Player Matchup

Janus
Janus
Got_No_Honor4U
Janus
Level 28
God Stats
2W - 1L
1,460 SR
Queue Stats
18W - 29L
1,316 Elo+
Party 1
Ymir
Ymir
ShxneZy
Ymir
Level 27
God Stats
4W - 2L
1,574 SR
Queue Stats
8W - 8L
1,292 Elo+
Party 1
Thanatos
Thanatos
YT_HaveMercy
Thanatos
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
11W - 17L
1,272 Elo+
Party 1
Team Averages
Level 28
1,518 SR
1,293 Elo+

VS

Team Averages
Level 11
1,468 SR
1,089 Elo+
Neith
Neith
LunarKickz
Neith
Level 13
God Stats
1W - 7L
1,464 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 2
Thor
Thor
PhilsPhan
Thor
Level 6
God Stats
0W - 3L
1,427 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 2
Yemoja
Yemoja
ScarceDegree
Yemoja
Level 15
God Stats
0W - 5L
1,515 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 16
11,702
731
13,463
9,812
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
ShxneZy
Ymir
14
3 / 0 / 16
11,654
728
7,057
8,731
7,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
YT_HaveMercy
Thanatos
17
18 / 3 / 5
13,422
839
19,871
15,133
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 9 / 3
10,393
650
7,097
14,943
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
2 / 10 / 2
9,933
621
5,425
18,016
6,150
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
14
1 / 6 / 4
10,220
639
5,560
13,971
14,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
5
6
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
L
Neith
2
9
3
0.39
L
Thor
2
10
2
0.3
L
Yemoja
1
6
4
0.5
W
Ymir
ShxneZy
Ymir
3
0
16
11
W
Thanatos
YT_HaveMercy
Thanatos
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
18,082
33,676
Taken
46,930
18,813
Mitigated
26,989
21,423
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,463
733
0
3,494
9,812
3,407
1,152
2,548
7,264
58,058
0
L
Neith
7,097
3,028
0
1,277
14,943
6,391
0
5,908
8,515
0
46,422
L
Thor
5,425
2,207
0
0
18,016
6,150
0
6,819
10,925
0
17,102
L
Yemoja
5,560
596
1,263
193
13,971
14,448
0
6,555
6,970
20,748
0
W
Ymir
ShxneZy
Ymir
7,057
894
738
3,230
8,731
7,554
44
1,868
6,863
22,181
0
W
Thanatos
YT_HaveMercy
Thanatos
19,871
7,672
480
13,481
15,133
7,852
56
1,144
13,989
0
44,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
30,546
176
Minions Killed
104
0
Camps Cleared
0
843,781
Distance Traveled
679,262
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,702
731
104
7
0
261,031
0
L
Neith
10,393
650
60
4
0
227,234
0
L
Thor
9,933
621
22
1
0
226,150
1
L
Yemoja
10,220
639
22
1
0
225,878
1
W
Ymir
11,654
728
34
2
0
261,864
7
W
Thanatos
13,422
839
38
2
0
320,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role