Player Matchup

Danzaburou
Danzaburou
ForGranted2001
Danzaburou
Level 22
God Stats
30W - 30L
1,536 SR
Queue Stats
101W - 85L
1,476 Elo+
Solo
Cthulhu
Cthulhu
ImmortialxWar
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,105 Elo+
Solo
Ra
Ra
MxlkkBoy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
SalmonGen
Bakasura
Level 18
God Stats
1W - 2L
1,737 SR
Queue Stats
20W - 18L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Skylxit
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,299 Elo+
Party 1
Team Averages
Level 13
1,555 SR
1,359 Elo+

VS

Team Averages
Level 25
1,351 SR
1,325 Elo+
Baron Samedi
Baron Samedi
BLXXDY SHAME
Baron Samedi
Level 25
God Stats
5W - 6L
1,279 SR
Queue Stats
22W - 32L
1,271 Elo+
Solo
Skadi
Skadi
GOLD3N LILAC
Skadi
Level 19
God Stats
1W - 0L
1,256 SR
Queue Stats
1W - 4L
968 Elo+
Solo
Artemis
Artemis
RemovedVirus
Artemis
Level 28
God Stats
3W - 6L
1,205 SR
Queue Stats
92W - 114L
1,366 Elo+
Solo
Izanami
Izanami
Sabryita
Izanami
Level 27
God Stats
8W - 19L
1,409 SR
Queue Stats
112W - 109L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
Zeishiro
Kuzenbo
Level 27
God Stats
27W - 20L
1,604 SR
Queue Stats
104W - 101L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForGranted2001
Danzaburou
20
18 / 8 / 19
19,760
1,520
62,676
34,220
15,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
20
0 / 15 / 22
13,128
1,010
5,134
35,525
20,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
2 / 11 / 18
12,675
975
7,661
18,664
7,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
SalmonGen
Bakasura
20
16 / 4 / 14
17,394
1,338
25,819
21,109
11,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Skylxit
Kuzenbo
20
3 / 8 / 24
13,568
1,044
10,659
26,926
28,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLXXDY SHAME
Baron Samedi
20
9 / 4 / 17
13,397
1,031
13,960
17,002
8,190
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 13 / 29
13,651
1,050
26,093
27,143
12,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
RemovedVirus
Artemis
20
5 / 11 / 33
14,443
1,111
21,675
20,370
10,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Sabryita
Izanami
20
14 / 7 / 27
16,646
1,280
35,520
24,109
11,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Zeishiro
Kuzenbo
20
11 / 4 / 27
16,537
1,272
31,334
28,751
55,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
179
39
Kills
46
46
Deaths
39
97
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BLXXDY SHAME
Baron Samedi
9
4
17
4.38
L
Danzaburou
ForGranted2001
Danzaburou
18
8
19
3.44
W
7
13
29
1.65
L
Cthulhu
0
15
22
0.73
L
2
11
18
1
W
Artemis
RemovedVirus
Artemis
5
11
33
1.95
W
Izanami
Sabryita
Izanami
14
7
27
3.93
L
Bakasura
SalmonGen
Bakasura
16
4
14
5.75
L
Kuzenbo
Skylxit
Kuzenbo
3
8
24
1.88
W
Kuzenbo
Zeishiro
Kuzenbo
11
4
27
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,949
Damage
128,582
136,444
Taken
117,375
83,278
Mitigated
98,271
25,425
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BLXXDY SHAME
Baron Samedi
13,960
1,260
2,898
1,122
17,002
8,190
0
3,305
13,246
21,933
0
L
Danzaburou
ForGranted2001
Danzaburou
62,676
30,635
0
16,707
34,220
15,521
0
12,073
22,147
0
136,018
W
26,093
17,586
0
4,019
27,143
12,884
0
5,648
21,034
0
44,416
L
Cthulhu
5,134
497
0
886
35,525
20,309
0
8,485
27,040
13,481
0
L
7,661
1,396
740
1,058
18,664
7,405
0
8,129
10,535
23,130
0
W
Artemis
RemovedVirus
Artemis
21,675
11,070
0
2,273
20,370
10,207
0
3,067
16,623
0
34,771
W
Izanami
Sabryita
Izanami
35,520
22,394
126
3,331
24,109
11,392
0
4,689
18,927
0
88,914
L
Bakasura
SalmonGen
Bakasura
25,819
17,222
0
3,653
21,109
11,192
0
6,447
14,662
0
42,051
L
Kuzenbo
Skylxit
Kuzenbo
10,659
4,628
0
2,381
26,926
28,851
0
10,160
16,766
28,887
0
W
Kuzenbo
Zeishiro
Kuzenbo
31,334
6,559
0
0
28,751
55,598
0
6,297
22,088
66,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,525
Gold Earned
74,674
292
Minions Killed
292
11
Camps Cleared
5
1,152,092
Distance Traveled
1,136,564
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,397
1,031
15
1
0
209,702
0
L
Danzaburou
19,760
1,520
144
11
5
244,504
1
W
Skadi
13,651
1,050
55
4
0
185,874
2
L
Cthulhu
13,128
1,010
36
3
1
184,119
3
L
Ra
12,675
975
29
2
0
179,058
1
W
Artemis
14,443
1,111
29
2
3
217,145
0
W
Izanami
16,646
1,280
113
9
1
223,264
1
L
Bakasura
17,394
1,338
50
4
5
301,572
0
L
Kuzenbo
13,568
1,044
33
3
0
242,839
0
W
Kuzenbo
16,537
1,272
80
6
1
300,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role