Player Matchup

Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Akuseru666
Baron Samedi
Level 84
God Stats
23W - 21L
1,400 SR
Queue Stats
442W - 440L
1,491 Elo+
Solo
Kali
Kali
ByHolly
Kali
Level 121
God Stats
27W - 31L
1,792 SR
Queue Stats
624W - 597L
1,581 Elo+
Solo
Cerberus
Cerberus
PSol
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,659 Elo+
Party 1
Ymir
Ymir
ToastMcRoasty
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Team Averages
Level 61
1,538 SR
1,578 Elo+

VS

Team Averages
Level 143
1,640 SR
1,533 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Blu3Eyes
Neith
Level 156
God Stats
3W - 3L
1,299 SR
Queue Stats
96W - 78L
1,570 Elo+
Party 3
Raijin
Raijin
Filippone
Raijin
Level 127
God Stats
6W - 0L
1,875 SR
Queue Stats
408W - 418L
1,467 Elo+
Party 2
Odin
Odin
Poppolo
Odin
Level 146
God Stats
3W - 0L
1,814 SR
Queue Stats
138W - 103L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
lHlallow
Kukulkan
Level 159
God Stats
3W - 3L
1,713 SR
Queue Stats
20W - 17L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 3 / 2
10,446
950
9,288
11,302
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Akuseru666
Baron Samedi
16
0 / 5 / 3
9,187
835
11,449
14,265
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
ByHolly
Kali
16
4 / 9 / 2
11,201
1,018
14,361
18,296
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
PSol
Cerberus
16
1 / 7 / 5
9,732
885
9,325
20,679
22,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 5
10,031
912
7,932
21,003
20,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

130

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 1 / 30
11,917
1,083
9,832
9,320
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Blu3Eyes
Neith
18
10 / 3 / 20
12,192
1,108
23,808
15,816
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Filippone
Raijin
18
9 / 3 / 16
11,941
1,086
14,451
10,706
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Poppolo
Odin
18
6 / 1 / 17
10,909
992
13,429
11,920
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
lHlallow
Kukulkan
18
7 / 0 / 20
11,457
1,042
16,768
7,174
2,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
8
Kills
32
32
Deaths
8
17
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
2
1
W
Ganesha
 
Ganesha
0
1
30
15
L
Baron Samedi
Akuseru666
Baron Samedi
0
5
3
0.3
W
Neith
Blu3Eyes
Neith
10
3
20
6.67
L
Kali
ByHolly
Kali
4
9
2
0.56
W
Raijin
Filippone
Raijin
9
3
16
5.67
L
Cerberus
PSol
Cerberus
1
7
5
0.5
W
Odin
Poppolo
Odin
6
1
17
14.5
L
1
8
5
0.44
W
Kukulkan
lHlallow
Kukulkan
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
78,288
85,545
Taken
54,936
61,541
Mitigated
32,365
10,100
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,288
1,589
0
0
11,302
4,484
0
3,488
7,522
0
49,260
W
Ganesha
 
Ganesha
9,832
746
0
1,769
9,320
10,612
0
5,402
3,918
24,795
0
L
Baron Samedi
Akuseru666
Baron Samedi
11,449
1,178
2,714
1,828
14,265
5,076
0
6,894
7,089
26,403
0
W
Neith
Blu3Eyes
Neith
23,808
13,184
0
4,718
15,816
6,067
0
8,138
7,678
0
49,935
L
Kali
ByHolly
Kali
14,361
5,415
0
2,681
18,296
8,166
0
9,314
8,687
0
32,896
W
Raijin
Filippone
Raijin
14,451
962
93
841
10,706
3,641
0
5,155
5,551
30,288
0
L
Cerberus
PSol
Cerberus
9,325
145
539
2,338
20,679
22,901
0
10,162
10,135
16,511
0
W
Odin
Poppolo
Odin
13,429
1,593
0
1,343
11,920
9,190
0
7,574
4,346
43
17,767
L
7,932
1,787
0
0
21,003
20,914
0
11,236
9,522
31,732
0
W
Kukulkan
lHlallow
Kukulkan
16,768
820
0
286
7,174
2,855
0
2,437
4,737
30,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
58,416
213
Minions Killed
195
11
Camps Cleared
6
1,059,608
Distance Traveled
1,009,556
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,446
950
82
7
0
236,277
3
W
Ganesha
11,917
1,083
0
0
0
218,107
2
L
Baron Samedi
9,187
835
23
2
0
190,866
1
W
Neith
12,192
1,108
78
7
3
185,355
0
L
Kali
11,201
1,018
29
3
10
236,897
0
W
Raijin
11,941
1,086
43
4
0
198,120
1
L
Cerberus
9,732
885
13
1
0
201,150
0
W
Odin
10,909
992
28
3
1
210,525
0
L
Ymir
10,031
912
66
6
1
194,418
1
W
Kukulkan
11,457
1,042
46
4
2
197,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role