Player Matchup

Ullr
Ullr
BlowJooJ
Ullr
Level 59
God Stats
6W - 10L
1,491 SR
Queue Stats
195W - 173L
1,540 Elo+
Party 2
Mercury
Mercury
GustavoG0mes
Mercury
Level 27
God Stats
5W - 12L
1,531 SR
Queue Stats
590W - 692L
1,367 Elo+
Party 2
Osiris
Osiris
LkaL_Novachi
Osiris
Level 102
God Stats
5W - 5L
1,604 SR
Queue Stats
549W - 668L
1,401 Elo+
Party 2
Bacchus
Bacchus
imnotvitor
Bacchus
Level 63
God Stats
16W - 19L
1,299 SR
Queue Stats
375W - 480L
1,332 Elo+
Party 2
Eset
Eset
poeblo01
Eset
Level 68
God Stats
23W - 29L
1,545 SR
Queue Stats
529W - 705L
1,399 Elo+
Party 2
Team Averages
Level 64
1,494 SR
1,408 Elo+

VS

Team Averages
Level 81
1,575 SR
1,527 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nponiopii
Cu Chulainn
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
105W - 110L
1,473 Elo+
Party 1
Nox
Nox
SherlockHolmesBR
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,441 Elo+
Party 1
Mulan
Mulan
hineto
Mulan
Level 49
God Stats
74W - 68L
1,471 SR
Queue Stats
295W - 292L
1,455 Elo+
Party 3
Neith
Neith
painfrut
Neith
Level 5
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 2 / 2
6,706
479
4,696
6,760
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
GustavoG0mes
Mercury
10
0 / 5 / 1
6,543
467
3,519
10,799
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
12
1 / 5 / 0
6,633
474
5,314
11,957
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
imnotvitor
Bacchus
9
2 / 4 / 0
6,150
439
2,608
8,314
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
10
0 / 6 / 1
6,203
443
6,262
8,482
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 0 / 8
8,832
631
13,005
10,828
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Nponiopii
Cu Chulainn
11
4 / 1 / 4
6,593
471
2,539
5,993
4,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 7
7,559
540
7,360
6,129
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
hineto
Mulan
13
3 / 1 / 4
7,962
569
5,033
9,657
5,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
painfrut
Neith
11
1 / 1 / 2
6,637
474
1,238
4,624
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
22
22
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
8
13
L
Ullr
0
2
2
0.5
L
Mercury
GustavoG0mes
Mercury
0
5
1
0.1
L
Osiris
1
5
0
0.2
W
Cu Chulainn
Nponiopii
Cu Chulainn
4
1
4
6
W
5
0
7
8.5
W
Mulan
hineto
Mulan
3
1
4
5
L
Bacchus
imnotvitor
Bacchus
2
4
0
0.5
W
Neith
painfrut
Neith
1
1
2
2
L
Eset
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
29,175
46,312
Taken
37,231
23,695
Mitigated
18,558
10,598
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,005
8,365
0
3,875
10,828
4,967
188
1,265
9,377
0
51,619
L
Ullr
4,696
1,969
0
280
6,760
2,369
464
720
5,676
0
48,885
L
Mercury
GustavoG0mes
Mercury
3,519
950
0
3,581
10,799
3,276
0
1,157
9,332
0
40,755
L
Osiris
5,314
2,174
0
4,235
11,957
6,677
0
0
10,827
0
34,581
W
Cu Chulainn
Nponiopii
Cu Chulainn
2,539
517
0
593
5,993
4,987
128
1,507
4,379
170
13,481
W
7,360
565
102
1,766
6,129
2,042
766
3,272
2,559
45,412
0
W
Mulan
hineto
Mulan
5,033
1,626
0
4,379
9,657
5,486
466
1,645
7,874
0
39,008
L
Bacchus
imnotvitor
Bacchus
2,608
118
0
900
8,314
8,918
0
3,608
4,651
16,303
0
W
Neith
painfrut
Neith
1,238
288
0
828
4,624
1,076
600
408
4,172
0
27,839
L
Eset
6,262
781
0
1,602
8,482
2,455
0
2,110
5,742
34,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
37,583
332
Minions Killed
355
0
Camps Cleared
0
1,249,751
Distance Traveled
1,414,891
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,832
631
92
7
0
315,603
3
L
Ullr
6,706
479
88
6
0
244,380
3
L
Mercury
6,543
467
79
6
0
281,482
0
L
Osiris
6,633
474
70
5
0
241,537
4
W
Cu Chulainn
6,593
471
26
2
0
300,435
2
W
Nox
7,559
540
92
7
0
292,763
5
W
Mulan
7,962
569
87
6
0
270,858
1
L
Bacchus
6,150
439
19
1
0
233,882
4
W
Neith
6,637
474
58
4
0
235,232
1
L
Eset
6,203
443
76
5
0
248,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role