Player Matchup

Danzaburou
Danzaburou
MinorityRanger
Danzaburou
Level 16
God Stats
32W - 29L
1,561 SR
Queue Stats
62W - 56L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
brother3-_-
Guan Yu
Level 8
God Stats
1W - 1L
1,683 SR
Queue Stats
6W - 6L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
drballmd808
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 249L
1,596 Elo+
Party 1
Sol
Sol
jkpalace
Sol
Level 25
God Stats
10W - 7L
1,658 SR
Queue Stats
142W - 117L
1,568 Elo+
Solo
Chaac
Chaac
shapely-lathe2
Chaac
Level 28
God Stats
13W - 16L
1,477 SR
Queue Stats
241W - 214L
1,547 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,580 Elo+

VS

Team Averages
Level 35
1,581 SR
1,618 Elo+
Izanami
Izanami
OyasumiForever
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,616 Elo+
Party 2
Serqet
Serqet
ProjectIllusion
Serqet
Level 100
God Stats
4W - 1L
1,594 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 2
Horus
Horus
ProvokedOrphan3
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 80L
1,620 Elo+
Solo
Anubis
Anubis
UltraEvil
Anubis
Level 25
God Stats
62W - 45L
1,679 SR
Queue Stats
169W - 156L
1,661 Elo+
Solo
Nu Wa
Nu Wa
sb0oC
Nu Wa
Level 14
God Stats
5W - 1L
1,634 SR
Queue Stats
46W - 30L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MinorityRanger
Danzaburou
10
1 / 4 / 2
5,938
457
5,374
7,911
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
brother3-_-
Guan Yu
6
0 / 6 / 0
4,890
376
244
7,533
2,582
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
drballmd808
Baron Samedi
10
3 / 4 / 1
6,640
511
6,148
11,308
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
6,826
525
4,311
7,167
1,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 1
6,554
504
5,859
13,792
9,463
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,187
553
8,838
7,948
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 5
6,647
511
4,491
8,784
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 2
7,924
610
2,625
6,588
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
UltraEvil
Anubis
15
2 / 0 / 1
8,494
653
9,167
8,024
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
sb0oC
Nu Wa
14
5 / 0 / 3
8,251
635
9,392
5,187
1,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MinorityRanger
Danzaburou
1
4
2
0.5
W
3
2
6
3
W
3
2
5
2.75
W
5
1
2
6
W
Anubis
UltraEvil
Anubis
2
0
1
2.5
L
Guan Yu
brother3-_-
Guan Yu
0
6
0
0
L
Baron Samedi
drballmd808
Baron Samedi
3
4
1
0.88
L
0
2
0
0
W
Nu Wa
sb0oC
Nu Wa
5
0
3
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
34,513
47,711
Taken
36,531
20,166
Mitigated
18,429
15,277
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MinorityRanger
Danzaburou
5,374
2,339
0
1,580
7,911
2,025
696
1,059
6,715
0
25,126
W
8,838
6,909
0
3,413
7,948
2,229
870
3,053
4,895
0
40,391
W
4,491
639
0
0
8,784
7,115
328
2,798
5,986
488
8,919
W
2,625
1,472
420
3,996
6,588
2,565
290
1,304
5,284
0
41,719
W
Anubis
UltraEvil
Anubis
9,167
1,301
0
6,107
8,024
4,654
1,682
0
8,024
60,122
0
L
Guan Yu
brother3-_-
Guan Yu
244
101
35
410
7,533
2,582
0
2,276
5,257
0
15,173
L
Baron Samedi
drballmd808
Baron Samedi
6,148
1,233
804
3,830
11,308
4,121
210
1,275
9,613
33,062
0
L
4,311
1,792
0
2,753
7,167
1,975
0
4,902
2,265
58,880
0
W
Nu Wa
sb0oC
Nu Wa
9,392
3,799
0
1,240
5,187
1,866
336
3,557
1,630
52,886
0
L
5,859
1,008
0
5,865
13,792
9,463
0
9,485
4,307
0
45,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
38,503
317
Minions Killed
393
0
Camps Cleared
0
1,120,600
Distance Traveled
1,247,390
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,938
457
50
4
0
245,205
5
W
Izanami
7,187
553
69
5
0
229,857
2
W
Serqet
6,647
511
11
1
0
267,216
1
W
Horus
7,924
610
91
7
0
283,154
3
W
Anubis
8,494
653
137
11
0
209,762
1
L
Guan Yu
4,890
376
34
3
0
192,171
2
L
Baron Samedi
6,640
511
46
4
0
217,988
2
L
Sol
6,826
525
108
8
0
216,871
0
W
Nu Wa
8,251
635
85
7
0
257,401
5
L
Chaac
6,554
504
79
6
0
248,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role