Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BatavianTears
Chaac
Level 68
God Stats
2W - 0L
1,784 SR
Queue Stats
118W - 130L
1,523 Elo+
Party 1
Janus
Janus
Gooderjo
Janus
Level 56
God Stats
3W - 5L
1,417 SR
Queue Stats
464W - 505L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
KumaTheBrave
Zhong Kui
Level 68
God Stats
4W - 2L
1,662 SR
Queue Stats
89W - 94L
1,523 Elo+
Party 1
Sobek
Sobek
jjakatsuki_hollo
Sobek
Level 108
God Stats
3W - 3L
1,176 SR
Queue Stats
325W - 296L
1,539 Elo+
Party 3
Team Averages
Level 81
1,508 SR
1,513 Elo+

VS

Team Averages
Level 106
1,555 SR
1,542 Elo+
Vamana
Vamana
AVP 9
Vamana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,456 Elo+
Solo
Nox
Nox
E46REDLINE
Nox
Level 154
God Stats
2W - 3L
1,670 SR
Queue Stats
183W - 150L
1,530 Elo+
Party 2
Mulan
Mulan
H1GHT3CHREDNECK
Mulan
Level 65
God Stats
1W - 2L
1,370 SR
Queue Stats
66W - 70L
1,444 Elo+
Party 2
He Bo
He Bo
N3verlandGaming
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,868 Elo+
Party 2
Heimdallr
Heimdallr
Stepyourg4meup
Heimdallr
Level 75
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 41L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
10 / 5 / 13
11,825
845
19,965
13,333
6,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 17
10,827
773
11,800
18,137
13,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
Gooderjo
Janus
17
5 / 5 / 15
11,053
790
12,392
10,208
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
KumaTheBrave
Zhong Kui
17
3 / 5 / 14
10,740
767
10,713
14,143
14,202
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 3 / 20
11,686
835
10,280
29,158
29,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AVP 9
Vamana
16
3 / 5 / 10
9,421
673
14,193
21,245
21,439
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 4 / 5
11,393
814
14,396
12,038
4,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 12
9,687
692
13,472
16,193
18,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 11
9,714
694
13,914
13,202
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Stepyourg4meup
Heimdallr
16
3 / 5 / 12
9,575
684
12,538
13,592
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
25
Kills
19
20
Deaths
25
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
5
13
3.3
L
Vamana
AVP 9
Vamana
3
5
10
1.6
W
4
2
17
6.25
L
9
4
5
2.88
W
Janus
Gooderjo
Janus
5
5
15
2.5
L
2
6
12
1.33
W
Zhong Kui
KumaTheBrave
Zhong Kui
3
5
14
2
L
2
5
11
1.5
L
Heimdallr
Stepyourg4meup
Heimdallr
3
5
12
1.8
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,150
Damage
68,513
84,979
Taken
76,270
68,423
Mitigated
54,671
40,181
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,965
10,378
3,763
3,625
13,333
6,585
2,162
4,818
8,515
0
48,308
L
Vamana
AVP 9
Vamana
14,193
5,833
1,844
7,673
21,245
21,439
76
6,297
14,802
214
21,854
W
11,800
2,051
2,019
7,141
18,137
13,775
699
6,327
11,810
0
23,472
L
14,396
1,813
2,619
3,318
12,038
4,732
710
6,189
5,757
34,581
0
W
Janus
Gooderjo
Janus
12,392
918
1,396
1,250
10,208
4,248
1,298
2,892
7,316
27,427
0
L
13,472
1,168
1,548
1,738
16,193
18,887
30
6,997
8,944
0
19,790
W
Zhong Kui
KumaTheBrave
Zhong Kui
10,713
1,039
2,570
3,530
14,143
14,202
1,023
5,243
8,900
21,491
0
L
13,914
619
834
2,581
13,202
4,757
665
6,526
6,622
29,123
0
L
Heimdallr
Stepyourg4meup
Heimdallr
12,538
6,111
1,634
2,457
13,592
4,856
110
6,758
6,760
0
23,474
W
10,280
314
2,859
12,028
29,158
29,613
412
9,190
19,968
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
49,790
143
Minions Killed
129
0
Camps Cleared
0
1,369,464
Distance Traveled
1,207,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,825
845
43
3
0
256,609
0
L
Vamana
9,421
673
11
1
0
234,293
0
W
Chaac
10,827
773
21
2
0
337,551
0
L
Nox
11,393
814
50
4
0
236,451
0
W
Janus
11,053
790
50
4
0
237,772
0
L
Mulan
9,687
692
9
1
0
245,590
0
W
Zhong Kui
10,740
767
15
1
0
253,340
0
L
He Bo
9,714
694
29
2
0
267,956
0
L
Heimdallr
9,575
684
30
2
0
223,256
0
W
Sobek
11,686
835
14
1
0
284,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role