Player Matchup

Arachne
Arachne
Blaze-Iziah
Arachne
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
104W - 123L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
FightByTheCross
Ao Kuang
Level 28
God Stats
22W - 11L
1,663 SR
Queue Stats
33W - 23L
1,453 Elo+
Party 1
Camazotz
Camazotz
Goliāth
Camazotz
Level 11
God Stats
16W - 21L
1,439 SR
Queue Stats
68W - 58L
1,384 Elo+
Solo
Anhur
Anhur
SquirrelJuice19
Anhur
Level 18
God Stats
8W - 11L
1,453 SR
Queue Stats
9W - 12L
1,330 Elo+
Party 1
Izanami
Izanami
Vanerthin
Izanami
Level 26
God Stats
24W - 23L
1,505 SR
Queue Stats
62W - 79L
1,421 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,389 Elo+

VS

Team Averages
Level 18
1,410 SR
1,395 Elo+
Hades
Hades
Aspect-Asap-
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 159L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
MrD1scrimination
Ao Kuang
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 8L
1,204 Elo+
Solo
Neith
Neith
Purple_Void88
Neith
Level 6
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Chaac
Chaac
Sakimoto
Chaac
Level 27
God Stats
24W - 15L
1,672 SR
Queue Stats
47W - 37L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
yomi_combat
Cu Chulainn
Level 12
God Stats
3W - 3L
1,297 SR
Queue Stats
16W - 21L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaze-Iziah
Arachne
12
3 / 8 / 5
8,001
381
6,242
16,978
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
15
4 / 2 / 2
9,326
444
9,439
12,360
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Goliāth
Camazotz
16
6 / 6 / 1
10,183
485
10,860
21,660
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 5
8,433
402
3,603
10,894
3,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Izanami
Vanerthin
Izanami
16
4 / 11 / 3
10,137
483
14,309
16,732
5,927
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
11,481
547
8,387
11,570
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 4
10,802
514
10,799
16,567
6,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 9 / 3
11,326
539
4,510
12,301
5,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Sakimoto
Chaac
18
14 / 0 / 9
12,921
615
20,332
22,099
21,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
yomi_combat
Cu Chulainn
17
6 / 2 / 8
12,262
584
12,024
16,160
11,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
18
Kills
32
32
Deaths
19
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Arachne
Blaze-Iziah
Arachne
3
8
5
0.69
L
Ao Kuang
4
2
2
2.5
L
Camazotz
Goliāth
Camazotz
6
6
1
1.08
W
4
8
4
0.75
W
3
9
3
0.5
W
Chaac
Sakimoto
Chaac
14
0
9
18.5
L
1
5
5
0.7
L
Izanami
Vanerthin
Izanami
4
11
3
0.5
W
Cu Chulainn
yomi_combat
Cu Chulainn
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,453
Damage
56,052
78,624
Taken
78,697
27,210
Mitigated
57,775
17,109
Healing
31,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,387
954
441
5,479
11,570
12,817
564
1,211
10,359
51,634
0
L
Arachne
Blaze-Iziah
Arachne
6,242
4,573
0
1,745
16,978
6,169
0
5,673
11,027
0
23,418
L
Ao Kuang
9,439
1,990
0
4,364
12,360
4,353
908
1,512
10,801
49,931
0
L
Camazotz
Goliāth
Camazotz
10,860
4,233
0
9,083
21,660
7,685
0
4,083
17,160
0
71,106
W
10,799
2,022
0
4,483
16,567
6,029
715
2,534
14,033
38,928
0
W
4,510
2,766
0
589
12,301
5,759
5,494
3,057
9,244
0
55,403
W
Chaac
Sakimoto
Chaac
20,332
3,982
0
14,346
22,099
21,488
3,924
2,159
19,940
0
98,362
L
3,603
1,210
0
1,207
10,894
3,076
318
4,522
6,372
0
35,129
L
Izanami
Vanerthin
Izanami
14,309
11,400
195
515
16,732
5,927
3,219
3,470
12,948
0
75,339
W
Cu Chulainn
yomi_combat
Cu Chulainn
12,024
3,727
0
6,540
16,160
11,682
5,557
478
15,682
0
68,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
58,792
420
Minions Killed
516
0
Camps Cleared
0
1,835,964
Distance Traveled
1,999,447
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,481
547
82
4
0
393,164
0
L
Arachne
8,001
381
33
2
0
402,102
0
L
Ao Kuang
9,326
444
77
4
0
405,204
0
L
Camazotz
10,183
485
97
5
0
360,922
0
W
Ao Kuang
10,802
514
70
3
0
384,402
4
W
Neith
11,326
539
92
4
0
344,267
0
W
Chaac
12,921
615
155
7
0
468,043
3
L
Anhur
8,433
402
69
3
0
379,427
0
L
Izanami
10,137
483
144
7
0
288,309
0
W
Cu Chulainn
12,262
584
117
6
0
409,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role