Player Matchup

Artemis
Artemis
Forastereo
Artemis
Level 35
God Stats
8W - 5L
1,498 SR
Queue Stats
235W - 258L
1,447 Elo+
Solo
Nike
Nike
Geagage
Nike
Level 40
God Stats
2W - 2L
1,616 SR
Queue Stats
194W - 171L
1,459 Elo+
Party 2
Hera
Hera
PintoDeBoi
Hera
Level 28
God Stats
2W - 3L
1,523 SR
Queue Stats
159W - 119L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
dragaoaranha
Cthulhu
Level 26
God Stats
30W - 20L
1,595 SR
Queue Stats
63W - 47L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
phayumx
Morgan Le Fay
Level 129
God Stats
16W - 32L
1,426 SR
Queue Stats
106W - 131L
1,430 Elo+
Solo
Team Averages
Level 52
1,531 SR
1,480 Elo+

VS

Team Averages
Level 103
1,887 SR
1,859 Elo+
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Adriennssen
Ganesha
Level 29
God Stats
70W - 2L
2,130 SR
Queue Stats
821W - 180L
2,057 Elo+
Party 1
Apollo
Apollo
EBNoXie
Apollo
Level 34
God Stats
63W - 5L
2,150 SR
Queue Stats
613W - 61L
2,114 Elo+
Party 1
Ao Kuang
Ao Kuang
whіstle
Ao Kuang
Level 158
God Stats
26W - 0L
2,157 SR
Queue Stats
1,288W - 130L
2,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Forastereo
Artemis
15
0 / 6 / 2
8,903
890
17,544
16,467
5,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Geagage
Nike
15
1 / 6 / 1
9,203
920
7,998
19,279
19,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 0
9,182
918
10,283
13,259
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dragaoaranha
Cthulhu
15
0 / 9 / 2
8,627
863
9,256
18,809
18,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
phayumx
Morgan Le Fay
16
0 / 6 / 3
9,316
932
8,740
13,377
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

80

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
16 / 2 / 6
13,217
1,322
17,912
16,618
9,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
 
Tiamat
18
8 / 0 / 16
11,810
1,181
22,746
10,492
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Adriennssen
Ganesha
19
0 / 0 / 24
11,661
1,166
10,092
14,237
19,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
EBNoXie
Apollo
17
2 / 1 / 11
9,776
978
11,109
10,311
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
whіstle
Ao Kuang
18
7 / 0 / 12
12,421
1,242
14,608
14,467
6,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
102
3
Kills
33
34
Deaths
3
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
16
2
6
9.5
W
Tiamat
 
Tiamat
8
0
16
16
W
Ganesha
Adriennssen
Ganesha
0
0
24
12
W
Apollo
EBNoXie
Apollo
2
1
11
7.5
L
Artemis
Forastereo
Artemis
0
6
2
0.17
L
Nike
Geagage
Nike
1
6
1
0.25
L
2
7
0
0.29
L
Cthulhu
dragaoaranha
Cthulhu
0
9
2
0.11
L
Morgan Le Fay
phayumx
Morgan Le Fay
0
6
3
0.25
W
Ao Kuang
whіstle
Ao Kuang
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,821
Damage
76,467
81,191
Taken
66,125
52,647
Mitigated
50,629
2,406
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
17,912
11,071
0
1,734
16,618
9,124
0
4,643
11,763
0
24,617
W
Tiamat
 
Tiamat
22,746
299
647
3,463
10,492
9,893
0
5,900
4,592
42,489
0
W
Ganesha
Adriennssen
Ganesha
10,092
711
0
0
14,237
19,010
0
5,762
8,475
19,380
0
W
Apollo
EBNoXie
Apollo
11,109
7,132
0
3,931
10,311
5,639
0
5,412
4,899
0
35,688
L
Artemis
Forastereo
Artemis
17,544
8,454
0
905
16,467
5,705
0
8,944
7,523
0
32,194
L
Nike
Geagage
Nike
7,998
1,598
0
0
19,279
19,698
0
12,102
7,177
0
15,537
L
10,283
1,535
100
504
13,259
3,615
0
6,054
7,205
22,613
0
L
Cthulhu
dragaoaranha
Cthulhu
9,256
215
671
0
18,809
18,438
0
12,896
5,913
21,530
0
L
Morgan Le Fay
phayumx
Morgan Le Fay
8,740
961
0
226
13,377
5,191
0
7,450
5,927
30,260
0
W
Ao Kuang
whіstle
Ao Kuang
14,608
2,818
0
6,900
14,467
6,963
0
6,562
7,905
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
58,885
155
Minions Killed
183
3
Camps Cleared
15
901,637
Distance Traveled
1,074,394
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,217
1,322
14
1
2
222,657
2
W
Tiamat
11,810
1,181
39
4
1
232,173
1
W
Ganesha
11,661
1,166
2
0
0
200,750
0
W
Apollo
9,776
978
78
8
2
189,299
0
L
Artemis
8,903
890
31
3
0
161,206
1
L
Nike
9,203
920
23
2
2
200,069
0
L
Hera
9,182
918
34
3
1
173,790
0
L
Cthulhu
8,627
863
14
1
0
198,541
3
L
Morgan Le Fay
9,316
932
53
5
0
168,031
0
W
Ao Kuang
12,421
1,242
50
5
10
229,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role