Player Matchup

Cthulhu
Cthulhu
SGG Ploples
Cthulhu
Level 8
God Stats
3W - 5L
1,230 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Hun Batz
Hun Batz
SGG Tobby
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
spicykitty262
Chiron
Level 65
God Stats
4W - 2L
1,485 SR
Queue Stats
27W - 44L
1,339 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,407 Elo+

VS

Team Averages
Level 72
1,416 SR
1,359 Elo+
Merlin
Merlin
Seanbru19
Merlin
Level 95
God Stats
13W - 12L
1,275 SR
Queue Stats
60W - 70L
1,095 Elo+
Solo
Ymir
Ymir
The Shoolah
Ymir
Level 28
God Stats
8W - 9L
1,473 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 1
Horus
Horus
i_Throw_Pandas
Horus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SGG Ploples
Cthulhu
11
0 / 7 / 4
8,778
585
6,580
17,296
15,164
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
SGG Tobby
Hun Batz
11
1 / 11 / 1
9,065
604
6,147
18,241
9,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
10,143
676
10,652
11,338
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Seanbru19
Merlin
14
6 / 1 / 8
10,955
730
11,818
10,831
3,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 14
10,246
683
8,933
14,112
14,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 1 / 9
11,108
741
16,125
14,011
14,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
20
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
SGG Ploples
Cthulhu
0
7
4
0.29
L
Hun Batz
SGG Tobby
Hun Batz
1
11
1
0.14
W
Merlin
Seanbru19
Merlin
6
1
8
10
W
4
2
14
5.5
W
9
1
9
13.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
36,876
46,875
Taken
38,954
27,729
Mitigated
33,363
5,433
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
SGG Ploples
Cthulhu
6,580
936
161
709
17,296
15,164
136
7,835
9,461
22,616
0
L
Hun Batz
SGG Tobby
Hun Batz
6,147
1,663
0
0
18,241
9,105
45
10,176
8,065
0
16,950
W
Merlin
Seanbru19
Merlin
11,818
2,004
829
2,957
10,831
3,866
801
1,534
9,297
58,016
0
W
8,933
1,764
95
316
14,112
14,761
200
2,779
11,333
22,121
0
W
16,125
7,603
771
1,759
14,011
14,736
717
2,267
11,744
4,785
31,827
L
10,652
4,097
1,264
3,299
11,338
3,460
0
4,133
7,205
0
42,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
32,309
120
Minions Killed
147
0
Camps Cleared
0
709,114
Distance Traveled
807,961
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,778
585
20
1
0
233,770
3
L
Hun Batz
9,065
604
29
2
0
203,349
1
W
Merlin
10,955
730
84
6
0
251,098
2
W
Ymir
10,246
683
21
1
0
265,149
1
W
Horus
11,108
741
42
3
0
291,714
4
L
Chiron
10,143
676
71
5
0
271,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role