Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CannedLamb
Ymir
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 18L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Invncible
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
RandomKcuf
Xbalanque
Level 123
God Stats
35W - 33L
1,553 SR
Queue Stats
1,230W - 1,239L
1,510 Elo+
Party 2
Team Averages
Level 130
1,468 SR
1,516 Elo+

VS

Team Averages
Level 136
1,305 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DarkGD
Olorun
Level 126
God Stats
2W - 2L
1,314 SR
Queue Stats
66W - 70L
1,491 Elo+
Party 3
Athena
Athena
PolarisValkyrie
Athena
Level 136
God Stats
1W - 5L
1,085 SR
Queue Stats
107W - 105L
1,503 Elo+
Party 3
Ares
Ares
X-Z1r1us-X
Ares
Level 139
God Stats
2W - 3L
1,121 SR
Queue Stats
150W - 149L
1,507 Elo+
Party 3
Eset
Eset
moonstoner0027
Eset
Level 158
God Stats
15W - 9L
1,503 SR
Queue Stats
1,139W - 1,149L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 4
9,143
762
9,736
6,488
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
17
3 / 2 / 5
8,813
734
16,667
6,558
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 3
8,075
673
3,721
13,919
16,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Invncible
Kukulkan
16
4 / 5 / 2
9,388
782
18,246
8,568
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
RandomKcuf
Xbalanque
12
0 / 7 / 2
7,498
625
6,752
10,381
4,050
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 1 / 14
9,554
796
8,785
13,545
19,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
DarkGD
Olorun
16
4 / 3 / 17
9,603
800
10,875
13,384
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 17
9,723
810
6,508
20,670
18,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 17
10,148
846
6,997
13,122
16,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 13
9,164
764
7,756
10,087
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
10
Kills
24
24
Deaths
10
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
4
1
L
Nu Wa
 
Nu Wa
3
2
5
2.75
W
Odin
 
Odin
6
1
14
13
L
1
6
3
0.42
W
Olorun
DarkGD
Olorun
4
3
17
4.17
L
Kukulkan
Invncible
Kukulkan
4
5
2
1
W
4
1
17
12.5
L
Xbalanque
RandomKcuf
Xbalanque
0
7
2
0.14
W
5
2
17
6.75
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,122
Damage
40,921
45,914
Taken
70,808
28,677
Mitigated
65,873
10,431
Healing
37,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,736
581
977
1,049
6,488
2,383
122
6,095
393
23,960
0
L
Nu Wa
 
Nu Wa
16,667
7,374
1,738
1,874
6,558
2,626
104
3,915
2,643
30,567
0
W
Odin
 
Odin
8,785
1,071
1,918
1,825
13,545
19,675
0
8,143
5,402
0
15,403
L
3,721
429
589
1,114
13,919
16,153
0
9,090
4,829
11,029
0
W
Olorun
DarkGD
Olorun
10,875
3,816
5,673
3,840
13,384
6,831
2,461
11,299
2,085
35,985
0
L
Kukulkan
Invncible
Kukulkan
18,246
924
489
1,164
8,568
3,465
124
6,213
2,355
32,349
0
W
6,508
1,431
2,482
8,395
20,670
18,004
0
13,977
6,693
23,126
0
L
Xbalanque
RandomKcuf
Xbalanque
6,752
1,641
572
865
10,381
4,050
847
6,823
3,558
0
11,478
W
6,997
61
1,884
2,041
13,122
16,170
127
8,021
5,101
12,317
0
W
7,756
0
6,715
2,736
10,087
5,193
708
6,930
3,157
30,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
48,192
121
Minions Killed
147
0
Camps Cleared
0
1,018,541
Distance Traveled
1,177,602
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,143
762
35
3
0
205,306
0
L
Nu Wa
8,813
734
24
2
0
231,329
0
W
Odin
9,554
796
11
1
0
253,871
3
L
Ymir
8,075
673
10
1
0
172,046
0
W
Olorun
9,603
800
54
5
0
202,753
1
L
Kukulkan
9,388
782
37
3
0
214,567
0
W
Athena
9,723
810
24
2
0
260,076
2
L
Xbalanque
7,498
625
15
1
0
195,293
2
W
Ares
10,148
846
11
1
0
237,716
1
W
Eset
9,164
764
47
4
0
223,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role