Player Matchup

Bakasura
Bakasura
Focalbull666666
Bakasura
Level 26
God Stats
0W - 3L
1,178 SR
Queue Stats
194W - 223L
1,273 Elo+
Party 2
Tiamat
Tiamat
Fungalevning69
Tiamat
Level 18
God Stats
6W - 9L
1,278 SR
Queue Stats
210W - 232L
1,279 Elo+
Party 2
Sun Wukong
Sun Wukong
UpstartPrince68
Sun Wukong
Level 29
God Stats
4W - 4L
1,503 SR
Queue Stats
74W - 88L
1,277 Elo+
Solo
Team Averages
Level 24
1,320 SR
1,276 Elo+

VS

Team Averages
Level 29
1,572 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Y MrMeeseeks
Gilgamesh
Level 44
God Stats
13W - 9L
1,522 SR
Queue Stats
79W - 83L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZevoMD
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,752 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 1
The Morrigan
The Morrigan
shakill67zx
The Morrigan
Level 26
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 5 / 2
10,039
591
7,744
14,418
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 2
10,602
624
7,962
16,521
9,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
UpstartPrince68
Sun Wukong
12
2 / 5 / 2
9,772
575
7,224
17,090
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Y MrMeeseeks
Gilgamesh
17
7 / 3 / 5
12,271
722
14,029
15,650
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ZevoMD
Morgan Le Fay
17
5 / 1 / 7
11,821
695
12,812
7,189
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
shakill67zx
The Morrigan
15
2 / 4 / 11
10,998
647
9,625
8,529
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
14
14
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
5
2
0.8
L
3
4
2
1
L
Sun Wukong
UpstartPrince68
Sun Wukong
2
5
2
0.6
W
Gilgamesh
Y MrMeeseeks
Gilgamesh
7
3
5
3.17
W
Morgan Le Fay
ZevoMD
Morgan Le Fay
5
1
7
8.5
W
The Morrigan
shakill67zx
The Morrigan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
36,466
48,029
Taken
31,368
29,001
Mitigated
14,228
9,924
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,744
4,939
0
1,814
14,418
7,197
706
5,019
9,399
565
28,802
L
7,962
181
84
3,284
16,521
9,121
210
8,020
8,434
47,119
0
L
Sun Wukong
UpstartPrince68
Sun Wukong
7,224
1,076
0
4,742
17,090
12,683
278
7,932
9,158
0
26,455
W
Gilgamesh
Y MrMeeseeks
Gilgamesh
14,029
3,085
588
3,621
15,650
9,243
1,066
2,767
12,096
0
61,279
W
Morgan Le Fay
ZevoMD
Morgan Le Fay
12,812
1,351
0
326
7,189
2,412
1,229
2,515
4,216
54,555
0
W
The Morrigan
shakill67zx
The Morrigan
9,625
1,357
0
1,346
8,529
2,573
340
3,088
4,748
25,830
3,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
35,090
169
Minions Killed
197
0
Camps Cleared
0
876,842
Distance Traveled
940,267
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,039
591
62
4
0
277,676
3
L
Tiamat
10,602
624
79
5
0
297,939
3
L
Sun Wukong
9,772
575
28
2
0
301,227
0
W
Gilgamesh
12,271
722
75
4
0
343,065
2
W
Morgan Le Fay
11,821
695
89
5
0
339,662
0
W
The Morrigan
10,998
647
33
2
0
257,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role