Player Matchup

Baba Yaga
Baba Yaga
BEMEHOTH_CREW
Baba Yaga
Level 148
God Stats
22W - 18L
1,536 SR
Queue Stats
846W - 860L
1,474 Elo+
Solo
Jing Wei
Jing Wei
Broghdogio10
Jing Wei
Level 121
God Stats
2W - 6L
1,175 SR
Queue Stats
482W - 446L
1,501 Elo+
Solo
Eset
Eset
LOOK iTz HONDA
Eset
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Neith
Neith
MasonJar60nar
Neith
Level 110
God Stats
0W - 1L
1,898 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Xing Tian
Xing Tian
PhatNutDaddy
Xing Tian
Level 66
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,394 Elo+

VS

Team Averages
Level 139
1,423 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AresDistruction
Ah Muzen Cab
Level 146
God Stats
1W - 2L
1,308 SR
Queue Stats
476W - 486L
1,495 Elo+
Solo
He Bo
He Bo
Cho_chobi_
He Bo
Level 118
God Stats
3W - 3L
1,607 SR
Queue Stats
182W - 165L
1,449 Elo+
Solo
Bellona
Bellona
OverhandHammer
Bellona
Level 160
God Stats
2W - 1L
1,202 SR
Queue Stats
628W - 677L
1,483 Elo+
Solo
Ares
Ares
xFelony707x
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BEMEHOTH_CREW
Baba Yaga
20
10 / 7 / 5
12,597
741
16,978
19,345
10,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Broghdogio10
Jing Wei
20
3 / 5 / 8
12,372
728
9,818
17,609
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 5
9,701
571
4,006
8,450
3,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 9
11,789
693
13,056
18,695
8,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PhatNutDaddy
Xing Tian
18
2 / 8 / 9
11,475
675
11,715
24,251
29,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 2 / 12
13,754
809
18,287
9,712
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AresDistruction
Ah Muzen Cab
20
3 / 3 / 17
12,262
721
10,744
10,864
5,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
20
9 / 7 / 17
13,015
766
25,577
15,970
7,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 6 / 16
12,483
734
14,524
18,910
18,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 21
11,900
700
10,825
18,252
27,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
22
Kills
32
32
Deaths
22
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
2
12
8.5
W
Ah Muzen Cab
AresDistruction
Ah Muzen Cab
3
3
17
3.83
L
Baba Yaga
BEMEHOTH_CREW
Baba Yaga
10
7
5
1.79
L
Jing Wei
Broghdogio10
Jing Wei
3
5
8
1.4
W
He Bo
9
7
17
2.5
L
2
6
5
0.75
L
5
6
9
1.58
W
7
6
16
2.5
L
Xing Tian
PhatNutDaddy
Xing Tian
2
8
9
0.81
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
79,957
88,350
Taken
73,708
60,865
Mitigated
63,009
17,995
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,287
372
696
1,054
9,712
4,362
1,045
5,546
4,166
34,666
0
W
Ah Muzen Cab
AresDistruction
Ah Muzen Cab
10,744
2,642
1,979
2,983
10,864
5,118
3,039
5,046
5,818
0
36,998
L
Baba Yaga
BEMEHOTH_CREW
Baba Yaga
16,978
520
1,515
4,803
19,345
10,073
196
11,842
7,503
38,774
0
L
Jing Wei
Broghdogio10
Jing Wei
9,818
5,252
990
3,187
17,609
9,084
864
9,960
7,649
0
33,668
W
He Bo
25,577
542
1,861
4,122
15,970
7,248
532
8,396
7,574
41,939
0
L
4,006
508
146
963
8,450
3,274
473
5,936
2,514
6,699
0
L
13,056
4,303
1,117
4,527
18,695
8,604
175
12,104
6,591
0
29,502
W
14,524
2,450
1,499
1,570
18,910
18,561
1,017
6,434
12,476
0
26,930
L
Xing Tian
PhatNutDaddy
Xing Tian
11,715
646
0
747
24,251
29,830
0
14,847
9,404
20,676
0
W
10,825
97
2,559
2,302
18,252
27,720
441
7,277
10,975
18,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,934
Gold Earned
63,414
177
Minions Killed
157
0
Camps Cleared
0
1,273,396
Distance Traveled
1,589,558
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,754
809
43
3
0
345,006
0
W
Ah Muzen Cab
12,262
721
55
3
0
323,042
2
L
Baba Yaga
12,597
741
50
3
0
276,730
1
L
Jing Wei
12,372
728
61
4
0
270,607
0
W
He Bo
13,015
766
32
2
0
293,383
0
L
Eset
9,701
571
13
1
0
170,351
0
L
Neith
11,789
693
42
2
0
270,451
0
W
Bellona
12,483
734
20
1
0
298,250
0
L
Xing Tian
11,475
675
11
1
0
285,257
0
W
Ares
11,900
700
7
0
0
329,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role