Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lambentbeserkr9
Nu Wa
Level 83
God Stats
0W - 1L
1,286 SR
Queue Stats
19W - 12L
1,564 Elo+
Party 1
Chang'e
Chang'e
SmellLikeBeeefs
Chang'e
Level 101
God Stats
19W - 15L
1,619 SR
Queue Stats
277W - 277L
1,515 Elo+
Party 1
Tyr
Tyr
TheFallenAtlas
Tyr
Level 143
God Stats
6W - 6L
1,309 SR
Queue Stats
273W - 253L
1,567 Elo+
Party 1
Team Averages
Level 125
1,443 SR
1,529 Elo+

VS

Team Averages
Level 107
1,496 SR
1,514 Elo+
Gilgamesh
Gilgamesh
DreamzKita
Gilgamesh
Level 68
God Stats
27W - 10L
1,766 SR
Queue Stats
238W - 256L
1,594 Elo+
Solo
Artemis
Artemis
Glenae
Artemis
Level 69
God Stats
1W - 0L
1,207 SR
Queue Stats
7W - 5L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Leaf6991
Nu Wa
Level 105
God Stats
11W - 12L
1,577 SR
Queue Stats
209W - 206L
1,517 Elo+
Solo
Bakasura
Bakasura
Mast3R SharK
Bakasura
Level 135
God Stats
5W - 4L
1,409 SR
Queue Stats
193W - 156L
1,513 Elo+
Solo
Poseidon
Poseidon
Pikachuuu28
Poseidon
Level 156
God Stats
3W - 4L
1,520 SR
Queue Stats
84W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 3 / 6
9,853
985
11,058
8,274
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
16
2 / 4 / 3
9,584
958
8,804
13,039
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 3
9,666
967
8,383
9,799
2,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 2 / 3
9,627
963
5,449
15,310
5,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 2 / 5
10,159
1,016
7,881
12,873
13,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

192

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreamzKita
Gilgamesh
17
1 / 0 / 12
10,458
1,046
12,290
11,362
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Glenae
Artemis
17
5 / 4 / 8
11,067
1,107
16,462
10,054
3,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Leaf6991
Nu Wa
17
2 / 0 / 10
10,274
1,027
13,403
5,758
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mast3R SharK
Bakasura
16
2 / 1 / 8
9,948
995
4,231
10,369
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Pikachuuu28
Poseidon
16
4 / 5 / 5
10,556
1,056
9,470
8,536
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
10
Kills
14
14
Deaths
10
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
6
1.67
L
Morgan Le Fay
 
Morgan Le Fay
2
4
3
0.88
W
Gilgamesh
DreamzKita
Gilgamesh
1
0
12
7
W
Artemis
Glenae
Artemis
5
4
8
2.25
L
1
3
3
0.83
W
Nu Wa
Leaf6991
Nu Wa
2
0
10
7
W
Bakasura
Mast3R SharK
Bakasura
2
1
8
6
W
Poseidon
Pikachuuu28
Poseidon
4
5
5
1.3
L
2
2
3
1.75
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
55,856
59,295
Taken
46,079
29,414
Mitigated
22,234
13,639
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,058
2,018
0
0
8,274
3,008
0
3,213
4,851
0
36,480
L
Morgan Le Fay
 
Morgan Le Fay
8,804
752
37
459
13,039
4,505
0
6,017
6,952
31,980
0
W
Gilgamesh
DreamzKita
Gilgamesh
12,290
2,380
0
1,763
11,362
9,115
0
5,773
5,433
158
27,059
W
Artemis
Glenae
Artemis
16,462
7,073
0
1,945
10,054
3,621
0
5,928
3,906
0
40,810
L
8,383
1,867
69
1,004
9,799
2,634
0
5,381
4,418
35,735
0
W
Nu Wa
Leaf6991
Nu Wa
13,403
5,577
0
0
5,758
1,705
0
3,034
2,686
36,152
0
W
Bakasura
Mast3R SharK
Bakasura
4,231
3,146
0
1,186
10,369
4,924
0
4,124
6,167
0
12,603
W
Poseidon
Pikachuuu28
Poseidon
9,470
614
0
31
8,536
2,869
0
3,187
5,251
34,890
0
L
5,449
449
3,070
5,561
15,310
5,303
0
4,595
10,435
33,248
0
L
7,881
373
0
3,439
12,873
13,964
0
3,811
8,922
0
18,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,889
Gold Earned
52,303
260
Minions Killed
241
5
Camps Cleared
10
946,200
Distance Traveled
1,024,746
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,853
985
56
6
0
144,575
0
L
Morgan Le Fay
9,584
958
46
5
2
188,954
0
W
Gilgamesh
10,458
1,046
20
2
2
207,460
3
W
Artemis
11,067
1,107
71
7
2
185,594
0
L
Nu Wa
9,666
967
83
8
1
162,625
0
W
Nu Wa
10,274
1,027
42
4
2
215,984
2
W
Bakasura
9,948
995
49
5
3
229,758
0
W
Poseidon
10,556
1,056
59
6
1
185,950
3
L
Chang'e
9,627
963
53
5
0
205,680
0
L
Tyr
10,159
1,016
22
2
2
244,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role