Player Matchup

Anhur
Anhur
URboiBILLnye
Anhur
Level 58
God Stats
8W - 7L
1,427 SR
Queue Stats
10W - 11L
1,391 Elo+
Party 1
Chaac
Chaac
godryza
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,634 Elo+
Party 2
Ra
Ra
kevinofgondor
Ra
Level 10
God Stats
2W - 1L
1,437 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 1
Chiron
Chiron
okienor
Chiron
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,525 Elo+
Party 2
Apollo
Apollo
yungsally12
Apollo
Level 7
God Stats
3W - 0L
1,669 SR
Queue Stats
26W - 18L
1,525 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,502 Elo+

VS

Team Averages
Level 30
1,659 SR
1,443 Elo+
Nu Wa
Nu Wa
Foodis
Nu Wa
Level 8
God Stats
25W - 22L
1,638 SR
Queue Stats
54W - 53L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
Level 27
God Stats
10W - 6L
1,543 SR
Queue Stats
99W - 91L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Sinuh
Cthulhu
Level 84
God Stats
0W - 1L
1,787 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 3
Neith
Neith
Sqeamish
Neith
Level 4
God Stats
2W - 3L
1,825 SR
Queue Stats
3W - 6L
1,413 Elo+
Party 3
Jing Wei
Jing Wei
xSinCaraX619
Jing Wei
Level 27
God Stats
28W - 28L
1,500 SR
Queue Stats
150W - 156L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 12
16,784
1,119
25,251
25,942
11,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
godryza
Chaac
20
5 / 2 / 23
15,749
1,050
28,085
25,652
37,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 6 / 11
13,749
917
10,528
21,286
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
okienor
Chiron
20
4 / 8 / 14
14,291
953
27,899
24,053
9,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
20
8 / 5 / 18
15,112
1,007
22,235
21,137
10,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Foodis
Nu Wa
20
6 / 5 / 15
15,798
1,053
34,619
20,032
7,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
20
4 / 10 / 7
14,384
959
27,063
23,518
9,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sinuh
Cthulhu
20
9 / 5 / 10
15,696
1,046
27,914
37,487
47,397
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Sqeamish
Neith
20
0 / 10 / 9
12,296
820
4,769
19,685
8,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
xSinCaraX619
Jing Wei
20
7 / 6 / 8
15,138
1,009
18,653
19,987
7,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
75
36
Kills
26
26
Deaths
36
78
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Foodis
Nu Wa
6
5
15
2.7
L
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
4
10
7
0.75
L
Cthulhu
Sinuh
Cthulhu
9
5
10
2.8
L
Neith
Sqeamish
Neith
0
10
9
0.45
W
16
5
12
4.4
W
Chaac
godryza
Chaac
5
2
23
8.25
W
3
6
11
1.42
W
Chiron
okienor
Chiron
4
8
14
1.38
L
Jing Wei
xSinCaraX619
Jing Wei
7
6
8
1.83
W
Apollo
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,998
Damage
113,018
118,070
Taken
120,709
76,998
Mitigated
81,037
31,605
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Foodis
Nu Wa
34,619
8,489
260
2,311
20,032
7,222
0
1,124
18,580
60,787
0
L
Ah Muzen Cab
FrootyRoots
Ah Muzen Cab
27,063
13,749
0
3,231
23,518
9,858
0
1,499
21,536
0
82,382
L
Cthulhu
Sinuh
Cthulhu
27,914
1,149
1,099
7,224
37,487
47,397
0
4,344
32,649
46,258
0
L
Neith
Sqeamish
Neith
4,769
3,439
0
613
19,685
8,947
0
1,933
17,484
0
11,769
W
25,251
13,528
1,515
5,881
25,942
11,065
0
12,429
13,513
0
53,427
W
Chaac
godryza
Chaac
28,085
5,771
0
8,468
25,652
37,986
0
10,704
14,948
0
53,092
W
10,528
1,330
4,621
4,280
21,286
8,204
0
13,464
7,822
57,708
0
W
Chiron
okienor
Chiron
27,899
12,938
407
3,965
24,053
9,492
0
14,077
9,963
0
63,899
L
Jing Wei
xSinCaraX619
Jing Wei
18,653
14,719
815
3,868
19,987
7,613
0
1,628
17,899
0
39,168
W
Apollo
22,235
11,708
0
2,468
21,137
10,251
0
11,859
9,278
0
56,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,685
Gold Earned
73,312
397
Minions Killed
262
11
Camps Cleared
5
1,398,391
Distance Traveled
1,251,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,798
1,053
45
3
1
288,049
3
L
Ah Muzen Cab
14,384
959
116
8
1
275,904
0
L
Cthulhu
15,696
1,046
23
2
1
311,009
0
L
Neith
12,296
820
20
1
0
114,051
0
W
Anhur
16,784
1,119
62
4
4
272,840
3
W
Chaac
15,749
1,050
77
5
1
326,293
0
W
Ra
13,749
917
127
8
0
285,056
0
W
Chiron
14,291
953
66
4
2
249,826
0
L
Jing Wei
15,138
1,009
58
4
2
262,681
0
W
Apollo
15,112
1,007
65
4
4
264,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role