Player Matchup

Achilles
Achilles
Adrianex7000
Achilles
Level 85
God Stats
12W - 17L
1,555 SR
Queue Stats
465W - 460L
1,525 Elo+
Party 2
Fenrir
Fenrir
AmiLy110
Fenrir
Level 103
God Stats
14W - 10L
1,679 SR
Queue Stats
637W - 657L
1,530 Elo+
Party 2
Ymir
Ymir
Blaze420fgt
Ymir
Level 58
God Stats
1W - 2L
1,523 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeopardShells
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,593 SR
Queue Stats
36W - 41L
1,486 Elo+
Party 1
Tiamat
Tiamat
Thatsillogical
Tiamat
Level 27
God Stats
1W - 3L
1,351 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 1
Team Averages
Level 71
1,540 SR
1,483 Elo+

VS

Team Averages
Level 63
1,547 SR
1,518 Elo+
Agni
Agni
Dark4gonist
Agni
Level 104
God Stats
34W - 15L
1,631 SR
Queue Stats
180W - 166L
1,535 Elo+
Solo
Arachne
Arachne
Enigmaa
Arachne
Level 57
God Stats
21W - 16L
1,521 SR
Queue Stats
99W - 97L
1,502 Elo+
Party 3
Hera
Hera
Fistandantilus00
Hera
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 86L
1,476 Elo+
Party 3
Geb
Geb
InfiniteSeeker
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
xAzureEdgex
Danzaburou
Level 66
God Stats
9W - 4L
1,584 SR
Queue Stats
102W - 92L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrianex7000
Achilles
17
1 / 8 / 5
10,610
884
7,281
19,788
19,754
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
AmiLy110
Fenrir
17
5 / 1 / 4
11,597
966
8,963
16,458
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 5 / 5
10,772
898
8,327
20,633
28,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
LeopardShells
Morgan Le Fay
17
2 / 3 / 4
10,981
915
11,388
11,176
4,640
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 8
10,918
910
9,883
14,853
11,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 12
12,158
1,013
16,162
6,753
2,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Enigmaa
Arachne
18
7 / 3 / 14
12,472
1,039
14,090
13,507
6,398
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 14
11,518
960
14,007
6,442
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 2 / 23
11,670
973
9,427
13,472
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xAzureEdgex
Danzaburou
18
7 / 4 / 15
12,883
1,074
21,945
9,649
4,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
23
23
Deaths
10
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adrianex7000
Achilles
1
8
5
0.44
L
Fenrir
AmiLy110
Fenrir
5
1
4
7
L
1
5
5
0.7
W
5
0
12
11
W
Arachne
Enigmaa
Arachne
7
3
14
4.67
W
4
1
14
11
W
0
2
23
5.75
L
Morgan Le Fay
LeopardShells
Morgan Le Fay
2
3
4
1.33
L
1
6
8
0.83
W
Danzaburou
xAzureEdgex
Danzaburou
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
75,631
82,908
Taken
49,823
78,730
Mitigated
32,672
9,871
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adrianex7000
Achilles
7,281
1,990
793
2,203
19,788
19,754
0
7,734
12,054
0
33,164
L
Fenrir
AmiLy110
Fenrir
8,963
1,847
0
2,876
16,458
13,769
0
9,261
7,197
0
20,001
L
8,327
1,620
0
0
20,633
28,930
0
9,418
11,215
28,024
0
W
16,162
1,469
0
425
6,753
2,780
0
4,781
1,933
54,157
0
W
Arachne
Enigmaa
Arachne
14,090
10,410
0
3,436
13,507
6,398
0
8,280
5,088
0
22,537
W
14,007
3,932
0
620
6,442
2,758
0
2,798
3,505
34,157
0
W
9,427
1,329
0
895
13,472
15,751
0
8,472
4,905
15,552
0
L
Morgan Le Fay
LeopardShells
Morgan Le Fay
11,388
1,842
0
1,409
11,176
4,640
0
5,262
5,914
49,780
0
L
9,883
307
360
2,230
14,853
11,637
0
7,921
6,932
25,359
0
W
Danzaburou
xAzureEdgex
Danzaburou
21,945
16,048
0
1,164
9,649
4,985
0
5,267
4,245
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
60,701
251
Minions Killed
208
7
Camps Cleared
11
1,123,509
Distance Traveled
1,175,467
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,610
884
69
6
0
195,662
0
L
Fenrir
11,597
966
20
2
4
257,310
1
L
Ymir
10,772
898
37
3
0
213,779
0
W
Agni
12,158
1,013
91
8
2
235,228
1
W
Arachne
12,472
1,039
8
1
5
249,870
1
W
Hera
11,518
960
59
5
2
243,325
0
W
Geb
11,670
973
9
1
0
238,940
0
L
Morgan Le Fay
10,981
915
86
7
2
226,775
0
L
Tiamat
10,918
910
39
3
1
229,983
0
W
Danzaburou
12,883
1,074
41
3
2
208,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role