wei
Jing Wei
hazerdking
Jing Wei
Level 26
God Stats
5W - 8L
1,556 SR
Queue Stats
5W - 8L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
20
5 / 3 / 28
16,144
1,009
25,151
22,888
11,614
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
AwkwardAgent
Aphrodite
20
1 / 4 / 28
14,741
921
19,724
31,851
29,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
13 / 4 / 13
16,341
1,021
22,157
18,011
7,408
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Iymano
Merlin
20
9 / 8 / 12
15,117
945
31,130
24,375
11,209
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
MSharlkoff
Olorun
20
11 / 3 / 24
17,051
1,066
23,519
30,297
17,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeyerBoy
Morgan Le Fay
20
1 / 8 / 12
14,479
905
26,455
29,676
10,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Fenrir
Bobrowski
Fenrir
20
1 / 10 / 7
13,200
825
6,494
22,383
16,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Johnartsmission
Heimdallr
20
11 / 13 / 8
17,335
1,083
44,226
41,792
15,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SnappYaNeck
Cthulhu
18
0 / 0 / 0
11,178
699
0
0
0
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
hazerdking
Jing Wei
20
9 / 8 / 8
16,275
1,017
44,795
32,370
11,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
57
39
Kills
22
22
Deaths
39
105
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
5
3
28
6.33
W
Aphrodite
AwkwardAgent
Aphrodite
1
4
28
3.75
L
Morgan Le Fay
BeyerBoy
Morgan Le Fay
1
8
12
0.88
L
Fenrir
Bobrowski
Fenrir
1
10
7
0.45
W
13
4
13
4.88
W
Merlin
Iymano
Merlin
9
8
12
1.88
L
Heimdallr
Johnartsmission
Heimdallr
11
13
8
1.15
W
Olorun
MSharlkoff
Olorun
11
3
24
7.67
L
Cthulhu
SnappYaNeck
Cthulhu
0
0
0
0
L
Jing Wei
hazerdking
Jing Wei
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,681
Damage
121,970
127,422
Taken
126,221
76,926
Mitigated
53,695
59,541
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Atlasx86
Ah Muzen Cab
25,151
10,705
0
3,346
22,888
11,614
0
4,280
18,608
0
50,706
W
Aphrodite
AwkwardAgent
Aphrodite
19,724
2,082
14,971
16,498
31,851
29,600
0
7,570
24,233
45,076
0
L
Morgan Le Fay
BeyerBoy
Morgan Le Fay
26,455
2,181
0
5,555
29,676
10,837
0
22,749
6,779
66,261
0
L
Fenrir
Bobrowski
Fenrir
6,494
1,400
0
580
22,383
16,034
0
16,558
5,825
0
13,637
W
22,157
6,152
441
5,599
18,011
7,408
0
2,629
15,360
51,125
0
W
Merlin
Iymano
Merlin
31,130
3,888
0
2,920
24,375
11,209
0
3,937
20,398
47,548
0
L
Heimdallr
Johnartsmission
Heimdallr
44,226
31,672
210
13,444
41,792
15,544
0
31,865
9,927
0
90,116
W
Olorun
MSharlkoff
Olorun
23,519
10,554
7,064
8,702
30,297
17,095
0
7,921
22,368
40,431
0
L
Cthulhu
SnappYaNeck
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
hazerdking
Jing Wei
44,795
28,794
1,241
5,367
32,370
11,280
0
25,172
7,160
0
73,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,394
Gold Earned
72,467
265
Minions Killed
316
4
Camps Cleared
4
1,496,301
Distance Traveled
1,117,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,144
1,009
68
4
1
313,325
0
W
Aphrodite
14,741
921
55
3
0
399,821
0
L
Morgan Le Fay
14,479
905
97
6
0
283,420
0
L
Fenrir
13,200
825
11
1
2
252,930
0
W
Sol
16,341
1,021
86
5
0
226,633
0
W
Merlin
15,117
945
23
1
3
245,148
0
L
Heimdallr
17,335
1,083
131
8
1
266,011
0
W
Olorun
17,051
1,066
33
2
0
311,374
0
L
Cthulhu
11,178
699
0
0
0
8,128
0
L
Jing Wei
16,275
1,017
77
5
1
306,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role