Player Matchup

Hun Batz
Hun Batz
DOMINIKMUSTANG1
Hun Batz
Level 29
God Stats
1W - 1L
1,786 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Medusa
Medusa
Drewcifer30
Medusa
Level 13
God Stats
0W - 3L
1,277 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 1
Hades
Hades
RainbowRose5692
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
ebutler169prms
Hel
Level 18
God Stats
6W - 11L
1,398 SR
Queue Stats
72W - 78L
1,301 Elo+
Solo
Neith
Neith
xREDxDEATHx2261
Neith
Level 10
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,415 Elo+

VS

Team Averages
Level 17
1,408 SR
1,238 Elo+
Morgan Le Fay
Morgan Le Fay
BLAZE-FOXFLAIR
Morgan Le Fay
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
50W - 71L
1,365 Elo+
Party 3
Cernunnos
Cernunnos
Grubbow
Cernunnos
Level 45
God Stats
3W - 3L
1,239 SR
Queue Stats
9W - 6L
1,425 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SnipezToEndLyfeZ
Kumbhakarna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,208 Elo+
Party 2
Medusa
Medusa
ablackrosex
Medusa
Level 7
God Stats
2W - 4L
1,300 SR
Queue Stats
6W - 20L
1,118 Elo+
Solo
Amaterasu
Amaterasu
blahfive06
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,076 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
8 / 6 / 4
11,567
445
16,407
21,955
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
18
5 / 4 / 6
11,253
433
14,911
19,408
11,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

1
0 / 0 / 0
6,558
252
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 12 / 8
11,505
443
16,141
20,606
15,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 7 / 13
11,730
451
11,772
20,376
10,601
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLAZE-FOXFLAIR
Morgan Le Fay
18
3 / 11 / 10
11,848
456
6,719
16,267
15,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Grubbow
Cernunnos
19
10 / 3 / 6
12,695
488
25,430
18,676
7,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
SnipezToEndLyfeZ
Kumbhakarna
16
0 / 3 / 7
9,803
377
5,478
17,058
17,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
4 / 2 / 6
11,508
443
8,288
16,830
6,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
blahfive06
Amaterasu
18
11 / 10 / 8
12,628
486
19,356
29,422
24,511
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
27
Kills
28
29
Deaths
29
31
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLAZE-FOXFLAIR
Morgan Le Fay
3
11
10
0.73
L
Hun Batz
8
6
4
1.67
L
Medusa
5
4
6
2
W
Cernunnos
Grubbow
Cernunnos
10
3
6
4.33
L
0
0
0
0
W
Kumbhakarna
SnipezToEndLyfeZ
Kumbhakarna
0
3
7
1.17
W
Medusa
4
2
6
3.5
W
Amaterasu
blahfive06
Amaterasu
11
10
8
1.5
L
8
12
8
1
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,231
Damage
65,271
82,345
Taken
98,253
45,553
Mitigated
71,186
19,093
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLAZE-FOXFLAIR
Morgan Le Fay
6,719
1,179
0
374
16,267
15,630
2,048
2,184
13,907
55,889
0
L
Hun Batz
16,407
4,523
850
3,428
21,955
7,500
273
1,706
20,249
0
46,767
L
Medusa
14,911
4,694
0
2,160
19,408
11,636
289
3,982
15,426
0
51,792
W
Cernunnos
Grubbow
Cernunnos
25,430
13,598
0
7,175
18,676
7,893
1,658
548
18,096
0
85,545
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
SnipezToEndLyfeZ
Kumbhakarna
5,478
630
709
1,476
17,058
17,050
0
2,170
14,754
28,840
0
W
Medusa
8,288
4,772
0
6,481
16,830
6,102
1,652
1,774
14,996
0
57,627
W
Amaterasu
blahfive06
Amaterasu
19,356
9,648
0
4,320
29,422
24,511
907
8,292
20,359
0
43,877
L
16,141
2,056
3,948
5,137
20,606
15,816
357
2,804
17,802
51,474
0
L
11,772
9,915
0
3,570
20,376
10,601
360
3,705
16,671
0
44,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
58,482
294
Minions Killed
384
0
Camps Cleared
0
1,673,751
Distance Traveled
2,197,289
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,848
456
91
4
0
365,886
0
L
Hun Batz
11,567
445
71
3
0
460,834
10
L
Medusa
11,253
433
71
3
0
472,218
1
W
Cernunnos
12,695
488
105
4
0
427,515
1
L
Hades
6,558
252
0
0
0
0
0
W
Kumbhakarna
9,803
377
35
1
0
464,027
6
W
Medusa
11,508
443
117
5
0
449,623
1
W
Amaterasu
12,628
486
36
1
0
490,238
0
L
Hel
11,505
443
80
3
0
368,739
0
L
Neith
11,730
451
72
3
0
371,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role