Player Matchup

Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DegucaG
King Arthur
Level 28
God Stats
2W - 3L
1,376 SR
Queue Stats
64W - 81L
1,401 Elo+
Party 2
Artemis
Artemis
Johnojumbo
Artemis
Level 15
God Stats
15W - 24L
1,591 SR
Queue Stats
350W - 350L
1,295 Elo+
Party 3
Kali
Kali
TakerDan83
Kali
Level 39
God Stats
6W - 14L
1,546 SR
Queue Stats
73W - 80L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WorqEquation725
Morgan Le Fay
Level 87
God Stats
3W - 4L
1,599 SR
Queue Stats
162W - 167L
1,493 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,439 Elo+

VS

Team Averages
Level 63
1,453 SR
1,464 Elo+
Chaac
Chaac
ALTAIR_93MGS
Chaac
Level 64
God Stats
26W - 15L
1,649 SR
Queue Stats
370W - 350L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,161 SR
Queue Stats
52W - 39L
1,533 Elo+
Party 1
Nox
Nox
ICYplagueD0c
Nox
Level 37
God Stats
2W - 1L
1,489 SR
Queue Stats
99W - 113L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
SimplyRex_
Tsukuyomi
Level 69
God Stats
2W - 2L
1,552 SR
Queue Stats
155W - 181L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
TU-TANGA-TON
Kukulkan
Level 120
God Stats
10W - 10L
1,413 SR
Queue Stats
444W - 442L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 6 / 2
6,518
407
3,200
16,366
6,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
DegucaG
King Arthur
12
1 / 7 / 1
7,320
458
2,781
14,711
6,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Johnojumbo
Artemis
13
0 / 2 / 0
7,041
440
2,287
6,818
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 2
8,255
516
3,879
12,558
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
WorqEquation725
Morgan Le Fay
15
5 / 4 / 1
9,046
565
11,019
9,643
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,358
585
5,052
9,878
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Altair_xd5667
Morgan Le Fay
15
6 / 1 / 3
9,641
603
12,647
9,009
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 4
8,718
545
3,605
8,207
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SimplyRex_
Tsukuyomi
15
6 / 2 / 3
9,215
576
6,808
10,385
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TU-TANGA-TON
Kukulkan
16
7 / 3 / 3
9,719
607
12,448
6,877
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
23
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
2
0.17
W
4
1
7
7.5
W
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
6
1
3
7.5
L
King Arthur
DegucaG
King Arthur
1
7
1
0.21
W
0
1
4
2
L
Artemis
Johnojumbo
Artemis
0
2
0
0
W
Tsukuyomi
SimplyRex_
Tsukuyomi
6
2
3
3.75
W
Kukulkan
TU-TANGA-TON
Kukulkan
7
3
3
2.83
L
2
4
2
0.75
L
Morgan Le Fay
WorqEquation725
Morgan Le Fay
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
40,560
60,096
Taken
44,356
24,154
Mitigated
20,407
13,253
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,200
322
45
2,870
16,366
6,697
0
8,072
7,802
25,665
0
W
5,052
620
0
2,234
9,878
7,980
27
2,449
7,429
0
36,380
W
Morgan Le Fay
Altair_xd5667
Morgan Le Fay
12,647
1,351
0
1,231
9,009
3,431
403
3,353
5,656
59,066
0
L
King Arthur
DegucaG
King Arthur
2,781
0
0
2,857
14,711
6,791
185
9,248
5,463
0
25,924
W
3,605
567
0
2,456
8,207
2,832
49
3,399
4,808
51,744
0
L
Artemis
Johnojumbo
Artemis
2,287
1,324
0
1,470
6,818
1,793
0
3,581
3,033
0
38,429
W
Tsukuyomi
SimplyRex_
Tsukuyomi
6,808
1,585
0
3,783
10,385
3,433
34
3,950
6,435
0
60,122
W
Kukulkan
TU-TANGA-TON
Kukulkan
12,448
1,309
0
245
6,877
2,731
2,001
1,139
5,738
64,633
0
L
3,879
1,270
0
4,448
12,558
5,479
0
3,762
8,788
0
48,256
L
Morgan Le Fay
WorqEquation725
Morgan Le Fay
11,019
593
101
1,462
9,643
3,394
270
3,596
6,005
50,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
46,651
333
Minions Killed
490
0
Camps Cleared
0
1,446,094
Distance Traveled
1,532,355
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,518
407
40
3
0
305,716
1
W
Chaac
9,358
585
56
4
0
334,449
9
W
Morgan Le Fay
9,641
603
115
7
0
283,211
0
L
King Arthur
7,320
458
48
3
0
288,586
2
W
Nox
8,718
545
104
7
0
295,216
5
L
Artemis
7,041
440
84
5
0
290,149
0
W
Tsukuyomi
9,215
576
103
6
0
340,124
0
W
Kukulkan
9,719
607
112
7
0
279,355
1
L
Kali
8,255
516
87
5
0
272,770
1
L
Morgan Le Fay
9,046
565
74
5
0
288,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role