Player Matchup

Ymir
Ymir
BlackMarie
Ymir
Level 5
God Stats
7W - 8L
1,258 SR
Queue Stats
17W - 28L
1,151 Elo+
Solo
Aphrodite
Aphrodite
BoiRadley
Aphrodite
Level 110
God Stats
1W - 0L
1,314 SR
Queue Stats
73W - 65L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KasaiHaruji
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Medusa
Medusa
gprichmond
Medusa
Level 24
God Stats
10W - 5L
1,695 SR
Queue Stats
13W - 8L
1,674 Elo+
Party 1
Pele
Pele
smolbabynugget
Pele
Level 18
God Stats
27W - 21L
1,664 SR
Queue Stats
52W - 45L
1,604 Elo+
Party 1
Team Averages
Level 33
1,487 SR
1,457 Elo+

VS

Team Averages
Level 21
1,530 SR
1,518 Elo+
Ra
Ra
B_r_e_n_d_a_d_
Ra
Level 10
God Stats
2W - 2L
1,640 SR
Queue Stats
9W - 7L
1,583 Elo+
Party 3
Cupid
Cupid
MXTTHXWHXTH
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,394 Elo+
Party 3
Hercules
Hercules
Safijiva
Hercules
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,504 Elo+
Party 2
Bellona
Bellona
Talarandor
Bellona
Level 42
God Stats
7W - 9L
1,571 SR
Queue Stats
290W - 108L
1,782 Elo+
Party 2
Scylla
Scylla
unholyconfession
Scylla
Level 22
God Stats
12W - 13L
1,438 SR
Queue Stats
53W - 48L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 33
13,497
1,038
9,202
25,577
38,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
BoiRadley
Aphrodite
20
12 / 2 / 26
15,501
1,192
21,080
19,642
11,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KasaiHaruji
Morgan Le Fay
20
3 / 13 / 24
12,901
992
14,830
24,631
12,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
gprichmond
Medusa
20
9 / 3 / 20
14,308
1,101
28,892
12,634
5,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 4 / 23
16,498
1,269
36,824
27,032
11,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 19
12,292
946
18,267
21,808
18,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 7 / 13
11,901
915
17,234
17,329
6,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Safijiva
Hercules
19
9 / 11 / 9
13,534
1,041
20,395
32,516
16,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Talarandor
Bellona
20
8 / 10 / 14
13,824
1,063
24,861
30,343
27,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 14
14,084
1,083
19,888
16,228
5,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
95
42
Kills
26
26
Deaths
43
126
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
10
19
1.05
W
3
4
33
4.88
W
Aphrodite
BoiRadley
Aphrodite
12
2
26
12.5
W
Morgan Le Fay
KasaiHaruji
Morgan Le Fay
3
13
24
1.15
L
2
7
13
1.21
L
Hercules
Safijiva
Hercules
9
11
9
1.23
L
Bellona
Talarandor
Bellona
8
10
14
1.5
W
Medusa
gprichmond
Medusa
9
3
20
6.33
W
15
4
23
6.63
L
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,828
Damage
100,645
109,516
Taken
118,224
79,029
Mitigated
74,416
34,426
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,267
2,025
1,232
3,965
21,808
18,009
0
11,766
10,042
40,391
0
W
9,202
1,806
0
0
25,577
38,162
0
9,949
15,628
20,409
0
W
Aphrodite
BoiRadley
Aphrodite
21,080
2,791
11,532
11,861
19,642
11,181
0
6,206
13,436
49,394
0
W
Morgan Le Fay
KasaiHaruji
Morgan Le Fay
14,830
3,312
0
1,252
24,631
12,552
0
7,308
17,323
27,935
0
L
17,234
9,566
373
515
17,329
6,639
0
5,473
11,800
0
29,436
L
Hercules
Safijiva
Hercules
20,395
12,026
0
5,954
32,516
16,722
0
13,244
19,272
0
42,439
L
Bellona
Talarandor
Bellona
24,861
8,500
0
919
30,343
27,452
0
9,516
20,827
0
42,929
W
Medusa
gprichmond
Medusa
28,892
12,090
0
1,937
12,634
5,462
0
4,839
7,795
0
63,387
W
36,824
8,962
0
7,844
27,032
11,672
0
9,853
17,179
0
56,602
L
19,888
2,698
0
349
16,228
5,594
0
5,113
11,115
48,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,705
Gold Earned
65,635
240
Minions Killed
218
4
Camps Cleared
7
1,158,707
Distance Traveled
1,136,295
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,292
946
45
3
1
220,532
0
W
Ymir
13,497
1,038
14
1
0
197,949
1
W
Aphrodite
15,501
1,192
62
5
0
284,183
0
W
Morgan Le Fay
12,901
992
27
2
2
180,408
0
L
Cupid
11,901
915
34
3
1
205,261
0
L
Hercules
13,534
1,041
40
3
1
225,677
0
L
Bellona
13,824
1,063
22
2
2
250,160
0
W
Medusa
14,308
1,101
84
6
0
222,497
0
W
Pele
16,498
1,269
53
4
2
273,670
3
L
Scylla
14,084
1,083
77
6
2
234,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role