Player Matchup

Gilgamesh
Gilgamesh
Nick2642
Gilgamesh
Level 67
God Stats
13W - 8L
1,500 SR
Queue Stats
87W - 111L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Squishez
Cthulhu
Level 28
God Stats
15W - 17L
1,649 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Artemis
Artemis
duskwalker1991
Artemis
Level 85
God Stats
25W - 26L
1,445 SR
Queue Stats
81W - 64L
1,437 Elo+
Solo
Team Averages
Level 60
1,531 SR
1,461 Elo+

VS

Team Averages
Level 45
1,434 SR
1,500 Elo+
Chaac
Chaac
Crash Haiku
Chaac
Level 102
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Destrother728
Baron Samedi
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thor
Thor
Its Fora
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nick2642
Gilgamesh
14
8 / 3 / 10
10,944
782
10,699
15,696
15,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Squishez
Cthulhu
12
3 / 3 / 8
9,549
682
10,803
13,633
16,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

14
8 / 2 / 11
10,649
761
19,091
9,229
3,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,723
695
8,613
22,072
25,178
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Destrother728
Baron Samedi
12
2 / 10 / 4
8,903
636
4,192
11,736
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
12
1 / 7 / 4
8,426
602
5,688
15,040
4,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
6
8
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
Baron Samedi
Destrother728
Baron Samedi
2
10
4
0.4
L
Thor
1
7
4
0.43
W
Gilgamesh
Nick2642
Gilgamesh
8
3
10
4.33
W
Cthulhu
Squishez
Cthulhu
3
3
8
2.33
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
18,493
38,558
Taken
48,848
35,403
Mitigated
37,318
10,377
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,613
1,099
209
6,817
22,072
25,178
0
6,455
15,617
0
36,922
L
Baron Samedi
Destrother728
Baron Samedi
4,192
1,258
108
253
11,736
7,259
104
3,724
8,012
10,412
0
L
Thor
5,688
663
0
0
15,040
4,881
125
4,211
10,829
0
19,434
W
Gilgamesh
Nick2642
Gilgamesh
10,699
1,183
233
3,205
15,696
15,432
34
2,441
13,255
8,597
18,704
W
Cthulhu
Squishez
Cthulhu
10,803
212
1,363
3,824
13,633
16,424
266
1,237
12,396
32,031
0
W
19,091
7,273
0
1,752
9,229
3,547
1,433
514
8,715
0
38,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
27,052
114
Minions Killed
87
0
Camps Cleared
0
669,302
Distance Traveled
646,005
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,723
695
46
3
0
253,852
0
L
Baron Samedi
8,903
636
9
1
0
190,921
0
L
Thor
8,426
602
32
2
0
201,232
0
W
Gilgamesh
10,944
782
44
3
0
216,594
3
W
Cthulhu
9,549
682
40
3
0
224,913
0
W
Artemis
10,649
761
30
2
0
227,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role