Player Matchup

Cthulhu
Cthulhu
AGustin6134
Cthulhu
Level 4
God Stats
31W - 33L
1,390 SR
Queue Stats
119W - 134L
1,391 Elo+
Solo
Ares
Ares
Flasher_nh
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Solo
Fenrir
Fenrir
LeusBaboon
Fenrir
Level 6
God Stats
25W - 27L
1,630 SR
Queue Stats
75W - 116L
1,858 Elo+
Solo
Pele
Pele
MachadoPower
Pele
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
61W - 71L
1,527 Elo+
Solo
Janus
Janus
bolertj
Janus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 21L
1,712 Elo+
Solo
Team Averages
Level 5
1,504 SR
1,651 Elo+

VS

Team Averages
Level 21
1,549 SR
1,585 Elo+
Loki
Loki
Boop135
Loki
Level 24
God Stats
3W - 3L
1,406 SR
Queue Stats
11W - 16L
1,498 Elo+
Solo
Sol
Sol
ItzFumbles
Sol
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
92W - 70L
1,645 Elo+
Solo
Fenrir
Fenrir
STGxWIGGLES
Fenrir
Level 24
God Stats
47W - 43L
1,545 SR
Queue Stats
105W - 74L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
SharneredMyPants
Heimdallr
Level 14
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SpacePhoenix974
Bellona
Level 23
God Stats
39W - 26L
1,608 SR
Queue Stats
100W - 69L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGustin6134
Cthulhu
13
1 / 10 / 4
8,330
438
4,882
16,218
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 23 / 2
6,327
333
1,715
21,236
7,361
Fenrir
LeusBaboon
Fenrir
3
0 / 2 / 2
3,892
205
0
1,975
277
11
1 / 11 / 2
7,179
378
4,640
19,571
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
bolertj
Janus
15
7 / 11 / 1
10,227
538
7,966
12,321
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boop135
Loki
16
6 / 3 / 5
11,146
587
4,333
12,236
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
18 / 2 / 4
12,406
653
18,575
16,222
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
15 / 2 / 1
13,771
725
13,527
13,505
6,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
11
3 / 6 / 9
9,423
496
3,916
11,788
3,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
14 / 1 / 10
13,015
685
16,618
14,406
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
9
Kills
56
57
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AGustin6134
Cthulhu
1
10
4
0.3
W
Loki
Boop135
Loki
6
3
5
2.83
L
0
23
2
0.04
W
18
2
4
10
L
Fenrir
LeusBaboon
Fenrir
0
2
2
0.5
L
1
11
2
0.18
W
Fenrir
15
2
1
7.75
W
Heimdallr
3
6
9
1.25
W
14
1
10
19
L
Janus
bolertj
Janus
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
56,969
71,321
Taken
68,157
27,728
Mitigated
32,314
2,844
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AGustin6134
Cthulhu
4,882
383
0
1,449
16,218
9,201
22
1,599
14,619
30,147
0
W
Loki
Boop135
Loki
4,333
1,597
0
1,057
12,236
4,450
0
2,114
10,076
0
90,179
L
1,715
415
0
0
21,236
7,361
0
6,285
14,951
5,074
0
W
18,575
7,822
0
9,864
16,222
6,159
10,728
7,167
8,720
89,931
11,833
L
Fenrir
LeusBaboon
Fenrir
0
0
0
0
1,975
277
0
1,020
955
0
0
L
4,640
1,000
0
1,250
19,571
8,104
0
3,285
16,286
0
35,356
W
Fenrir
13,527
3,108
0
3,038
13,505
6,021
1,275
847
10,735
0
103,294
W
Heimdallr
3,916
2,276
0
518
11,788
3,824
767
4,626
6,591
0
20,141
W
16,618
8,908
0
7,127
14,406
11,860
3,571
2,504
11,615
0
87,755
L
Janus
bolertj
Janus
7,966
628
0
145
12,321
2,785
0
4,892
7,429
28,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
59,761
164
Minions Killed
608
0
Camps Cleared
0
1,230,704
Distance Traveled
1,865,738
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,330
438
57
3
0
352,726
1
W
Loki
11,146
587
116
6
0
416,854
2
L
Ares
6,327
333
2
0
0
280,511
0
W
Sol
12,406
653
128
7
0
328,609
0
L
Fenrir
3,892
205
0
0
0
0
0
L
Pele
7,179
378
59
3
0
351,477
0
W
Fenrir
13,771
725
167
9
0
367,773
0
W
Heimdallr
9,423
496
27
1
0
362,529
0
W
Bellona
13,015
685
170
9
0
389,973
1
L
Janus
10,227
538
46
2
0
245,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role