Player Matchup

Cthulhu
Cthulhu
DankTate
Cthulhu
Level 82
God Stats
17W - 8L
1,747 SR
Queue Stats
65W - 56L
1,517 Elo+
Party 1
Chaac
Chaac
Swizzy26
Chaac
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aepiccurlyfry
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,494 SR
Queue Stats
41W - 33L
1,602 Elo+
Party 1
Team Averages
Level 53
1,580 SR
1,547 Elo+

VS

Team Averages
Level 117
1,624 SR
1,584 Elo+
Susano
Susano
ChaoticLava
Susano
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
84W - 83L
1,631 Elo+
Party 2
Scylla
Scylla
Nedó
Scylla
Level 156
God Stats
5W - 6L
1,711 SR
Queue Stats
284W - 172L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
chipsanddip69
Erlang Shen
Level 112
God Stats
12W - 17L
1,446 SR
Queue Stats
271W - 298L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankTate
Cthulhu
16
2 / 4 / 6
12,368
589
11,736
21,762
18,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Swizzy26
Chaac
18
4 / 3 / 4
13,122
625
10,971
21,391
14,103
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
aepiccurlyfry
Morgan Le Fay
18
4 / 3 / 6
13,686
652
19,300
15,951
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 4 / 5
12,527
597
9,682
13,624
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Nedó
Scylla
17
4 / 3 / 4
12,709
605
20,028
14,117
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
chipsanddip69
Erlang Shen
16
3 / 3 / 5
12,276
585
11,627
22,817
16,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
10
10
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
3
4
5
1.38
W
Cthulhu
DankTate
Cthulhu
2
4
6
1.25
L
Scylla
Nedó
Scylla
4
3
4
2
W
Chaac
Swizzy26
Chaac
4
3
4
2
W
Morgan Le Fay
aepiccurlyfry
Morgan Le Fay
4
3
6
2.33
L
Erlang Shen
chipsanddip69
Erlang Shen
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,007
Damage
41,337
59,104
Taken
50,558
38,618
Mitigated
27,478
18,764
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,682
1,428
0
1,300
13,624
5,411
837
8,669
4,955
0
38,201
W
Cthulhu
DankTate
Cthulhu
11,736
262
2,028
4,543
21,762
18,367
291
6,164
15,055
49,934
0
L
Scylla
Nedó
Scylla
20,028
823
335
2,566
14,117
5,270
493
9,946
4,171
87,854
0
W
Chaac
Swizzy26
Chaac
10,971
2,169
2,403
6,476
21,391
14,103
1,108
6,778
14,613
0
47,956
W
Morgan Le Fay
aepiccurlyfry
Morgan Le Fay
19,300
715
0
3,314
15,951
6,148
1,090
7,086
8,865
64,196
0
L
Erlang Shen
chipsanddip69
Erlang Shen
11,627
5,320
352
6,663
22,817
16,797
418
12,421
10,396
0
36,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
37,512
230
Minions Killed
226
0
Camps Cleared
0
1,163,698
Distance Traveled
1,136,195
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,527
597
55
3
0
408,098
5
W
Cthulhu
12,368
589
65
3
0
359,212
2
L
Scylla
12,709
605
140
7
0
350,512
2
W
Chaac
13,122
625
57
3
0
402,727
1
W
Morgan Le Fay
13,686
652
108
5
0
401,759
3
L
Erlang Shen
12,276
585
31
1
0
377,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role