Player Matchup

Mulan
Mulan
LuisR
Mulan
Level 120
God Stats
18W - 9L
1,316 SR
Queue Stats
103W - 106L
1,501 Elo+
Solo
Izanami
Izanami
REAL x TOORAH
Izanami
Level 60
God Stats
18W - 9L
1,609 SR
Queue Stats
42W - 38L
1,503 Elo+
Solo
Bacchus
Bacchus
TeKniQu3
Bacchus
Level 127
God Stats
4W - 4L
1,497 SR
Queue Stats
39W - 40L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Zebro66
Nu Wa
Level 87
God Stats
8W - 10L
1,565 SR
Queue Stats
84W - 81L
1,527 Elo+
Solo
Vulcan
Vulcan
bundungum
Vulcan
Level 118
God Stats
44W - 34L
1,662 SR
Queue Stats
701W - 699L
1,510 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,510 Elo+

VS

Team Averages
Level 91
1,624 SR
1,562 Elo+
Nemesis
Nemesis
Deathreaper461
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,475 Elo+
Solo
Sobek
Sobek
TamboFields
Sobek
Level 120
God Stats
12W - 5L
1,662 SR
Queue Stats
378W - 248L
1,631 Elo+
Party 1
Persephone
Persephone
acrispgingerale
Persephone
Level 56
God Stats
14W - 15L
1,761 SR
Queue Stats
369W - 251L
1,633 Elo+
Party 1
Sol
Sol
asapf1una
Sol
Level 53
God Stats
0W - 1L
1,599 SR
Queue Stats
7W - 16L
1,417 Elo+
Solo
Rama
Rama
ojibwe242
Rama
Level 99
God Stats
11W - 10L
1,596 SR
Queue Stats
161W - 90L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LuisR
Mulan
15
0 / 0 / 8
8,489
943
4,825
7,315
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
15
2 / 0 / 6
9,242
1,027
9,616
5,219
2,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TeKniQu3
Bacchus
15
3 / 0 / 4
8,762
974
6,354
7,256
11,475
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Zebro66
Nu Wa
15
1 / 1 / 7
9,109
1,012
12,798
2,708
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
bundungum
Vulcan
15
4 / 0 / 5
9,790
1,088
16,109
2,944
1,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,880
876
5,752
12,580
5,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 2 / 1
8,872
986
3,283
13,436
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
acrispgingerale
Persephone
14
0 / 0 / 0
8,538
949
6,245
10,576
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 1
8,001
889
2,543
3,760
1,180
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
14
1 / 2 / 0
8,608
956
4,700
12,118
3,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
10
Kills
1
1
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Mulan
LuisR
Mulan
0
0
8
4
W
Izanami
2
0
6
5
L
0
2
1
0.25
W
Bacchus
TeKniQu3
Bacchus
3
0
4
5
W
Nu Wa
Zebro66
Nu Wa
1
1
7
4.5
L
Persephone
acrispgingerale
Persephone
0
0
0
0
L
0
1
1
0.5
W
Vulcan
bundungum
Vulcan
4
0
5
6.5
L
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,702
Damage
22,523
25,442
Taken
52,470
22,969
Mitigated
29,464
3,356
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,752
2,443
0
1,563
12,580
5,545
0
7,036
5,396
0
14,632
W
Mulan
LuisR
Mulan
4,825
510
453
2,226
7,315
7,136
0
2,838
4,477
0
18,970
W
Izanami
9,616
4,504
0
0
5,219
2,070
0
3,039
2,180
0
26,977
L
3,283
222
0
2,079
13,436
15,687
0
8,079
5,077
15,090
0
W
Bacchus
TeKniQu3
Bacchus
6,354
505
0
0
7,256
11,475
0
3,466
3,790
14,142
0
W
Nu Wa
Zebro66
Nu Wa
12,798
2,351
138
415
2,708
979
0
1,300
1,408
32,349
0
L
Persephone
acrispgingerale
Persephone
6,245
363
0
670
10,576
3,268
0
8,536
1,942
37,390
0
L
2,543
330
0
658
3,760
1,180
0
2,551
1,161
14,826
0
W
Vulcan
bundungum
Vulcan
16,109
9,306
0
124
2,944
1,309
0
1,428
1,516
40,635
0
L
Rama
4,700
3,542
0
2,088
12,118
3,784
0
8,347
3,633
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
41,899
199
Minions Killed
215
9
Camps Cleared
3
931,136
Distance Traveled
846,392
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,880
876
13
1
0
165,090
2
W
Mulan
8,489
943
33
4
1
182,365
0
W
Izanami
9,242
1,027
43
5
5
171,368
2
L
Sobek
8,872
986
22
2
1
213,852
0
W
Bacchus
8,762
974
9
1
0
172,591
0
W
Nu Wa
9,109
1,012
44
5
2
198,599
3
L
Persephone
8,538
949
78
9
0
187,957
0
L
Sol
8,001
889
19
2
1
98,209
1
W
Vulcan
9,790
1,088
70
8
1
206,213
2
L
Rama
8,608
956
83
9
1
181,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role