Player Matchup

Xing Tian
Xing Tian
Darehegos
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,504 Elo+
Party 1
Medusa
Medusa
EvilDead48
Medusa
Level 19
God Stats
11W - 11L
1,611 SR
Queue Stats
64W - 69L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
FinFan2
Nu Wa
Level 36
God Stats
2W - 10L
1,233 SR
Queue Stats
137W - 166L
1,536 Elo+
Party 1
Osiris
Osiris
Sakimoto
Osiris
Level 27
God Stats
7W - 4L
1,612 SR
Queue Stats
47W - 37L
1,548 Elo+
Solo
Hercules
Hercules
jgmaggia
Hercules
Level 20
God Stats
4W - 7L
1,597 SR
Queue Stats
30W - 34L
1,557 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,527 Elo+

VS

Team Averages
Level 15
1,528 SR
1,505 Elo+
Thanatos
Thanatos
JPham720
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Izanami
Izanami
Olvidados_lop
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,491 Elo+
Solo
Apollo
Apollo
SHAC0MISTE
Apollo
Level 29
God Stats
2W - 1L
1,640 SR
Queue Stats
39W - 34L
1,459 Elo+
Solo
Amaterasu
Amaterasu
YoungSwallow
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,650 Elo+
Solo
Nox
Nox
toddy-e-baum
Nox
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darehegos
Xing Tian
12
3 / 4 / 2
8,176
545
2,621
12,848
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
EvilDead48
Medusa
14
7 / 4 / 7
8,851
590
12,289
12,694
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
FinFan2
Nu Wa
15
7 / 2 / 6
9,037
602
12,024
7,901
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Sakimoto
Osiris
15
3 / 1 / 5
8,604
574
7,451
12,577
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
jgmaggia
Hercules
16
8 / 0 / 4
9,908
661
6,269
6,983
7,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JPham720
Thanatos
9
2 / 6 / 1
6,705
447
2,871
9,419
2,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
13
0 / 5 / 3
8,010
534
7,304
11,062
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
SHAC0MISTE
Apollo
12
4 / 7 / 4
7,629
509
9,937
13,412
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
YoungSwallow
Amaterasu
10
0 / 6 / 0
6,023
402
1,939
11,969
5,960
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 4 / 3
8,424
562
10,471
8,407
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
11
11
Deaths
28
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Darehegos
Xing Tian
3
4
2
1
W
Medusa
EvilDead48
Medusa
7
4
7
2.63
W
Nu Wa
FinFan2
Nu Wa
7
2
6
5
L
Thanatos
JPham720
Thanatos
2
6
1
0.42
L
Izanami
0
5
3
0.3
L
Apollo
SHAC0MISTE
Apollo
4
7
4
0.86
W
Osiris
Sakimoto
Osiris
3
1
5
5.5
L
Amaterasu
YoungSwallow
Amaterasu
0
6
0
0
W
Hercules
jgmaggia
Hercules
8
0
4
10
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
32,522
53,003
Taken
54,269
27,573
Mitigated
18,489
18,447
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Darehegos
Xing Tian
2,621
305
0
0
12,848
6,379
317
4,232
8,616
20,415
0
W
Medusa
EvilDead48
Medusa
12,289
5,036
308
5,810
12,694
3,905
1,148
4,018
8,676
0
48,808
W
Nu Wa
FinFan2
Nu Wa
12,024
2,552
0
1,636
7,901
2,295
824
0
7,901
53,305
0
L
Thanatos
JPham720
Thanatos
2,871
857
0
3,666
9,419
2,144
44
2,455
6,760
0
19,742
L
Izanami
7,304
5,613
0
3,131
11,062
3,261
692
4,504
6,230
0
57,291
L
Apollo
SHAC0MISTE
Apollo
9,937
6,558
0
2,811
13,412
3,841
210
2,803
10,476
0
39,964
W
Osiris
Sakimoto
Osiris
7,451
3,537
0
6,835
12,577
7,624
0
1,656
10,921
0
61,087
L
Amaterasu
YoungSwallow
Amaterasu
1,939
654
0
826
11,969
5,960
371
2,756
8,645
0
23,049
W
Hercules
jgmaggia
Hercules
6,269
1,983
0
3,858
6,983
7,370
72
565
6,418
0
51,738
L
10,471
871
710
1,838
8,407
3,283
759
1,309
6,941
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,576
Gold Earned
36,791
441
Minions Killed
311
0
Camps Cleared
0
1,457,865
Distance Traveled
1,361,191
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,176
545
28
2
0
289,580
0
W
Medusa
8,851
590
89
6
0
265,895
4
W
Nu Wa
9,037
602
89
6
0
282,332
4
L
Thanatos
6,705
447
40
3
0
279,310
0
L
Izanami
8,010
534
110
7
0
271,823
3
L
Apollo
7,629
509
71
5
0
260,284
4
W
Osiris
8,604
574
108
7
0
306,997
0
L
Amaterasu
6,023
402
40
3
0
267,194
0
W
Hercules
9,908
661
127
8
0
313,061
5
L
Nox
8,424
562
50
3
0
282,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role