Player Matchup

The Morrigan
The Morrigan
ComradeBorris
The Morrigan
Level 87
God Stats
12W - 16L
1,510 SR
Queue Stats
407W - 339L
1,555 Elo+
Party 1
Yemoja
Yemoja
Humanivore
Yemoja
Level 109
God Stats
1W - 0L
1,582 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IJUSPLAYALOT
Izanami
Level 29
God Stats
36W - 12L
1,772 SR
Queue Stats
347W - 245L
1,564 Elo+
Party 1
Team Averages
Level 75
1,621 SR
1,540 Elo+

VS

Team Averages
Level 52
1,503 SR
1,549 Elo+
Yemoja
Yemoja
Amymirr
Yemoja
Level 7
God Stats
1W - 1L
1,628 SR
Queue Stats
47W - 34L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
NikoBellik
Guan Yu
Level 90
God Stats
0W - 1L
1,306 SR
Queue Stats
43W - 36L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PYTHastey
Morgan Le Fay
Level 58
God Stats
6W - 4L
1,575 SR
Queue Stats
123W - 121L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ComradeBorris
The Morrigan
20
9 / 8 / 7
16,194
704
22,879
21,953
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Humanivore
Yemoja
18
0 / 2 / 15
13,651
594
4,630
20,878
23,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
IJUSPLAYALOT
Izanami
20
8 / 7 / 6
16,288
708
29,703
25,522
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amymirr
Yemoja
18
1 / 5 / 13
13,501
587
11,228
16,797
16,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NikoBellik
Guan Yu
20
11 / 6 / 5
16,024
697
18,548
29,460
28,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
PYTHastey
Morgan Le Fay
19
5 / 6 / 7
14,186
617
26,707
18,445
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
17
Kills
17
17
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amymirr
Yemoja
1
5
13
1.5
W
The Morrigan
ComradeBorris
The Morrigan
9
8
7
1.56
W
Yemoja
Humanivore
Yemoja
0
2
15
3.75
W
Izanami
IJUSPLAYALOT
Izanami
8
7
6
1.57
L
Guan Yu
NikoBellik
Guan Yu
11
6
5
2.25
L
Morgan Le Fay
PYTHastey
Morgan Le Fay
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
56,483
68,353
Taken
64,702
41,336
Mitigated
54,853
28,003
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amymirr
Yemoja
11,228
1,667
5,988
2,012
16,797
16,978
380
6,687
10,110
30,300
0
W
The Morrigan
ComradeBorris
The Morrigan
22,879
4,703
136
6,158
21,953
7,957
1,080
8,727
12,962
73,706
0
W
Yemoja
Humanivore
Yemoja
4,630
1,416
9,278
4,818
20,878
23,625
653
14,123
6,755
23,874
0
W
Izanami
IJUSPLAYALOT
Izanami
29,703
19,420
0
7,613
25,522
9,754
1,983
14,831
10,611
0
108,680
L
Guan Yu
NikoBellik
Guan Yu
18,548
3,627
1,187
7,256
29,460
28,847
934
11,371
18,089
0
70,339
L
Morgan Le Fay
PYTHastey
Morgan Le Fay
26,707
767
0
3,552
18,445
9,028
27
9,451
8,994
102,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
43,711
253
Minions Killed
247
0
Camps Cleared
0
1,140,998
Distance Traveled
1,220,839
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,501
587
40
2
0
400,724
6
W
The Morrigan
16,194
704
88
4
0
366,651
3
W
Yemoja
13,651
594
33
1
0
415,335
8
W
Izanami
16,288
708
132
6
0
359,012
2
L
Guan Yu
16,024
697
66
3
0
441,984
4
L
Morgan Le Fay
14,186
617
141
6
0
378,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role