Player Matchup

Merlin
Merlin
AirQweezy
Merlin
Level 116
God Stats
41W - 28L
1,728 SR
Queue Stats
679W - 588L
1,596 Elo+
Party 2
Hades
Hades
HeywoodDjablomi
Hades
Level 36
God Stats
8W - 3L
1,493 SR
Queue Stats
344W - 261L
1,496 Elo+
Party 3
Ullr
Ullr
Kekesan
Ullr
Level 35
God Stats
67W - 65L
1,645 SR
Queue Stats
486W - 387L
1,650 Elo+
Party 2
Athena
Athena
Nytebane
Athena
Level 79
God Stats
26W - 9L
1,764 SR
Queue Stats
294W - 245L
1,456 Elo+
Party 3
Tyr
Tyr
Tacomfy
Tyr
Level 105
God Stats
4W - 4L
1,427 SR
Queue Stats
462W - 416L
1,599 Elo+
Party 2
Team Averages
Level 74
1,612 SR
1,559 Elo+

VS

Team Averages
Level 95
1,542 SR
1,577 Elo+
Fenrir
Fenrir
AidenFuryy
Fenrir
Level 109
God Stats
6W - 6L
1,468 SR
Queue Stats
441W - 427L
1,530 Elo+
Party 1
Artio
Artio
Annihilation219
Artio
Level 154
God Stats
1W - 1L
1,505 SR
Queue Stats
63W - 51L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
DaleDuhWhale
Danzaburou
Level 36
God Stats
40W - 29L
1,526 SR
Queue Stats
152W - 178L
1,442 Elo+
Solo
Ra
Ra
IOnlyFarm
Ra
Level 27
God Stats
1W - 2L
1,818 SR
Queue Stats
34W - 13L
1,759 Elo+
Party 1
Vamana
Vamana
Sneope
Vamana
Level 150
God Stats
2W - 5L
1,392 SR
Queue Stats
198W - 181L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AirQweezy
Merlin
15
3 / 2 / 2
8,226
548
7,009
7,050
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 1
8,174
545
6,139
8,594
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Kekesan
Ullr
14
1 / 1 / 4
7,999
533
7,413
7,566
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
Nytebane
Athena
13
1 / 0 / 5
8,014
534
2,999
6,298
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
14
3 / 2 / 3
8,150
543
6,732
8,223
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AidenFuryy
Fenrir
13
1 / 2 / 0
7,433
496
4,919
11,470
8,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
6,270
418
4,003
12,209
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DaleDuhWhale
Danzaburou
1
0 / 1 / 0
4,423
295
92
696
66
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 1
7,806
520
3,366
8,197
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Sneope
Vamana
14
4 / 3 / 1
8,452
563
7,640
12,625
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
6
6
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AidenFuryy
Fenrir
1
2
0
0.5
W
Merlin
AirQweezy
Merlin
3
2
2
2
L
0
2
0
0
L
Danzaburou
DaleDuhWhale
Danzaburou
0
1
0
0
W
2
1
1
2.5
L
1
2
1
0.75
W
Ullr
Kekesan
Ullr
1
1
4
3
W
Athena
Nytebane
Athena
1
0
5
3.5
L
Vamana
Sneope
Vamana
4
3
1
1.5
W
Tyr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
20,020
37,731
Taken
45,197
19,387
Mitigated
27,993
10,881
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AidenFuryy
Fenrir
4,919
643
0
4,004
11,470
8,179
0
5,636
5,834
0
40,784
W
Merlin
AirQweezy
Merlin
7,009
398
0
1,516
7,050
2,585
102
2,758
4,292
66,720
0
L
4,003
94
86
3,353
12,209
10,183
0
3,713
8,328
25,046
0
L
Danzaburou
DaleDuhWhale
Danzaburou
92
0
0
148
696
66
0
102
594
0
1,658
W
6,139
1,102
342
5,061
8,594
3,467
464
0
8,594
42,129
0
L
3,366
454
557
1,893
8,197
2,789
88
4,059
3,854
53,433
0
W
Ullr
Kekesan
Ullr
7,413
3,985
0
1,521
7,566
2,686
223
2,189
5,377
0
64,337
W
Athena
Nytebane
Athena
2,999
606
0
1,912
6,298
6,468
115
1,875
4,423
16,421
0
L
Vamana
Sneope
Vamana
7,640
3,942
0
2,896
12,625
6,776
0
2,163
10,440
0
64,014
W
Tyr
6,732
1,397
0
529
8,223
4,181
174
758
7,465
0
48,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
34,384
469
Minions Killed
345
0
Camps Cleared
0
1,466,042
Distance Traveled
1,226,091
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,433
496
75
5
0
314,181
3
W
Merlin
8,226
548
123
8
0
283,782
5
L
Artio
6,270
418
37
2
0
276,210
8
L
Danzaburou
4,423
295
3
0
0
23,355
1
W
Hades
8,174
545
101
7
0
289,130
2
L
Ra
7,806
520
110
7
0
301,572
3
W
Ullr
7,999
533
121
8
0
272,840
5
W
Athena
8,014
534
34
2
0
291,460
6
L
Vamana
8,452
563
120
8
0
310,773
0
W
Tyr
8,150
543
90
6
0
328,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role